Build a tower, build a team | Tom Wujec

2,388,788 views ・ 2010-04-22

TED


請雙擊下方英文字幕播放視頻。

譯者: Bill Hsiung 審譯者: Jeannie Cheng
00:16
Several years ago here at TED, Peter Skillman
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數年前,Peter Skillman 在 TED 這邊
00:18
introduced a design challenge
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介紹了一個設計競賽,
00:20
called the marshmallow challenge.
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稱之為「棉花糖挑戰」。
00:22
And the idea's pretty simple:
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它的概念非常的簡單,
00:24
Teams of four have to build the tallest free-standing structure
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一組四人的團隊,必須建造出最高的、能自我支撐的結構,
00:26
out of 20 sticks of spaghetti,
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只能使用廿根義大利麵、
00:28
one yard of tape, one yard of string
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一碼長的膠帶、一碼長的細繩、
00:30
and a marshmallow.
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跟一顆棉花糖。
00:32
The marshmallow has to be on top.
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棉花糖必須在頂端。
00:34
And, though it seems really simple, it's actually pretty hard
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然而,雖然看起來非常的簡單,實際上它的難度非常高,
00:37
because it forces people
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因為它強迫人們
00:39
to collaborate very quickly.
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非常迅速的合作。
00:41
And so, I thought this was an interesting idea,
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因此我認為這是個非常有趣的主意,
00:43
and I incorporated it into a design workshop.
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並將之包含在一個設計研習活動中,
00:46
And it was a huge success.
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活動非常的成功。
00:48
And since then, I've conducted
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從那時開始,我已經在全世界
00:50
about 70 design workshops across the world
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舉辦了大約七十場的設計研討會,
00:52
with students and designers and architects,
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研討會參與成員包括學生、設計師與建築師,
00:54
even the CTOs of the Fortune 50,
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甚至名列財富雜誌前五十大企業的首席技術長。
00:57
and there's something about this exercise
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關於這個活動的一些事物
00:59
that reveals very deep lessons
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揭露了關於合作本質上的
01:01
about the nature of collaboration,
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一些非常深層的課題,
01:03
and I'd like to share some of them with you.
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而我希望能夠與你們分享其中的一部分。
01:05
So, normally, most people begin
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所以,一般來說,多數人從
01:08
by orienting themselves to the task.
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引導他們進入任務目標開始著手。
01:11
They talk about it, they figure out what it's going to look like,
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他們談論它,嘗試弄清最後的結構將會看起來是什麼樣子,
01:14
they jockey for power.
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他們嘗試掌握權力,
01:16
Then they spend some time planning, organizing,
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然後他們花部份時間在計劃、組織上。
01:18
they sketch and they lay out spaghetti.
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他們快速描繪出結構,將義大利麵攤開,
01:21
They spend the majority of their time
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他們絕大多數的時間花在
01:23
assembling the sticks into ever-growing structures.
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將義大利麵條組合在一個不斷擴張的結構上,
01:26
And then finally, just as they're running out of time,
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直到最後,就在他們快要來不及的時候,
01:29
someone takes out the marshmallow,
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某人將棉花糖拿了出來,
01:31
and then they gingerly put it on top,
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然後他們小心翼翼將它放在頂端,
01:34
and then they stand back, and -- ta-da! --
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然後他們退後一步,嗒啦!
01:37
they admire their work.
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他們仰望著他們的成果。
01:39
But what really happens, most of the time,
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但事實上所發生的是,大多數時候,
01:41
is that the "ta-da" turns into an "uh-oh,"
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那個「嗒啦」變成了「啊哦」,
01:44
because the weight of the marshmallow causes the entire structure
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因為棉花糖的重量導致整個結構
01:46
to buckle and to collapse.
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彎曲然後崩潰。
01:48
So there are a number of people
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然而有些人,
01:50
who have a lot more "uh-oh" moments than others,
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他們發出「啊哦」的次數遠比其他人要來的多,
01:53
and among the worst are recent graduates of business school.
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其中最糟糕的是剛從商學院畢業的社會新鮮人。
01:56
(Laughter)
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(笑聲)
01:59
They lie, they cheat, they get distracted
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他們不誠實、作弊、容易分心,
02:02
and they produce really lame structures.
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他們所建造的結構不堪入目。
02:04
And of course there are teams
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當然有些隊伍,
02:06
that have a lot more "ta-da" structures,
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他們擁有「嗒啦」結構的機率高得多,
02:08
and among the best are recent graduates of kindergarten.
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其中最棒的是,剛剛從幼稚園畢業的小朋友。
02:11
(Laughter)
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(笑聲)
02:13
And it's pretty amazing.
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這相當不可思議。
02:15
As Peter tells us,
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就像彼得告訴我們的一樣,
02:17
not only do they produce the tallest structures,
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他們不但可以做出最高的結構,
02:19
but they're the most interesting structures of them all.
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他們所建出來的也是所有結構當中最有趣的。
02:22
So the question you want to ask is:
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所以,現在你想要問:
02:24
How come? Why? What is it about them?
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怎麼可能?為什麼?關於他們是怎麼回事?
02:26
And Peter likes to say that
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彼得總是喜歡這麼說:
02:28
none of the kids spend any time
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「這些孩子們中沒有一個花時間在
02:30
trying to be CEO of Spaghetti, Inc. Right?
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嘗試擔任義大利麵有限公司的執行總裁。」是的,
02:33
They don't spend time jockeying for power.
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他們不花時間在爭取權利。
02:35
But there's another reason as well.
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但是除此之外還有另一個原因,
02:37
And the reason is that business students are trained
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那是因為商學院學生被訓練成
02:39
to find the single right plan, right?
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找出唯一「正確」的計劃,對吧,
02:42
And then they execute on it.
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然後他們針對計劃執行。
02:44
And then what happens is, when they put the marshmallow on the top,
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然後發生的事情是,當他們將棉花糖放到頂端,
02:46
they run out of time and what happens?
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他們已經沒有時間了,接下來發生什麼事呢?
02:48
It's a crisis.
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那是個危機。
02:50
Sound familiar? Right.
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聽起來很耳熟?是的。
02:53
What kindergarteners do differently
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幼稚園小朋友不同的地方在於,
02:55
is that they start with the marshmallow,
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他們從棉花糖本身開始著手,
02:57
and they build prototypes, successive prototypes,
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然後他們建構測試版本的結構,不斷地進行測試,
03:00
always keeping the marshmallow on top,
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總是保持棉花糖在頂端,
03:02
so they have multiple times to fix when they build prototypes along the way.
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所以他們一路上有許多機會修正建構不良的測試結構。
03:05
Designers recognize this type of collaboration
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設計師們認為反覆的過程
03:08
as the essence of the iterative process.
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是這類型合作所需要的本質。
03:11
And with each version, kids get instant feedback
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伴隨著每一個版本,孩子們得到即時的回應,
03:13
about what works and what doesn't work.
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學到了什麼可行,哪些又不可行。
03:16
So the capacity to play in prototype is really essential,
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因此擁有嘗試原型版本的機會是非常基本且重要的,
03:19
but let's look at how different teams perform.
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現在讓我們來看看不同隊伍們的表現吧。
03:22
So the average for most people is around 20 inches;
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大多數人的平均結構高度是大約廿英吋,
03:25
business schools students, about half of that;
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商學院的學生是大約那個數字的一半,
03:27
lawyers, a little better, but not much better than that,
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律師,好一點點,但也沒有好到哪裡去,
03:30
kindergarteners, better than most adults.
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幼稚園小朋友,比絕大多數的成年人要好。
03:32
Who does the very best?
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誰做得最好?
03:34
Architects and engineers, thankfully.
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建築師跟工程師,謝天謝地。
03:37
(Laughter)
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(笑聲)
03:42
Thirty-nine inches is the tallest structure I've seen.
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我所親眼見過最高的結構是 39 英吋。
03:45
And why is it? Because they understand triangles
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為什麼他們可以達到那個高度?因為他們了解
03:48
and self-reinforcing geometrical patterns
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三角形及其它能夠自我重新強化穩定的幾何構造
03:50
are the key to building
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是建造穩定結構的
03:52
stable structures.
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關鍵。
03:54
So CEOs, a little bit better than average,
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執行總裁們,稍微比平均好一點。
03:57
but here's where it gets interesting.
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但是有趣的在這邊,
03:59
If you put you put an executive admin. on the team,
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如果你在他們的團隊中加入行政管理人員,
04:01
they get significantly better.
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他們的表現顯著進步。
04:03
(Laughter)
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(笑聲)
04:06
It's incredible. You know, you look around, you go, "Oh, that team's going to win."
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非常不可置信。你知道的,當你環顧四處,你會知道,「喔,那隊伍將會勝利。」
04:08
You can just tell beforehand. And why is that?
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你可以在事前就看得出來,為什麼?
04:10
Because they have special skills
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因為他們擁有輔助
04:12
of facilitation.
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的特殊才能。
04:14
They manage the process, they understand the process.
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他們管理程序,他們也了解程序。
04:16
And any team who manages
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而任何一隊,能夠管理
04:18
and pays close attention to work
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並且專注於工作上的
04:21
will significantly improve the team's performance.
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將會顯著的提昇團隊的表現。
04:24
Specialized skills and facilitation skills
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專業的技能與輔助的才華,
04:27
are the combination that leads to strong success.
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是邁向重大成功的組合。
04:30
If you have 10 teams that typically perform,
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如果你讓十個隊伍進行這個活動,
04:32
you'll get maybe six or so that have standing structures.
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最後大約會有六個左右的隊伍,他們的成果能夠穩定的站立。
04:34
And I tried something interesting.
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然後我嘗試了某件有趣的事,
04:36
I thought, let's up the ante, once.
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我想著,讓我們提高賭注一次看看。
04:39
So I offered a 10,000 dollar prize of software to the winning team.
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因此我懸賞等同市值一萬美元的軟體給第一名的隊伍。
04:42
So what do you think happened to these design students?
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你認為這些設計學生們最後怎麼了?
04:45
What was the result?
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結果如何?
04:48
Here's what happened:
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結果就是這樣。
04:50
Not one team had a standing structure.
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沒有一個隊伍的成果是站著的。
04:54
If anyone had built, say, a one inch structure,
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如果有任何一個隊伍建出,不管,一英吋的高度也好,
04:57
they would have taken home the prize.
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他們就能夠將獎品帶回家的。
04:59
So, isn't that interesting? That high stakes
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所以,看到高賭注所帶來的
05:01
have a strong impact.
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強大影響力很有趣吧?
05:03
We did the exercise again with the same students.
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當我們對同樣一群學生再進行一次這個活動的時候,
05:05
What do you think happened then?
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你認為會發生什麼事?
05:07
So now they understand the value of prototyping.
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現在他們知道了建造測試結構的重要性,
05:13
So the same team went from being the very worst
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因此原本是表現最差的那個隊伍,
05:15
to being among the very best.
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成為了領先群之一。
05:17
They produced the tallest structures in the least amount of time.
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他們在最短的時間內,建造出了最高的結構之一。
05:20
So there's deep lessons for us
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因此,這裡有個值得我們大家學習的深度課題,
05:22
about the nature of incentives and success.
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那就是關於獎勵與成功的本質。
05:25
So, you might ask: Why would anyone
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因此,你也許想問:
05:27
actually spend time writing a marshmallow challenge?
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為什麼會有人真的花時間設計這個「棉花糖挑戰」?
05:30
And the reason is, I help create
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理由是,我幫忙創造
05:32
digital tools and processes
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數位工具和程序,
05:34
to help teams build cars and video games
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以用來幫助團隊們建造汽車、電玩與
05:36
and visual effects.
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視覺特效。
05:38
And what the marshmallow challenge does
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而「棉花糖挑戰」所做的是,
05:40
is it helps them identify the hidden assumptions.
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它幫助了他們找出那些「隱藏的假設」。
05:43
Because, frankly,
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因為,坦白說,
05:45
every project has its own marshmallow, doesn't it?
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每一個計劃都有屬於它們自己的「棉花糖」,難道不是嗎?
05:48
The challenge provides a shared experience,
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這個挑戰提供了一個共享的經驗,
05:50
a common language,
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一個共通的語言,
05:52
a common stance to build the right prototype.
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同樣的立場去建造出正確的原型版本。
05:54
And so, this is the value of the experience,
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因此,這就是體驗的價值,
05:56
of this so simple exercise.
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藉由一個如此簡單的活動。
05:58
And those of you who are interested
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在眾的各位如果有興趣的,
06:00
may want to go to MarshmallowChallenge.com.
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可能會想去 marshmallowchallenge.com 網站看看。
06:02
It's a blog that you can look at
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那是個部落格,在那邊你可以讀到
06:04
how to build the marshmallows.
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如何建造「棉花糖挑戰」。
06:06
There's step-by-step instructions on this.
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那邊有關於這方面的詳細步驟指引,
06:08
There are crazy examples from around the world
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還有來自世界各地的瘋狂例子,
06:11
of how people tweak and adjust the system.
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你可以看到人們是如何最這個系統進行調整與細部修正,
06:13
There's world records that are on this as well.
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那邊也有這個活動的世界紀錄。
06:15
And the fundamental lesson, I believe,
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我認為,最基本的一課是,
06:17
is that design truly is
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設計事實上是
06:19
a contact sport.
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一種接觸性的運動。
06:21
It demands that we bring all of our senses to the task,
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它要求我們用上我們所有的感官來進行任務,
06:24
and that we apply the very best of our thinking,
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還要我們用上我們最高度的思考,
06:26
our feeling and our doing
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我們的感覺與我們的行動,
06:29
to the challenge that we have at hand.
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來挑戰我們手中所有的東西。
06:31
And sometimes, a little prototype of this experience
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而且,有時,關於這個體驗的一個小小原型,
06:34
is all that it takes to turn us
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就足夠轉變
06:36
from an "uh-oh" moment to a "ta-da" moment.
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我們的「啊哦」時刻變成「嗒啦」的一刻。
06:38
And that can make a big difference.
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那可以造成非常大的不同。
06:40
Thank you very much.
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非常謝謝各位。
06:42
(Applause)
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(掌聲)
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