The magic ingredient that brings Pixar movies to life | Danielle Feinberg

771,650 views ・ 2016-04-28

TED


请双击下面的英文字幕来播放视频。

翻译人员: Chen Zou 校对人员: Leo Wei
00:12
When I was seven years old,
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在我7岁的时候,
00:14
some well-meaning adult asked me what I wanted to be when I grew up.
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有位好心的大人问我 长大后想做什么。
00:18
Proudly, I said: "An artist."
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我自豪地说:“一名艺术家。”
00:20
"No, you don't," he said,
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“不,你不会,” 他说道,
00:22
"You can't make a living being an artist!"
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“当艺术家你是养不活自己的!”
00:24
My little seven-year-old Picasso dreams were crushed.
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我7岁的小小毕加索梦想破灭了。
但是我重整旗鼓,
00:28
But I gathered myself,
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00:29
went off in search of a new dream,
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去寻找新的梦想,
00:31
eventually settling on being a scientist,
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最终我确定要当一名科学家,
00:34
perhaps something like the next Albert Einstein.
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也许会成为下一个爱因斯坦。
00:37
(Laughter)
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(笑声)
00:40
I have always loved math and science,
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我一直都热爱数学和科学,
00:42
later, coding.
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后来还爱上了写代码。
00:43
And so I decided to study computer programming in college.
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因此在大学里我决定学习电脑编程。
00:47
In my junior year,
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在大学三年级的时候,
00:48
my computer graphics professor showed us these wonderful short films.
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我的计算机图形教授向我们 展示了这些神奇的短片。
00:52
It was the first computer animation any of us had ever seen.
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我们全班都是第一次见到电脑动画。
00:56
I watched these films in wonder, transfixed,
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我惊奇地看着这些短片,简直惊呆了,
00:59
fireworks going off in my head,
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激情的火花在我的脑中迸发,
01:01
thinking, "That is what I want to do with my life."
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我想,"这就是我梦想的工作。"
01:05
The idea that all the math, science and code I had been learning
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所有我学到的数学,科学和编程,
01:08
could come together to create these worlds and characters
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整合在一起可以用来 创造这些世界,角色,
01:11
and stories I connected with,
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以及故事的这种想法,
01:13
was pure magic for me.
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对我来说充满了魔力。
01:16
Just two years later, I started working
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就在两年之后,我开始在
创作了这些电影的地方工作, 皮克斯动画工作室。
01:18
at the place that made those films, Pixar Animation Studios.
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01:21
It was here I learned how we actually execute those films.
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在这里我真正学会了如何制作那些电影。
01:24
To create our movies,
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为制作电影,
01:25
we create a three-dimensional world inside the computer.
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我们在电脑里制作了3D世界。
01:28
We start with a point that makes a line that makes a face
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我们从一个点连成线,线构成面,
01:32
that creates characters,
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这样创造角色,
01:34
or trees and rocks that eventually become a forest.
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或者树,或者石头, 逐渐形成了一片森林。
01:37
And because it's a three-dimensional world,
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因为这是一个3D世界,
01:39
we can move a camera around inside that world.
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我们可以在那个世界里移动镜头。
01:43
I was fascinated by all of it.
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我被这一切深深吸引住了。
01:45
But then I got my first taste of lighting.
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然后我第一次尝试了布光。
01:48
Lighting in practice is placing lights inside this three-dimensional world.
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布光实际上就是在 这个3D世界里放置光源。
01:52
I actually have icons of lights I move around in there.
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我有光源的图标能够在里面移动。
01:54
Here you can see I've added a light,
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这里你们可以看到我加了一个光源,
01:56
I'm turning on the rough version of lighting in our software,
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我打开的是软件里的粗略版光源,
01:59
turn on shadows
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打开阴影,
02:00
and placing the light.
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然后放置光源。
02:02
As I place a light,
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当我放置一个光源时,
02:03
I think about what it might look like in real life,
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我会想在现实生活中 看上去应该是什么样子,
02:06
but balance that out with what we need artistically and for the story.
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但同时也要平衡我们在 艺术和故事上的需要。
02:10
So it might look like this at first,
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所以开始它看起来会像这样,
02:14
but as we adjust this and move that
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但是随着我们在接下来的几个星期中
02:16
in weeks of work,
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不断进行各种调整和移动,
02:18
in rough form it might look like this,
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在粗略模式下看起来就变成这样了,
02:21
and in final form, like this.
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在最终模式中是这样。
02:28
There's this moment in lighting that made me fall utterly in love with it.
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就在布光完成的这个瞬间, 我完全地爱上了它。
02:32
It's where we go from this
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这是我们从这样
02:34
to this.
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变成这样的地方。
02:36
It's the moment where all the pieces come together,
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这是所有部分整合在一起的时刻,
02:38
and suddenly the world comes to life
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突然整个世界活了过来,
02:41
as if it's an actual place that exists.
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就好像这是一个真实存在的地方。
02:44
This moment never gets old,
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这个时刻永远也不会被淡忘,
02:45
especially for that little seven-year-old girl that wanted to be an artist.
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尤其对一个想成为 艺术家的7岁的女孩来说。
02:49
As I learned to light,
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随着我不断学习布光,
02:50
I learned about using light to help tell story,
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我学会了用光去辅助故事的叙述,
02:54
to set the time of day,
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去设置一天中的时间,
02:57
to create the mood,
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去创造气氛,
02:59
to guide the audience's eye,
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去引导观众的视线,
03:02
how to make a character look appealing
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如何使一个角色有感染力,
03:05
or stand out in a busy set.
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或使其在一个凌乱的场景里显得突出。
03:08
Did you see WALL-E?
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你们看到瓦力了吗?
03:09
(Laughter)
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(笑声)
03:10
There he is.
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他在这儿。
03:13
As you can see,
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就像你们看到的,
03:14
we can create any world that we want inside the computer.
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我们可以在电脑里 创造任何我们想要的世界。
03:17
We can make a world with monsters,
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我们可以使世界充满了怪兽,
03:20
with robots that fall in love,
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充满了陷入爱河的机器人,
03:23
we can even make pigs fly.
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我们甚至可以使猪飞起来。
03:25
(Laughter)
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(笑声)
03:30
While this is an incredible thing,
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这是一件不可思议的事,
03:32
this untethered artistic freedom,
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同时也是不受束缚的艺术自由,
03:34
it can create chaos.
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它可以创造混乱。
03:36
It can create unbelievable worlds,
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它可以创造出难以置信的世界,
03:39
unbelievable movement,
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难以置信的运动,
03:41
things that are jarring to the audience.
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使观众觉得不舒服的东西。
03:43
So to combat this, we tether ourselves with science.
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所以,为了对抗这些, 我们用科学约束自己。
03:46
We use science and the world we know
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我们以科学和已知的常识
03:48
as a backbone,
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作为支柱,
03:49
to ground ourselves in something relatable and recognizable.
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把我们与可关联和可识别的事物联系起来。
03:53
"Finding Nemo" is an excellent example of this.
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“海底总动员” 就是一个杰出的例子。
03:56
A major portion of the movie takes place underwater.
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电影中很大一部分故事发生在水下。
03:59
But how do you make it look underwater?
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但是你怎样使它看起来是在水下呢?
04:01
In early research and development,
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在早期的研发中,
04:02
we took a clip of underwater footage and recreated it in the computer.
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我们拿出一段水下的影片 在电脑里面重建它。
04:06
Then we broke it back down
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然后我们把它进行分解
04:08
to see which elements make up that underwater look.
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去找出形成水下场景的元素。
04:11
One of the most critical elements
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最关键的元素之一
04:13
was how the light travels through the water.
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是光线如何在水中移动。
04:15
So we coded up a light that mimics this physics --
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所以我们编码了一种光源 模拟这种物理现象——
04:18
first, the visibility of the water,
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首先,是水的能见度,
04:19
and then what happens with the color.
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然后是颜色的变化。
04:22
Objects close to the eye have their full, rich colors.
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距离近的物体有完整的,丰富的色彩。
04:26
As light travels deeper into the water,
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随着水深增加,
04:28
we lose the red wavelengths,
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我们失去了红色波段的光,
04:30
then the green wavelengths,
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然后是绿色波段,
04:31
leaving us with blue at the far depths.
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在很深的地方只剩下蓝色。
04:34
In this clip you can see two other important elements.
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在这个片段里你们可以看到 两个其它重要元素。
04:37
The first is the surge and swell,
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第一个是涌动,
04:39
or the invisible underwater current
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或者说是不可见的暗流,
04:41
that pushes the bits of particulate around in the water.
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这推动了周围水中的少量微粒。
04:44
The second is the caustics.
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第二个是光的散射。
04:46
These are the ribbons of light,
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这些是光线照射的条纹,
04:48
like you might see on the bottom of a pool,
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就像你可以在池底看到的一样,
04:50
that are created when the sun bends through the crests
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这些是光线在海面上穿过涟漪和波浪的
04:52
of the ripples and waves on the ocean's surface.
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波峰时发生了弯曲。
04:57
Here we have the fog beams.
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这里我们有雾化光束。
04:58
These give us color depth cues,
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这些给了我们不同色彩的深度暗示,
05:00
but also tells which direction is up
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并且在看不到水面的地方
05:02
in shots where we don't see the water surface.
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告诉我们哪个方向是上方。
05:04
The other really cool thing you can see here
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在此你们能看到的另一件很酷的事是,
05:06
is that we lit that particulate only with the caustics,
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我们只有光的散射来照亮微粒,
05:10
so that as it goes in and out of those ribbons of light,
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因此随着它进入和离开光的散射带,
05:12
it appears and disappears,
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它出会出现然后消失,
05:14
lending a subtle, magical sparkle to the underwater.
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产生了一个微妙的,魔幻的, 生气勃勃的水下世界。
05:18
You can see how we're using the science --
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你们可以看到我们是如何使用科学——
05:21
the physics of water, light and movement --
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水、光线和移动的物理特性——
05:23
to tether that artistic freedom.
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来与艺术的自由相联系。
05:26
But we are not beholden to it.
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但是我们不会被它禁锢。
05:28
We considered each of these elements
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我们会仔细考虑每一个元素,
05:30
and which ones had to be scientifically accurate
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然后决定哪些必须要达到科学准确度,
05:33
and which ones we could push and pull to suit the story and the mood.
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哪些为了故事情节和气氛可以妥协。
05:37
We realized early on that color was one we had some leeway with.
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我们在早期就意识到色彩 就是一项有发挥空间的元素。
05:41
So here's a traditionally colored underwater scene.
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这是一个用传统色彩渲染方式 制作的水下场景。
05:44
But here, we can take Sydney Harbor and push it fairly green
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但是这儿,我们可以将悉尼港调整得非常绿
05:47
to suit the sad mood of what's happening.
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来配合正在发生的悲伤的气氛。
05:50
In this scene, it's really important we see deep into the underwater,
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在这个场景里,到深水下面去看真的非常重要,
05:53
so we understand what the East Australian Current is,
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这样我们就能理解东澳大利亚的洋流,
05:56
that the turtles are diving into and going on this roller coaster ride.
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那些海龟正在潜入洋流, 搭乘这个“过山车”。
05:59
So we pushed the visibility of the water
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所以我们将水的能见度
06:01
well past anything you would ever see in real life.
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推到一个你们在现实生活中 从没见过的程度。
06:04
Because in the end,
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因为最终,
我们并没有打算重建达到 科学精准度的现实世界,
06:06
we are not trying to recreate the scientifically correct real world,
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06:10
we're trying to create a believable world,
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我们在尝试创造一个逼真的世界,
06:12
one the audience can immerse themselves in to experience the story.
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一个可以让观众融入到这个故事中的世界。
06:17
We use science to create something wonderful.
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我们用科学去创造一些很棒的东西。
06:20
We use story and artistic touch to get us to a place of wonder.
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通过故事和艺术修饰 将我们带到一个神奇的地方。
06:25
This guy, WALL-E, is a great example of that.
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这个瓦力,就是一个很好的例子。
06:28
He finds beauty in the simplest things.
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他从最简单的事物中就能发现美。
06:30
But when he came in to lighting, we knew we had a big problem.
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但到了给他布光的时候, 我们发现了一个大问题。
06:33
We got so geeked-out on making WALL-E this convincing robot,
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我们在制作瓦力这个逼真的 机器人时进行了过于精准的处理,
06:37
that we made his binoculars practically optically perfect.
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我们把他的双筒眼睛做得 近乎达到了光学上的完美。
06:40
(Laughter)
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(笑声)
06:43
His binoculars are one of the most critical acting devices he has.
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他的双筒眼睛是它拥有的 最关键的行动部件之一。
06:47
He doesn't have a face or even traditional dialogue, for that matter.
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他没有脸, 甚至没有传统的对话。
06:50
So the animators were heavily dependent on the binoculars
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因此动画制作者严重地依赖他的双筒眼睛
06:53
to sell his acting and emotions.
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去展现他的行为和情感。
06:56
We started lighting and we realized
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我们开始布光,然后我们意识到
06:58
the triple lenses inside his binoculars were a mess of reflections.
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他的双筒眼睛中的 三层镜片导致光的反射十分混乱。
07:02
He was starting to look glassy-eyed.
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他开始看起来眼神呆滞。
07:05
(Laughter)
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(笑声)
07:06
Now, glassy-eyed is a fundamentally awful thing
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现在问题来了,当你尝试说服一个观众
07:10
when you are trying to convince an audience
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一个机器人是有个性的, 而且他可以陷入爱河,
07:12
that a robot has a personality and he's capable of falling in love.
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那么眼神呆滞就是一个致命的问题。
07:16
So we went to work on these optically perfect binoculars,
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所以我们在这些光学上完美的 双筒眼睛上进行研究,
07:20
trying to find a solution that would maintain his true robot materials
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努力寻找一个可以维持他真实的 机器人身份的材质,
07:23
but solve this reflection problem.
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同时又能解决反射问题的方案。
07:26
So we started with the lenses.
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所以我们从镜片上着手。
07:27
Here's the flat-front lens,
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这是前面的平面镜,
07:28
we have a concave lens
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后面有一个凹透镜,
07:30
and a convex lens.
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最后是一个凸透镜。
07:31
And here you see all three together,
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这里你们可以同时看到这三个,
07:33
showing us all these reflections.
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向我们展示了所有的反射。
07:36
We tried turning them down,
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我们试着关闭它们,
07:37
we tried blocking them,
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挡住它们,
07:39
nothing was working.
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但是没什么效果。
07:41
You can see here,
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你们可以看到,
07:42
sometimes we needed something specific reflected in his eyes --
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有时我们需要在他的眼睛里 反射一些具体的东西——
07:46
usually Eve.
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常常是伊娃。
07:47
So we couldn't just use some faked abstract image on the lenses.
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所以我们不能只是在镜片上 用一些虚假抽象的图像。
07:50
So here we have Eve on the first lens,
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那么在这儿我们将伊娃 投影在第一个镜片上,
还试着把它放到第二个镜片上,
07:53
we put Eve on the second lens,
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07:55
it's not working.
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都不起作用。
07:56
We turn it down,
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我们将它关掉,
07:57
it's still not working.
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还是没用。
07:59
And then we have our eureka moment.
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然后我们有了灵光一现的时刻。
08:01
We add a light to WALL-E that accidentally leaks into his eyes.
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我们为瓦力添加了一个光源, 光线无意中泄漏到了他的眼睛里。
08:06
You can see it light up these gray aperture blades.
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你们可以看到它照亮了 这些灰色的光圈叶片。
08:10
Suddenly, those aperture blades are poking through that reflection
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突然,这些光圈叶片 透过那个反射突显出来,
08:13
the way nothing else has.
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其他任何方式都达不到这种效果。
08:15
Now we recognize WALL-E as having an eye.
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现在我们可以看出瓦力有眼睛。
08:19
As humans we have the white of our eye,
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像我们人类有眼白部分,
08:22
the colored iris
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有带色彩的虹膜
08:23
and the black pupil.
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以及黑色的瞳孔。
08:24
Now WALL-E has the black of an eye,
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现在,瓦力有眼睛的黑色,
08:28
the gray aperture blades
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灰色的光圈叶片
08:29
and the black pupil.
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和黑色的瞳孔。
08:31
Suddenly, WALL-E feels like he has a soul,
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突然间,瓦力感觉他是有灵魂的,
08:35
like there's a character with emotion inside.
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就像这是一个有内心情感的角色。
08:40
Later in the movie towards the end,
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在电影快结束的时候,
08:41
WALL-E loses his personality,
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瓦力失去了他的个性,
08:43
essentially going dead.
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基本上说是快要死去了。
08:45
This is the perfect time to bring back that glassy-eyed look.
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这是将他呆滞的眼神带回来的完美时刻。
08:49
In the next scene, WALL-E comes back to life.
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在下一个场景中, 瓦力又活了过来。
我们将那个光源弄回来重新照亮光圈叶片,
08:52
We bring that light back to bring the aperture blades back,
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08:55
and he returns to that sweet, soulful robot we've come to love.
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然后他变回了那个我们喜爱的 甜美的,有灵魂的机器人。
09:02
(Video) WALL-E: Eva?
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(视频)瓦力:伊娃?
09:06
Danielle Feinberg: There's a beauty in these unexpected moments --
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丹尼尔·范伯格:在这些无法预料的 时刻中蕴含着一种美——
09:09
when you find the key to unlocking a robot's soul,
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当你发现如何解锁一个机器人的灵魂时,
09:13
the moment when you discover what you want to do with your life.
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当你知道了你的人生中要做什么时。
09:17
The jellyfish in "Finding Nemo" was one of those moments for me.
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“海底总动员”中的水母 对我来说也是这些时刻之一。
09:20
There are scenes in every movie that struggle to come together.
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在每部电影里都有一些需要 纠结一番才能完成的场景。
09:24
This was one of those scenes.
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这就是那些场景之一。
09:26
The director had a vision for this scene
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导演对这个场景有一种期待,
09:28
based on some wonderful footage of jellyfish in the South Pacific.
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他看过关于南太平洋中的 水母的一些很棒的片段。
09:33
As we went along,
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随着工作的深入,
我们开始变得焦头烂额。
09:35
we were floundering.
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09:36
The reviews with the director
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导演的评审
09:38
turned from the normal look-and-feel conversation
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从普通的观后感过渡到了
09:41
into more and more questions about numbers and percentages.
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越来越多关于 数字和百分比的问题。
09:46
Maybe because unlike normal,
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也许因为和正常情况不同,
09:47
we were basing it on something in real life,
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我们是基于一些真实生活来创作它,
09:50
or maybe just because we had lost our way.
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或者也许只是因为我们失去了方向。
09:52
But it had become about using our brain without our eyes,
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但这只是在使用我们的大脑而不是眼睛,
09:55
the science without the art.
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是使用了没有艺术性的科学。
09:58
That scientific tether was strangling the scene.
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科学的束缚扼杀了场景。
10:02
But even through all the frustrations,
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但即使经历了所有的挫折,
10:04
I still believed it could be beautiful.
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我仍然相信它将是美丽的。
10:06
So when it came in to lighting,
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因此当到了布光的时候,
10:08
I dug in.
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我投入了全部的心血。
10:10
As I worked to balance the blues and the pinks,
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随着我专注于蓝色和粉色的平衡,
10:13
the caustics dancing on the jellyfish bells,
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散射的光线在钟形的水母上舞动,
10:16
the undulating fog beams,
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起伏的雾化光束,
10:18
something promising began to appear.
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我开始看到了一些曙光。
10:21
I came in one morning and checked the previous night's work.
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一天早上我进来检查头一天晚上的成果。
10:24
And I got excited.
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然后我变得兴奋起来。
10:26
And then I showed it to the lighting director
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接着我给灯光导演展示,
10:28
and she got excited.
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她也变得兴奋起来。
10:29
Soon, I was showing to the director in a dark room full of 50 people.
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很快,我在一个坐满50个人的 黑房间里给导演展示。
10:34
In director review,
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在导演的评审中,
10:35
you hope you might get some nice words,
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你会希望可以得到一些积极评价,
10:38
then you get some notes and fixes, generally.
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然后通常你会得到一些解决问题的建议。
10:41
And then, hopefully, you get a final,
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然后,可能你还会得到一个最后的
10:43
signaling to move on to the next stage.
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进入到下一个阶段的信号。
10:46
I gave my intro, and I played the jellyfish scene.
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我做了介绍,播放了水母场景。
10:50
And the director was silent for an uncomfortably long amount of time.
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然而导演沉默好长一段时间,让我十分忐忑。
10:55
Just long enough for me to think,
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长得让我不得不想,
10:57
"Oh no, this is doomed."
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“噢,不,看来没戏了。”
11:00
And then he started clapping.
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然而他开始鼓掌了。
11:03
And then the production designer started clapping.
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然后制片设计师开始鼓掌。
11:06
And then the whole room was clapping.
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接着整个房间的人都在鼓掌。
11:14
This is the moment that I live for in lighting.
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这就是我为布光倾注心血所期待的时刻。
11:17
The moment where it all comes together
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在所有部分都完成时,
11:19
and we get a world that we can believe in.
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就会得到一个逼真的世界。
11:22
We use math, science and code to create these amazing worlds.
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我们用数学,科学,和编程 来创作这些美轮美奂的世界。
11:27
We use storytelling and art to bring them to life.
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我们用讲故事和艺术 来赋予他们生命。
11:30
It's this interweaving of art and science
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艺术和科学的交织
11:34
that elevates the world to a place of wonder,
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将世界提升到了一个神奇的地点,
11:38
a place with soul,
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一个有灵魂的地方,
11:39
a place we can believe in,
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一个我们可以相信的地方,
11:42
a place where the things you imagine can become real --
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一个让你美梦成真的地方——
11:47
and a world where a girl suddenly realizes
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在这个世界中,一个女孩突然意识到
11:50
not only is she a scientist,
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她不但是一名科学家,
11:52
but also an artist.
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还是一名艺术家。
11:54
Thank you.
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谢谢。
11:55
(Applause)
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(鼓掌)
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