Aparna Rao: High-tech art (with a sense of humor)

71,163 views ・ 2011-11-08

TED


Please double-click on the English subtitles below to play the video.

00:15
Hi. Today, I'm going to take you through glimpses
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of about eight of my projects,
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done in collaboration with Danish artist Soren Pors.
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We call ourselves Pors and Rao,
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and we live and work in India.
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I'd like to begin with my very first object,
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which I call "The Uncle Phone."
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And it was inspired by my uncle's peculiar habit
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of constantly asking me to do things for him,
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almost like I were an extension of his body --
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to turn on the lights or to bring him a glass of water,
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a pack of cigarettes.
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And as I grew up, it became worse and worse,
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And I started to think of it as a form of control.
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But of course, I could never say anything,
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because the uncle is a respected figure
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in the Indian family.
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And the situation that irked me and mystified me the most
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was his use of a landline telephone.
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He would hold on to the receiver and expect me to dial a number for him.
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01:00
And so as a response and as a gift to my uncle,
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I made him "The Uncle Phone."
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It's so long that it requires two people to use it.
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01:08
It's exactly the way my uncle uses a phone that's designed for one person.
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But the problem is that, when I left home and went to college,
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01:15
I started missing his commands.
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And so I made him a golden typewriter
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through which he could dispense his commands
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to nephews and nieces around the world as an email.
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01:24
So what he had to do was take a piece of paper, roll it into the carriage,
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type his email or command and pull the paper out.
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This device would automatically send the intended person
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the letter as an email.
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So here you can see, we embedded a lot of electronics
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that understands all of the mechanical actions
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and converts it to digital.
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So my uncle is only dealing with a mechanical interface.
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And of course, the object had to be very grand and have a sense of ritualism,
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the way my uncle likes it.
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The next work is a sound-sensitive installation
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that we affectionately call "The Pygmies."
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And we wanted to work with a notion of being
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surrounded by a tribe of very shy, sensitive and sweet creatures.
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So how it works is we have these panels, which we have on the wall,
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and behind them, we have these little creatures which hide.
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And as soon as it's silent, they sort of creep out.
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And if it's even more silent, they stretch their necks out.
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And at the slightest sound, they hide back again.
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So we had these panels on three walls of a room.
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And we had over 500 of these little pygmies hiding behind them.
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So this is how it works.
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This is a video prototype.
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So when it's quiet, it's sort of coming out from behind the panels.
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And they hear like humans do, or real creatures do.
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So they get immune to sounds that scare them after awhile.
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And they don't react to background sounds.
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You'll hear a train in moment that they don't react to.
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(Noise)
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But they react to foreground sounds. You'll hear that in a second.
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(Whistling)
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So we worked very hard
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to make them as lifelike as possible.
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So each pygmy has its own behavior, psyche,
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mood swings, personalities and so on.
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So this is a very early prototype.
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Of course, it got much better after that.
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And we made them react to people,
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but we found that people were being quite playful and childlike with them.
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This is a video installation called "The Missing Person."
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And we were quite intrigued
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with playing with the notion of invisibility.
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How would it be possible to experience a sense of invisibility?
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So we worked with a company
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that specializes in camera surveillance,
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and we asked them to develop a piece of software with us,
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using a camera
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that could look at people in the room, track them
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and replace one person with the background, rendering them invisible.
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So I'm just going to show you a very early prototype.
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On the right side you can see my colleague Soren,
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who's actually in the space.
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And on the left side, you'll see the processed video
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where the camera has made him invisible.
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Soren enters the room. Pop! He goes invisible.
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And you can see that the camera is tracking him and erasing.
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It's a very early video,
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so we haven't yet dealt with the overlap and all of that,
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but that got refined pretty soon, later.
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So how we used it was in a room where we had a camera looking into the space,
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and we had one monitor, one on each wall.
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And as people walked into the room,
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they would see themselves in the monitor, except with one difference:
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one person was constantly invisible
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wherever they moved in the room.
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So this is a work called "The Sun Shadow."
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And it was almost like a sheet of paper,
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like a cutout of a childlike drawing
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of an oil spill or a sun.
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And from the front, this object appeared to be very strong and robust,
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and from the side, it almost seemed very weak.
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So people would walking into the room and they'd almost ignore it,
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thinking it was some crap laying around.
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But as soon as they passed by,
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it would start to climb up the wall in jerky fashion.
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And it would get exhausted, and it would collapse every time.
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(Laughter)
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So this work
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is a caricature of an upside-down man.
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His head is so heavy, full of heavy thoughts,
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that it's sort of fallen into his hat,
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and his body's grown out of him almost like a plant.
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Well what he does is he moves around
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in a very drunken fashion on his head
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in a very unpredictable and extremely slow movement.
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And it's kind of constrained by that circle.
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Because if that circle weren't there, and the floor was very even,
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it would start to wander about in the space.
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And there's no wires.
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So I'll just show you an instance --
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so when people enter the room, it activates this object.
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05:15
And it very slowly, over a few minutes,
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sort of painfully goes up,
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and then it gains momentum
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and it looks like it's almost about to fall.
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And this is an important moment,
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because we wanted to instill in the viewer
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an instinct to almost go and help, or save the subject.
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But it doesn't really need it,
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because it, again, sort of manages to pull itself up.
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So this work was a real technical challenge for us,
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and we worked very hard, like most of our works, over years
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to get the mechanics right and the equilibrium and the dynamics.
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And it was very important for us
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to establish the exact moment that it would fall,
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because if we made it in a way that it would topple over,
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then it would damage itself,
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and if it didn't fall enough, it wouldn't instill that fatalism,
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or that sense of wanting to go and help it.
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So I'm going to show you a very quick video
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where we are doing a test scenario -- it's much faster.
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That's my colleague. He's let it go.
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Now he's getting nervous, so he's going to go catch it.
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But he doesn't need to,
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because it manages to lift itself up on its own.
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So this is a work that we were very intrigued with,
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working with the aesthetic of fur
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embedded with thousands of tiny different sizes
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of fiber optics, which twinkle like the night sky.
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And it's at the scale of the night sky.
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So we wrapped this around a blob-like form,
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which is in the shape of a teddy bear,
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which was hanging from the ceiling.
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And the idea was to sort of contrast
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something very cold and distant and abstract like the universe
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into the familiar form of a teddy bear,
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which is very comforting and intimate.
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And the idea was that at some point
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you would stop looking at the form of a teddy bear
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and you would almost perceive it to be a hole in the space,
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and as if you were looking out into the twinkling night sky.
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So this is the last work, and a work in progress,
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and it's called "Space Filler."
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Well imagine a small cube that's about this big
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standing in front of you in the middle of the room,
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and as you approached it, it tried to intimidate you
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by growing into a cube
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that's twice its height and [eight] times its volume.
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And so this object is constantly expanding and contracting
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to create a dynamic with people moving around it --
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almost like it were trying
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to conceal a secret within its seams or something.
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So we work with a lot of technology,
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but we don't really love technology,
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because it gives us a lot of pain in our work over years and years.
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But we use it because we're interested
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in the way that it can help us
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to express the emotions and behavioral patterns
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in these creatures that we create.
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And once a creature pops into our minds,
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it's almost like the process of creation
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is to discover the way this creature really wants to exist
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and what form it wants to take and what way it wants to move.
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Thank you.
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07:42
(Applause)
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