David Perry: Will videogames become better than life?

126,789 views ・ 2008-10-10

TED


Dvaput kliknite na engleske titlove ispod za reprodukciju videozapisa.

Prevoditelj: Tilen Pigac - EFZG Recezent: Ivan Stamenković
Odrastao sam u Sjevernoj Irskoj, upravo
na ovom vrlo, vrlo sjevernom vrhu,
gdje je strašno hladno.
00:18
I grew up in Northern Ireland, right up in the
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Ovo sam ja kako trčim po dvorištu tijekom ljeta.
00:20
very, very north end of it there,
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(Smijeh)
00:22
where it's absolutely freezing cold.
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Nisam mogao odabrati karijeru.
Očit izbor u Irskoj je vojska,
00:25
This was me running around in the back garden mid-summer.
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ali, ako sam iskren, zapravo ne valja.
00:28
(Laughter)
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00:29
I couldn't pick a career.
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(Smijeh)
00:30
In Ireland the obvious choice is the military,
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Moja majka je željela da budem zubar.
00:32
but to be honest it actually kind of sucks.
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Ali problem je bio da su ljudi dizali sve u zrak.
Dakle, ja sam zapravo pohađao školu u Belfastu,
00:36
(Laughter)
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00:37
My mother wanted me to be a dentist.
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i to mjesto je bilo centar radnje.
A ovo je bio uobičajen prizor.
00:40
But the problem was that people kept blowing everything up.
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Škola koju sam pohađao je bila dosadna.
00:42
So I actually went to school in Belfast,
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Prisilili su nas da učimo Latinski jezik.
00:44
which was where all the action happened.
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00:46
And this was a pretty common sight.
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Učiteljima nije bilo zabavno,
00:48
The school I went to was pretty boring.
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sportovi su bili ili jako prljavi ili jako bolni.
00:50
They forced us to learn things like Latin.
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Stoga sam pametno izabrao veslanje gdje sam postao jako dobar.
00:53
The school teachers weren't having much fun,
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I ovdje sam veslao za školu
00:55
the sports were very dirty or very painful.
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sve do tog sudbonosnog dana, kada sam se prevrnuo
00:57
So I cleverly chose rowing, which I got very good at.
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ispred cijele škole.
A ovo je bio cilj.
01:00
And I was actually rowing for my school here
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(Smijeh)
01:02
until this fateful day, and I flipped over right in front
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Dakle, to je bilo strašno neugodno.
A u to vrijeme je naša škola dobila zajam od vlade
01:05
of the entire school.
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01:06
And that was the finishing post right there.
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i dobili su nevjerojatan kompjuter -- 3DZ istraživački stroj --
01:08
(Laughter)
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a priručnici za programiranje su ležali okolo.
01:09
So this was extremely embarrassing.
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01:10
But our school at that time got a grant from the government,
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I stoga su učenici poput mene, koji nisu imali ništa za raditi,
01:13
and they got an incredible computer -- the research machine 3DZ --
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naučili programirati.
01:15
and they left the programming manuals lying around.
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U to vrijeme, ovo je kompjuter
koji su ljudi kupovali za kod kuće,
01:19
And so students like myself with nothing to do,
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Sinclair ZX80. To je bio kompjuter od 1K memorije
01:21
we would learn how to program it.
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i programi bi se kupovali na kasetnoj traci.
01:23
Also around this time, at home,
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01:25
this was the computer that people were buying.
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Zapravo, pauzirat ću na sekundu,
01:26
It was called the Sinclair ZX80. This was a 1K computer,
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jer sam čuo kako postoji preduvjet za držanje govora ovdje na TED-u --
01:29
and you'd buy your programs on cassette tape.
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morate imati staru sliku sebe sa bujnom kosom.
01:32
Actually I'm just going to pause for one second,
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Stoga sam donio sliku sa bujnom kosom.
01:34
because I heard that there's a prerequisite to speak here at TED --
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(Smijeh)
Samo sam se želio riješiti toga.
01:36
you had to have a picture of yourself from the old days with big hair.
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Dakle, nakon Sinclair-a ZX80 je došao pametno prozvani
01:39
So I brought a picture with big hair.
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01:41
(Laughter).
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Sinclair ZX81.
01:42
I just want to get that out of the way.
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(Smijeh)
01:44
So after the Sinclair ZX80 came along the very cleverly named
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I -- vidite sliku pri dnu?
To je slika čovjeka koji pomaže svom sinu sa zadaćom.
Mislili su kako su ga proizveli u tu svrhu.
01:48
Sinclair ZX81.
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01:50
(Laughter)
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Stvarnost je kako smo imali priručnike za programiranje
01:51
And -- you see the picture at the bottom?
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01:52
There's a picture of a guy doing homework with his son.
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i počeli smo izrađivati igrice.
Programirali smo u BASIC-u,
01:54
That's what they thought they had built it for.
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a to je prilično grozan jezik za igrice,
pa smo stoga počeli učiti Assembly jezik
01:57
The reality is we got the programming manual
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kako bismo mogli kontrolirati hardver.
01:59
and we started making games for it.
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02:00
We were programming in BASIC,
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02:01
which is a pretty awful language for games,
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Ovo je čovjek koji je izumio Sinclair, Sir Clive Sinclair,
02:03
so we ended up learning Assembly language
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i pokazuje svoj stroj.
Imali ste istu stvar u Americi,
02:05
so we could really take control of the hardware.
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zvao se Timex Sinclair 1000.
02:08
This is the guy that invented it, Sir Clive Sinclair,
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Prilikom igranja igrica u to vrijeme, morali biste imati maštu
02:10
and he's showing his machine.
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02:11
You had this same thing in America,
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da vjerujete kako stvarno igrate "Battlestar Galactica."
02:13
it was called the Timex Sinclair1000.
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Grafika je bila užasna.
02:16
To play a game in those days you had to have an imagination
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Morali ste imati još bolju maštu da igrate ovu igru,
02:18
to believe that you were really playing "Battlestar Galactica."
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"Death Rider."
Ali, naravno, znanstvenici si nisu mogli pomoći.
02:21
The graphics were just horrible.
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Počeli su izrađivati svoje videoigrice.
02:24
You had to have an even better imagination to play this game,
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Ovo je jedna od meni najdražih, gdje se zečevi pare,
02:26
"Death Rider."
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02:27
But of course the scientists couldn't help themselves.
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02:29
They started making their own video games.
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i mužjak odluči koja je sretnica.
02:32
This is one of my favorite ones here, where they have rabbit breeding,
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A u to vrijeme smo prešli sa 1 kilobajt na 16 kilobajta,
što je bio priličan skok.
02:36
so males choose the lucky rabbit.
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A ako se pitate koliko je 16 kilobajta,
ovaj eBay logo je 16 kilobajta.
02:39
It was around this time we went from 1K to 16K,
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I u toj količini memorije, netko je isprogramirao
02:41
which was quite the leap.
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02:43
And if you're wondering how much 16K is,
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cijeli simulator letenja.
02:45
this eBay logo here is 16K.
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I izgledao je ovako.
02:47
And in that amount of memory someone programmed
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Godinama sam letio u tom simulatoru,
02:50
a full flight simulation program.
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i na kraju sam doista vjerovao kako mogu upravljati avionom.
02:52
And that's what it looked like.
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Ovdje Clive Sinclair predstavlja svoj kompjuter u boji.
02:54
I spent ages flying this flight simulator,
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02:57
and I honestly believed I could fly airplanes by the end of it.
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U Europi je poznat kao otac videoigrica.
03:00
Here's Clive Sinclair now launching his color computer.
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On je multi-milijunaš i zato mislim
kako se smiješi na ovoj fotografiji.
03:04
He's recognized as being the father of video games in Europe.
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I stoga sam proveo idućih 20 i nešto godina
izrađujući različite igrice.
03:07
He's a multi-millionaire, and I think that's why he's
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Neki od vrhunaca su bile stvari poput "Terminatora,"
03:09
smiling in this photograph.
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"Aladdin-a," Teenage Mutant Hero Turtles."
03:11
So I went on for the next 20 years or so
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03:13
making a lot of different games.
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Jer potječem iz Velike Britanije,
smatrali su kako je riječ ninđa loša za djecu,
03:15
Some of the highlights were things like "The Terminator,"
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03:17
"Aladdin," the "Teenage Mutant Hero Turtles."
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i sotga su je zamijenili sa herojima.
03:20
Because I was from the United Kingdom,
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Osobno mi se sviđala Španjolska verzija,
03:21
they thought the word ninja was a little too mean for children,
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"Tortugas Ninja."
To je bilo puno bolje.
03:25
so they decided to call it hero instead.
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(Smijeh)
03:27
I personally preferred the Spanish version,
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Posljednja igrica na kojoj sam radio je trebala pomoći da industrija videoigrica
03:29
which was "Tortugas Ninja."
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03:31
That was much better.
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i Hollywood zapravo rade na nečemu zajedno --
03:33
(Laughter)
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03:35
Then the last game I did was based on trying to get the video game industry
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umjesto licenciranja jedni od drugih, da zapravo rade.
Sada, Chris me zamolio da iznesem neku statistiku sa sobom,
03:39
and Hollywood to actually work together on something --
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i stoga sam to i učinio.
03:42
instead of licensing from each other, to actually work.
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2005. godine, industrija videoigrica je vrijedila 29 milijardi dolara.
03:45
Now, Chris did ask me to bring some statistics with me,
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Raste iz godine u godinu.
03:47
so I've done that.
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Prošla godina je bila najbolja godina.
03:49
The video game industry in 2005 became a 29 billion dollar business.
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Do 2008. godine, biti ćemo veći od glazbene industrije.
Do 2010., vrijedit ćemo 42 milijarde.
03:53
It grows every year.
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03:54
Last year was the biggest year.
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03:56
By 2008, we're going to kick the butt of the music industry.
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43 posto igrača su žene.
Dakle, ima puno više igračica nego što ljudi misle.
03:59
By 2010, we're going to hit 42 billion.
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Proječna dob igrača?
Pa, očito je za djecu, jel'da?
04:03
43 percent of gamers are female.
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Pa i ne, zapravo, prosječna dob je 30 godina.
04:05
So there's a lot more female gamers than people are really aware.
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I zanimljivo, dob ljudi koji najviše kupuju igrice je 37.
04:07
The average age of gamers?
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04:09
Well, obviously it's for children, right?
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Dakle, 37 je naša ciljana dob.
04:11
Well, no, actually it's 30 years old.
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04:12
And interestingly, the people who buy the most games are 37.
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Sve videoigrice su nasilne.
Naravno, novine vole pričati loše o tome.
04:16
So 37 is our target audience.
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Ali, 83 posto igrica nema odrasli sadržaj,
04:19
All video games are violent.
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04:20
Of course the newspapers love to beat on this.
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tako da to nije istina.
Statistika o igricama na Internetu.
04:23
But 83 percent of games don't have any mature content whatsoever,
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Donio sam neke stvari vezane uz "World of Warcraft." Ima 5.5 milijuna igrača.
04:27
so it's just not true.
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Zaradi oko 80 milijuna mjesečno od pretplata.
04:29
Online gaming statistics.
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Košta 50 dolara samo da se instalira na kompjuter,
04:31
I brought some stuff on "World of Warcraft." It's 5.5 million players.
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što donosi dodatnih 275 milijuna proivođaču igrice.
04:34
It makes about 80 million bucks a month in subscriptions.
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04:37
It costs 50 bucks just to install it on your computer,
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Igrica košta oko 80 milijuna da se izradi,
i to znači da se otplati u mjesec dana.
04:40
making the publisher about another 275 million.
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Igrač u toj igri, pod nazivom "Project Entropia"
04:44
The game costs about 80 million dollars to make,
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je kupio vlastiti otok za 26,500 dolara.
04:46
so basically it pays for itself in about a month.
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04:48
A player in a game called "Project Entropia"
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Morate upamtiti kako to nije pravi otok.
Zapravo nije kupio ništa, osim nekih podataka.
04:51
actually bought his own island for 26,500 dollars.
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Ali kupnjom je dobio odlična prava.
To uključuje prava na rudarenje i lov,
04:55
You have to remember that this is not a real island.
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04:57
He didn't actually buy anything, just some data.
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vlasništvo nad cijelom zemljom na otoku, kao i dvorac
04:59
But he got great terms on it.
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bez namještaja.
05:01
This purchase included mining and hunting rights,
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(Smijeh)
Prema procjeni, to tržište sada vrijedi preko 800 milijuna dolara godišnje.
05:04
ownership of all land on the island, and a castle
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05:06
with no furniture included.
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A zanimljivo je kako su to tržište stvorili
05:08
(Laughter)
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sami igrači.
05:09
This market is now estimated at over 800 million dollars annually.
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Pronašli su pametan način da trguju stvarima
i prodaju račune jedni drugima
05:13
And what's interesting about it is the market was actually created
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kako bi zaradili novac prilikom igranja.
05:15
by the gamers themselves.
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Uronio sam na eBay prije par dana
05:17
They found clever ways to trade items
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da vidim što se događa, utipkao World of Warcraft, i dobio 6,000 rezultata.
05:19
and to sell their accounts to each other
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05:21
so that they could make money while they were playing their games.
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Najviše mi se sviđao ovaj:
05:23
I dove onto eBay a couple of days ago
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Warlock, 60 nivo, sa puno epic itema za 174,000 dolara.
05:25
just to see what was gong on, typed in World of Warcraft, got 6,000 items.
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Čini se kako je taj tip imao bolno iskustvo dok je igrao.
05:29
I liked this one the best:
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05:31
a level 60 Warlock with lots of epics for 174,000 dollars.
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Što se tiče popularnosti igrica,
05:35
It's like that guy obviously had some pain while making it.
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što mislite što ovi ljudi ovdje rade?
Oni su, zapravo, u Los Angeles-u, u Hollywod Bowl dvorani,
05:40
So as far as popularity of games,
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05:42
what do you think these people are doing here?
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slušajući kako filharmonijski orkestar L.A.-a svira glazbu iz videoigrica.
05:44
It turns out they're actually in Hollywood Bowl in Los Angeles
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Ovako izgleda koncert.
Očekivali biste da bude loš, ali nije.
Koncert je jako grandiozan i lijep.
05:49
listening to the L.A. Philharmonic playing video game music.
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I ljudi koji su bili tamo su ga voljeli.
05:52
That's what the show looks like.
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05:53
You would expect it to be cheesy, but it's not.
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Što mislite što ovi ljudi rade?
Donose svoje kompjutere kako bi mogli igrati igrice
05:55
It's very, very epic and a very beautiful concert.
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jedni protiv drugih.
05:57
And the people that went there absolutely loved it.
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I to se događa u svakom gradu na svijetu.
06:00
What do you think these people are doing?
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To se isto događa i u vašim gradovima,
06:01
They're actually bringing their computers so they can play games
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samo što vjerojatno niste svjesni toga.
06:03
against each other.
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Sada, Chris mi je rekao kako ste ovdje imali video sa vremenskom lentom
06:05
And this is happening in every city around the world.
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koji je prikazivao kako je grafika u video igricama postajala bolja i bolja.
06:07
This is happening in your local cities too,
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06:09
you're probably just not aware of it.
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06:10
Now, Chris told me that you had a timeline video a few years ago
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Želio sam vam donijeti modernu verziju da vidite.
06:13
here just to show how video game graphics have been improving.
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Ali ono što želim je da ga probate shvatiti.
Mi se nalazimo na ovoj krivulji, a grafika
06:17
I wanted to update that video and give you a new look at it.
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postaje smiješno bolja.
I pokzati ću vam možda do 2007. godine.
06:20
But what I want you to do is to try to understand it.
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06:22
We're on this curve, and the graphics are getting
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Ali želim da pokušate zamislite kako će igrice izgledati
06:24
so ridiculously better.
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za 10 godina.
06:26
And I'm going to show you up to maybe 2007.
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Dakle, počet ćemo sa tim videom.
06:29
But I want you to try and think about what games could look like
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Video: Kroz povijest čovječanstva, ljudi su igrali igre.
06:31
10 years from now.
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S razvitkom ljudskog intelekta i tehnologije,
06:33
So we're going to start that video.
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igre koje čovjek igra su se razvile.
06:36
Video: Throughout human history people have played games.
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(Glazba)
06:39
As man's intellect and technology have evolved
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06:42
so too have the games he plays.
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06:45
(Music)
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(Pljesak)
David Perry: Ono o čemu želim da razmišljate
nije da gledate grafiku i mislite kako je to to.
09:05
(Applause)
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Razmišljajte o tome kao mjestu gdje smo sada,
a krivulja na kojoj se nalazimo znači kako
09:08
David Perry: The thing again I want you to think about is,
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ćemo postajati bolji.
09:10
don't look at these graphics and think of that's the way it is.
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Ovo je primjer grafike koju morate biti sposobni nacrtati
09:12
Think about that's where we are right now,
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ako danas želite posao u industriji videoigrica.
09:14
and the curve that we're on means that this is going to continue
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09:16
to get better.
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Stvarno morate biti nevjerojatna umjetnica.
09:18
This is an example of the kind of graphics you need to be able to draw
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I jednom kada imamo dovoljno takvih ljudi, trebati ćemo
09:20
if you wanted to get a job in the video game industry today.
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više umjetnica da stvore mjesta iz fantazije,
u kojima nikada nismo bili, ili likova
09:23
You need to be really an incredible artist.
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koje nikada prije nismo vidjeli.
09:25
And once we get enough of those guys, we're going to want
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Dakle, očita stvar o kojoj ću pričati danas je grafika i zvuk.
09:27
more fantasy artists that can create places
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09:28
we've never been to before, or characters that
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Ali kada biste išli na konferenciju o razvoju igrica,
09:31
we've just never seen before.
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ono o čemu oni pričaju su emocije, smisao,
09:33
So the obvious thing for me to talk about today is graphics and audio.
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značenje, razumijevanje i osjećaji.
Čuti ćete govore kao, može li vas videoigrica rasplakati?
09:36
But if you were to go to a game developers conference,
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09:38
what they're all talking about is emotion, purpose,
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I to su teme do kojih nam je zapravo stalo.
09:40
meaning, understanding and feeling.
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Naletio sam na studenta koji je naprosto odličan
09:42
You'll hear about talks like, can a video game make you cry?
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u izražavanju sebe, i taj student se složio
09:45
And these are the kind of topics we really actually care about.
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kako neće nikome pokazti svoj video sve
09:48
I came across a student who's absolutely excellent
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09:51
at expressing himself, and this student agreed
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dok ga vi na TED-u ne vidite.
Stoga bih vam volio pokazati taj video.
09:54
that he would not show his video to anybody until
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Dakle, to je mišljenje studenta o njegovom iskustvu sa igricama.
09:58
you here at TED had seen it.
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Video: Ja, poput mnogih od vas, živim negdje između
09:59
So I'd like to play this video.
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10:01
So this is a student's opinion on what his experience of games are.
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stvarnosti i videoigrice.
Jedan dio mene -- istinska živa osoba --
10:05
Video: I, like many of you, live somewhere between
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je postao programiran, elektronski i virtualni.
10:08
reality and video games.
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10:10
Some part of me -- a true living, breathing person --
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Granica mog mozga koja razdvaja stvarno od fantazije
je konačno počela nestajati.
10:14
has become programmed, electronic and virtual.
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Ja sam ovisnik o videogricama i ovo je moja priča.
10:18
The boundary of my brain that divides real from fantasy
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(Glazba)
10:20
has finally begun to crumble.
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10:23
I'm a video game addict and this is my story.
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10:26
(Music)
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Godine kada sam rođen,
Nintendo Entertainment System je krenuo u razvoj.
10:42
In the year of my birth
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10:43
the Nintendo Entertainment System also went into development.
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Igrao sam se u dvorištu, naučio čitati,
i čak jeo povrće.
Većinu djetinjstva proveo sam igrajući se LEGO kockicama.
10:52
I played in the backyard, learned to read,
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10:54
and even ate some of my vegetables.
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Ali, kao što je to bio slučaj sa većinom moje generacije,
10:56
Most of my childhood was spent playing with Legos.
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proveo sam puno vremena pred TV-om.
Gospodin Rogers, Walt Disney, Nick Junior,
11:01
But as was the case for most of my generation,
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i otprilike pola mijuna reklama su, bez sumnje,
11:03
I spent a lot of time in front of the TV.
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ostavili traga na meni.
11:06
Mr. Rogers, Walt Disney, Nick Junior,
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Kada su roditelji kupili naš prvi Nintendo,
11:09
and roughly half a million commercials have undoubtedly
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koju god inherentno ovisnu karakteristiku ta rana interaktivna
11:12
left their mark on me.
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eletronička zabava da je posjedovala, brzo me je spopala.
11:15
When my parents bought my sister and I our first Nintendo,
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11:17
whatever inherent addictive quality this early interactive
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11:21
electronic entertainment possessed quickly took hold of me.
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U jednom trenutku nešto se poklopilo.
(Glazba)
11:32
At some point something clicked.
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Uz kombinaciju jednostavnih, interaktivnih priča
11:35
(Music)
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i topline TV-a, moj 16-bitni NIntendo
je postao više od izlaza.
11:41
With the combination of simple, interactive stories
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Postao je alternativan način života, moja virtualna stvarnost.
11:43
and the warmth of the TV set, my simple 16-bit Nintendo
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(Glazba)
11:47
became more than just an escape.
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11:49
It became an alternate existence, my virtual reality.
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11:53
(Music)
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Ja sam ovisnik o videogiricama, a to nije zbog
određenog broja sati provedenog igrajući,
ili besanih noći kako bi došao na idući nivo.
12:11
I'm a video game addict, and it's not because of
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To je zato jer sam imao iskustva u virtualnom prostoru koja mijenjaju život,
12:13
a certain number of hours I have spent playing,
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12:14
or nights I have gone without sleep to finish the next level.
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i videoigrice su počele uništavati moje poimanje
što je stvarno a što nije.
12:18
It is because I have had life-altering experiences in virtual space,
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12:21
and video games had begun to erode my own understanding
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Ovisan sam, jer, iako znam da gubim dodir sa stvarnošću,
12:24
of what is real and what is not.
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želim još.
(Glazba)
12:28
I'm addicted, because even though I know I'm losing my grip on reality,
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12:31
I still crave more.
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12:34
(Music)
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Od rane dobi naučio sam kako se emocionalno posvetiti
onome što se prikazalo preda mnom na ekranu.
Danas, nakon 20 godina gledanja TV-a, s namjerom da me učini emocionalnim,
12:44
From an early age I learned to invest myself emotionally
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12:47
in what unfolded before me on screen.
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čak i relativno dobra reklama za osiguranje me može rasplakati.
12:50
Today, after 20 years of watching TV geared to make me emotional,
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12:54
even a decent insurance commercial can bring tears to my eyes.
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Ja sam samo jedna od novih generacija koje odrastaju.
Generacija koja iskusi više značenja
kroz video igre nego kroz stvarni svijet.
13:02
I am just one of a new generation that is growing up.
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13:05
A generation who may experience much more meaning
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Videoigrice se prbližavaju revolucionarnom skoku,
točki gdje svjetovi u igricama izgledaju i doimaju se stvarnima
13:08
through video games than they will through the real world.
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poput filmova koje vidimo u kinima, ili vijestima koje gledamo na TV-u.
13:12
Video games are nearing an evolutionary leap,
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I, iako je moja slobodna volja u tim virtualnim svijetovima
13:14
a point where game worlds will look and feel just as real
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ograničena, ono što naučim, primjenjuje se na moj stvarni život.
13:17
as the films we see in theatres, or the news we watch on TV.
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13:20
And while my sense of free will in these virtual worlds
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Igrajte dovoljan broj igrica i, s vremenom
13:22
may still be limited, what I do learn applies to my real life.
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ćete stvarno vjerovati kako možete snowboardati, upravljati avionom,
voziti četvrtinu milje za devet sekundi, ili ubiti čovjeka.
13:27
Play enough video games and eventually you will
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13:29
really believe you can snowboard, fly a plane,
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Znam da mogu.
13:32
drive a nine-second quarter mile, or kill a man.
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13:36
I know I can.
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Za razliku od svih prijašnjih kultoroloških fenomena prije njih,
videoigrice nam doista dozvoljavaju da postanemo dio stroja.
Dozvoljavaju nam da se integriramo u kulturu interaktivnosti,
13:43
Unlike any pop culture phenomenon before it,
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skidanja, gledanja na Internetu, HD stvarnosti.
13:46
video games actually allow us to become part of the machine.
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13:48
They allow us to sublimate into the culture of interactive,
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U interakciji smo sa našom okolinom.
13:51
downloaded, streaming, HD reality.
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Očekujem tu razinu interakcije.
Bez toga, problemi u stvarnom svijetu --
13:55
We are interacting with our entertainment.
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siromaštvo, rat, bolesti i genocid -- nemaju poštovanje koje zaslužuju.
13:58
I have come to expect this level of interaction.
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14:00
Without it, the problems faced in the real world --
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Njihova važnost se pretvara u senzacionalizam
14:03
poverty, war, disease and genocide -- lack the levity they should.
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u udarnom terminu na TV-u.
Ali ljepota današnjih videoigrica nije u realističnoj grafici,
14:09
Their importance blends into the sensationalized drama
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vibrirajućim joysticima ili virtualnim surround zvukom.
14:11
of prime time TV.
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14:14
But the beauty of video games today lies not in the lifelike graphics,
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Leži u tome da me te igrice čine emocionalnim.
14:17
the vibrating joysticks or virtual surround sound.
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Borio sam se u ratovima, bojao se za vlastito preživljavanje,
14:21
It lies in that these games are beginning to make me emotional.
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gledao sam kako moji kolege umiru na plažama i u šumama koje izgledaju
14:25
I have fought in wars, feared for my own survival,
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stvarnije nego bilo koji udžbenik ili priča na vijestima.
14:28
watched my cohorts die on beaches and woods that look and feel
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Ljudi koji kreairaju te igrice su pametni.
Znaju što me plaši, uzbuđuje, tjera na paniku, što me čini ponosnim ili tužnim.
14:32
more real than any textbook or any news story.
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Zatim koriste te emocije kako bi dimenzionirali svijetove koje stvaraju.
14:36
The people who create these games are smart.
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14:38
They know what makes me scared, excited, panicked, proud or sad.
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Dobro osmišljena igrica će neprimjetno
uplesti korisnika u tkaninu virtualne stvarnosti.
14:42
Then they use these emotions to dimensionalize the worlds they create.
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Kako postajete iskusniji,
14:46
A well-designed video game will seamlessly
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svijest o fizičkoj kontroli se istopi.
14:48
weave the user into the fabric of the virtual experience.
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Znam što želim i to i uradim.
14:51
As one becomes more experienced
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Nema gumbova za pritisnuti, nema okidača za potegnuti, samo ja i igrica.
14:53
the awareness of physical control melts away.
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14:56
I know what I want and I do it.
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Moja i sudbina svijeta oko mene su u mojim rukama.
14:58
No buttons to push, no triggers to pull, just me and the game.
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15:03
My fate and the fate of the world around me lie inside my hands.
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Znam da nasilne videoigrice zabrinjavaju moju mamu.
Ono što me muči nije da nasilje u videoigricama
postaje sve više i više nalik stvarnom nasilju,
15:11
I know violent video games make my mother worry.
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već da nasilje u stvarnom životu izgleda sve više i više
15:14
What troubles me is not that video game violence
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poput videoigrice.
15:16
is becoming more and more like real life violence,
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(Glazba)
15:19
but that real life violence is starting to look more and more
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15:22
like a video game.
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15:24
(Music)
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To su sve problemi izvan mene.
Ja imam problem vrlo blizak meni.
Nešto se dogodilo mom mozgu.
15:31
These are all troubles outside of myself.
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(Glazba)
15:34
I, however, have a problem very close to home.
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15:36
Something has happened to my brain.
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15:39
(Music)
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Možda postoji jedan dio mozga koji
sadrži sve naše instinkte, stvari koje znamo kako raditi
prije nego znamo misliti.
Dok neki od tih instinkata su prirođeni, većina ih je naučena,
15:50
Perhaps there is a single part of our brain that holds
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15:52
all of our gut instincts, the things we know to do
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i svi su oni povezani u našim mozgovima.
15:54
before we even think.
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Ti instinkti su suštinski za preživljavanje u stvarnom i virtualnom svijetu.
15:56
While some of these instincts may be innate, most are learned,
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15:59
and all of them are hardwired into our brains.
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16:02
These instincts are essential for survival in both real and virtual worlds.
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Samo u posljednjih nekoliko godina je tehnologija iza tih igrica
omogućila preklapanje tih stimulansa.
Kao igrači, živimo po istim zakonima fizike
16:12
Only in recent years has the technology behind video games
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16:14
allowed for a true overlap in stimuli.
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u istim gradovima i radimo više manje iste stvari
koje smo nekada radili u stvarom životu, no sada virtualno.
16:18
As gamers we are now living by the same laws of physics
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Razmislite o ovome --
16:21
in the same cities and doing many of the same things
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moj auto u stvarnom životu ima prijeđenih 40.230 kilometara.
16:23
we once did in real life, only virtually.
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U svim svojim igricama vožnje, prevalio sam 50.628 kilometara.
16:27
Consider this --
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16:29
my real life car has about 25,000 miles on it.
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Do neke mjere, voziti sam naučio preko igrice.
16:32
In all my driving games, I've driven a total of 31,459 miles.
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Osjetilni znakovi su vrlo slični.
Čudan je osjećaj kada ste proveli više vremena
16:37
To some degree I've learned how to drive from the game.
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radeći nešto na TV-u nego u stvarnom životu.
16:40
The sensory cues are very similar.
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Kada vozim po cesti za vrijeme zalaska sunca, jedino o čemu razmišljam je
16:42
It's a funny feeling when you have spent more time
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16:44
doing something on the TV than you have in real life.
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kako je to skoro lijepo kao što je u mojim igricama.
Jer moji virtualni svijetovi su savršeni.
16:48
When I am driving down a road at sunset all I can think is,
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Ljepši i bogatiji od stvarnog svijeta oko nas.
16:51
this is almost as beautiful as my games are.
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Ne znam koje su posljedice mog iskustva,
16:54
For my virtual worlds are perfect.
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ali potencijal za korištenje realističnih podražaja iz videoigara i ponavljanjem
16:56
More beautiful and rich than the real world around us.
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16:59
I'm not sure what the implications of my experience are,
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na velikom broju vjernih korisnika me plaši.
17:02
but the potential for using realistic video game stimuli in repetition
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Vjerujem kako bi u današnje vrijeme Veliki Brat bio uspješniji
17:06
on a vast number of loyal participants is frightening to me.
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u pranju mozga preko videoigrica
umjesto preko TV-a.
17:10
Today I believe Big Brother would find much more success
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Videoigrice su zabavne, privlačne i ostavljaju mozak
17:13
brainwashing the masses with video games
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potpuno ranjivim za ponovno programiranje.
17:15
rather than just simply TVs.
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17:18
Video games are fun, engaging, and leave your brain
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Ali možda ispiranje mozga nije uvijek loše.
17:21
completely vulnerable to re-programming.
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Zamislite igricu koja nas uči da poštujemo jedni druge,
ili koja nam pomaže razumijeti probleme s kojima smo suočeni
17:25
But maybe brainwashing isn't always bad.
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u stvarnom svijetu.
Također postoji potencijal i za dobro.
17:28
Imagine a game that teaches us to respect each other,
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17:30
or helps us to understand the problems we're all facing
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Izuzetno je važno da, kako ti virtualni svijetovi reflektiraju
17:33
in the real world.
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stvarni svijet u kojem živimo, kreatori igrica shvate
17:34
There is a potential to do good as well.
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kako imaju veliku odgovornost pred sobom.
17:38
It is critical, as these virtual worlds continue to mirror
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Ne znam što naša civilizacija može
17:40
the real world we live in, that game developers realize
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očekivati od budućnosti videoigara.
17:43
that they have tremendous responsibilities before them.
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Ali kako se iskustva u virtualnom i stvarnom životu sve više preklapaju,
17:46
I'm not sure what the future of video games holds
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postoji sve veća šansa da se i drugi ljudi
17:49
for our civilization.
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osjećaju kao i ja.
17:50
But as virtual and real world experiences increasingly overlap
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Nedavno sam shvatio
17:54
there is a greater and greater potential for other people
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kako, osim grafike, zvuka, igranja i emocija,
17:56
to feel the same way I do.
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postoji moć da se razbije stvarnost koja je meni toliko fascinantna
18:00
What I have only recently come to realize
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18:02
is that beyond the graphics, sound, game play and emotion
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i koja me čini ovisnim.
Znam da gubit doticaj sa svijetom.
18:06
it is the power to break down reality that is so fascinating
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Dio mene želi otpustiti.
18:09
and addictive to me.
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18:11
I know that I am losing my grip.
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18:13
Part of me is just waiting to let go.
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Znam, isto tako da, bez obzira koliko nevjerojatne videoigrice postanu,
ili koliko god nam se stvarni svijet čini ravnim,
moramo ostati svjesni čemu nas naše igre uče
18:20
I know though, that no matter how amazing video games may become,
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i kako se osjećamo kada se isključimo.
18:23
or how flat the real world may seem to us,
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18:26
that we must stay aware of what our games are teaching us
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18:29
and how they leave us feeling when we finally do unplug.
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(Pljesak)
DP: Wow.
(Pljesak)
18:37
(Applause)
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18:38
DP: Wow.
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18:39
(Applause)
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Mislim kako ovaj video jako potiče na razmišljanje
i zato sam želio da ga vidite.
I interesantno je da da je očit izbor
18:46
I found that video very, very thought provoking,
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za mene bio da pričam o grafici i zvuku.
18:49
and that's why I wanted to bring it here for you guys to see.
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Ali, kako ste čuli, Michael je pričao o svim tim drugim elementima.
18:51
And what was interesting about it is the obvious choice
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18:53
for me to talk about was graphics and audio.
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Videoigrice pružaju jako puno drugi stvari
i zato ljudi postanu ovisni.
18:56
But as you heard, Michael talked about all these other elements as well.
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Najvažnija od njih je zabava.
Ime ove skladbe je "Magija Koja Dolazi."
19:00
Video games give an awful lot of other things too,
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Od koga će ona doći?
Hoće li doći od najboljih režisera na svijetu
19:02
and that's why people get so addicted.
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19:03
The most important one being fun.
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kao što smo i mislili?
Ne bih rekao.
19:05
The name of this track is "The Magic To Come."
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Mislim kako će doći od djece koja sada odrastaju,
19:07
Who is that going to come from?
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19:08
Is it going to come from the best directors in the world
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a koja nisu opterećena sa svim stvarima iz prošlosti.
19:10
as we thought it probably would?
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19:11
I don't think so.
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19:12
I think it's going to come from the children who are growing up now
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Oni će to učiniti na svoj način, koristeći alate koje smo mi izradili.
19:15
that aren't stuck with all of the stuff that we remember from the past.
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Isto je sa studentima ili jako kreativnim ljudima,
piscima i sličnim osobama.
19:20
They're going to do it their way, using the tools that we've created.
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Kada pričamo o fakultetima, na svijetu ima oko 350 fakulteta
19:22
The same with students or highly creative people,
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koji imaju predmete o videoigricama.
19:25
writers and people like that.
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To znači kako postoji tisuće novih ideja.
19:28
As far as colleges go, there's about 350 colleges around the world
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Neke od tih ideja su užasne a neke od njih su odlične.
19:30
teaching video game courses.
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Nema ništa goreg od slušanja nekog
19:33
That means there's literally thousands of new ideas.
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tko vam prezentira jako lošu ideju za videoigricu.
19:36
Some of the ideas are really dreadful and some of them are great.
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(Smijeh)
19:39
There's nothing worse than having to listen to someone
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19:41
try and pitch you a really bad video game idea.
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Chris Anderson: Gotov si. Gotov si. To je to.
19:43
(Laughter)
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Potrošio je svo vrijeme.
DP: Imam još samo malo ako to nije problem.
19:49
Chris Anderson: You're off, you're off. That's it.
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CA: Nastavi. Ali ja ću biti upravo ovdje.
19:51
He's out of time.
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(Smijeh)
DP: Ovo je odličan prizor jer ovo su studenti koji dolaze u školu nakon nastave.
19:54
DP: I've just got a little tiny bit more if you'll indulge me.
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Škola je zatvorena; dolaze natrag u ponoć
19:56
CA: Go ahead. I'm going to stay right here though.
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19:58
(Laughter)
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jer žele prezentirati svoje ideje o videoigricama.
19:59
DP: This is just a cool shot, because this is students coming to school after class.
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Sjedim na čelu razreda,
i oni stvarno prezentiraju svoje ideje.
20:02
The school is closed; they're coming back at midnight
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Dakle, teško je dovesti studente natrag u razred,
20:05
because they want to pitch their video game ideas.
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ali je moguće.
Ovo je moja kći, zove se Emma, i ima 17 mjeseci.
20:07
I'm sitting at the front of the class,
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20:08
and they're actually pitching their ideas.
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I pitao sam se, što će Emma iskusiti
20:10
So it's hard to get students to come back to class,
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20:12
but it is possible.
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u svijetu videoigara?
20:13
This is my daughter, her name's Emma, she's 17 months old.
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I kao što sam pokazao ovdje, imamo publiku.
20:16
And I've been asking myself, what is Emma going to experience
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Ona nikada neće znati za svijet gdje ne možeš pritisnuti gumb
20:19
in the video game world?
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i milijuni ljudi su spremni za igru.
20:21
And as I've shown here, we have the audience.
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Znate, imamo tehnologiju.
20:24
She's never going to know a world where you can't press a button
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Ona nikada neće znati za svijet gdje grafika
nije jednostavno zadivljujuća i sveobuhvatna.
20:27
and have millions of people ready to play.
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I kao što je video studenta prikazao, možemo imati utjecaj.
20:29
You know, we have the technology.
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20:31
She's never going to know a world where the graphics just aren't
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Ona nikada neće znati za svijet gdje videoigre
20:33
stunning and really immersive.
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nisu nevjerojatno emocionalne i vjerojatno će je rasplakati.
20:35
And as the student video showed, we can impact and move.
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Samo se nadam kako će voljeti videoigrice.
20:38
She's never going to know a world where video games
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(Smijeh)
Dakle, moja završna misao.
20:40
aren't incredibly emotional and will probably make her cry.
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Igrice na površini izgledaju kao jenodtavna zabava,
ali za one koji vole zaviriti malo dublje,
20:43
I just hope she likes video games.
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nova paradigma videoigrica bi mogla otvoriti potpuno nove horizonte
20:45
(Laughter)
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20:46
So, my closing thought.
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20:47
Games on the surface seem simple entertainment,
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za kreativne mislioce koji vole razmišljati o velikim stvarima.
20:49
but for those that like to look a little deeper,
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I najbolje mjesto da se predstavi izazov za te umove je TED.
20:51
the new paradigm of video games could open entirely new frontiers
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Hvala vam.
Chris Anderson: David Perry. To je bilo izvanredno.
20:54
to creative minds that like to think big.
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20:57
Where better to challenge those minds than here at TED?
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20:59
Thank you.
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21:00
Chris Anderson: David Perry. That was awesome.
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