David Perry: Will videogames become better than life?

126,789 views ใƒป 2008-10-10

TED


์•„๋ž˜ ์˜๋ฌธ์ž๋ง‰์„ ๋”๋ธ”ํด๋ฆญํ•˜์‹œ๋ฉด ์˜์ƒ์ด ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค.

๋ฒˆ์—ญ: Sun Kim ๊ฒ€ํ† : MunJeong Kyung
00:18
I grew up in Northern Ireland, right up in the
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์ €๋Š” ๋ถ ์•„์ผ๋žœ๋“œ์—์„œ ์ž๋ž์Šต๋‹ˆ๋‹ค.
00:20
very, very north end of it there,
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๊ฑฐ๊ธฐ์„œ๋„ ์•„์ฃผ, ์•„์ฃผ ๋ถ์ชฝ ๋์ด์ฃ .
00:22
where it's absolutely freezing cold.
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์ •๋ง ์–ผ์–ด๋ถ™์„ ์ •๋„๋กœ ์ถ”์šด ๊ณณ์ž…๋‹ˆ๋‹ค.
00:25
This was me running around in the back garden mid-summer.
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์ด๊ฑด ํ•œ ์—ฌ๋ฆ„์— ๋’ท๋งˆ๋‹น์—์„œ ๋›ฐ๋†€๋˜ ๋ชจ์Šต์ž…๋‹ˆ๋‹ค.
00:28
(Laughter)
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(์›ƒ์Œ)
00:29
I couldn't pick a career.
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์ „ ์ง์—…์„ ๊ณ ๋ฅด์ง€ ๋ชป ํ–ˆ์–ด์š”.
00:30
In Ireland the obvious choice is the military,
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์•„์ผ๋žœ๋“œ์—์„œ ํ™•์‹คํ•œ ์„ ํƒ์€ ๊ตฐ๋Œ€์— ๊ฐ€๋Š” ๊ฑฐ์ฃ .
00:32
but to be honest it actually kind of sucks.
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๊ทธ๋Ÿฐ๋ฐ ์†”์งํžˆ ์ฐธ ์‹œ์‹œํ•œ ์ผ์ด์ฃ .
00:36
(Laughter)
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(์›ƒ์Œ)
00:37
My mother wanted me to be a dentist.
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์ €ํฌ ์–ด๋จธ๋‹ˆ๋Š” ์ œ๊ฐ€ ์น˜๊ณผ์˜์‚ฌ๊ฐ€ ๋˜๊ธธ ๋ฐ”๋ผ์…จ์ฃ .
00:40
But the problem was that people kept blowing everything up.
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๊ทธ๋Ÿฐ๋ฐ ๋ฌธ์ œ๋Š” ์‚ฌ๋žŒ๋“ค์ด ํ•˜๋„ ๋ญ˜ ๋ถ€์ˆด๋Œ€์„œ์š”.
00:42
So I actually went to school in Belfast,
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๊ฒฐ๊ตญ ์ „ ๋ฒจํŒŒ์ŠคํŠธ์— ์žˆ๋Š” ํ•™๊ต์— ๊ฐ”์Šต๋‹ˆ๋‹ค.
00:44
which was where all the action happened.
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์—ฌ๊ธฐ์„œ ๋ชจ๋“  ๊ฒƒ์ด ์‹œ์ž‘๋˜์—ˆ์Šต๋‹ˆ๋‹ค.
00:46
And this was a pretty common sight.
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๊ทธ๋ฆฌ๊ณ  ์ด๊ฒƒ์€ ๊ฝค ํ”ํ•œ ๊ด‘๊ฒฝ์ด์—ˆ์Šต๋‹ˆ๋‹ค.
00:48
The school I went to was pretty boring.
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์ œ๊ฐ€ ๋‹ค๋‹ˆ๋˜ ํ•™๊ต๋Š” ๋งŽ์ด ์ง€๋ฃจํ–ˆ์Šต๋‹ˆ๋‹ค.
00:50
They forced us to learn things like Latin.
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๋ผํ‹ด์–ด ๊ฐ™์€ ๊ฑธ ๋ฐฐ์šฐ๋„๋ก ํ•˜์งˆ ์•Š๋‚˜,
00:53
The school teachers weren't having much fun,
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์„ ์ƒ๋‹˜๋“ค์€ ์žฌ๋ฏธ๋ž€ ๊ฑธ ๊ฑฐ์˜ ๋ชฐ๋ž์–ด์š”.
00:55
the sports were very dirty or very painful.
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์Šคํฌ์ธ ๋ž˜๋ดค์ž ๊ต‰์žฅํžˆ ๋”๋Ÿฝ๊ณ  ๊ณ ํ†ต์Šค๋Ÿฌ์šด ๊ฒƒ๋“ค์ด์—ˆ์ฃ .
00:57
So I cleverly chose rowing, which I got very good at.
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๊ทธ๋ž˜์„œ ์ €๋Š” ํ˜„๋ช…ํ•˜๊ฒŒ ์กฐ์ •์„ ์„ ํƒํ–ˆ๊ณ , ์•„์ฃผ ์ž˜ ํ•˜๊ฒŒ ๋์Šต๋‹ˆ๋‹ค.
01:00
And I was actually rowing for my school here
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์‚ฌ์‹ค ํ•™๊ต๋Œ€ํ‘œ๋กœ ๋‚˜๊ฐ€๊ธฐ๋„ ํ–ˆ์–ด์š”.
01:02
until this fateful day, and I flipped over right in front
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์ด ์šด๋ช…์˜ ๋‚ , ์ „๊ต์ƒ ์•ž์—์„œ
01:05
of the entire school.
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์ œ ๋ฐฐ๊ฐ€ ๋’ค์ง‘์–ด์ง€๊ธฐ ์ „๊นŒ์ง„์š”.
01:06
And that was the finishing post right there.
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๋ฐ”๋กœ ์ €๊ธฐ ๊ฒฐ์Šน์ ์„ ๋ˆˆ ์•ž์— ๋‘๊ณค ๋ง์ด์ฃ .
01:08
(Laughter)
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(์›ƒ์Œ)
01:09
So this was extremely embarrassing.
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๋ฌด์ฒ™์ด๋‚˜ ์ฐฝํ”ผํ–ˆ์–ด์š”.
01:10
But our school at that time got a grant from the government,
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๊ทธ๋Ÿฐ๋ฐ ์šฐ๋ฆฌ ํ•™๊ต๋Š” ๊ทธ ๋•Œ ์ •๋ถ€๋กœ๋ถ€ํ„ฐ ์ง€์›์„ ๋ฐ›์•„์„œ
01:13
and they got an incredible computer -- the research machine 3DZ --
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๋ฆฌ์„œ์น˜ ๋จธ์‹  3DZ๋ผ๋Š” ์—„์ฒญ๋‚œ ์ปดํ“จํ„ฐ๊ฐ€ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค.
01:15
and they left the programming manuals lying around.
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๊ทธ๋ฆฌ๊ณ  ํ”„๋กœ๊ทธ๋ž˜๋ฐ ๋งค๋‰ด์–ผ๋„ ๊ฐ™์ด ์žˆ์—ˆ๋Š”๋ฐ์š”.
01:19
And so students like myself with nothing to do,
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์ €์ฒ˜๋Ÿผ ํ•  ์ผ ์—†๋Š” ํ•™์ƒ๋“ค์€
01:21
we would learn how to program it.
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๊ทธ๊ฑธ๋กœ ํ”„๋กœ๊ทธ๋ž˜๋ฐํ•˜๋Š” ๋ฒ•์„ ๋ฐฐ์šฐ๊ณค ํ–ˆ์Šต๋‹ˆ๋‹ค.
01:23
Also around this time, at home,
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๋˜ ๊ทธ ์‹œ์ ˆ, ์ง‘์—์„œ๋„,
01:25
this was the computer that people were buying.
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์ด๊ฒŒ ๋‹น์‹œ ์‚ฌ๋žŒ๋“ค์ด ์ƒ€๋˜ ์ปดํ“จํ„ฐ์ธ๋ฐ์š”.
01:26
It was called the Sinclair ZX80. This was a 1K computer,
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์‹ฑํด๋ ˆ์–ด ZX80์ด๋ผ๋Š” 1K ์ปดํ“จํ„ฐ์ž…๋‹ˆ๋‹ค.
01:29
and you'd buy your programs on cassette tape.
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ํ”„๋กœ๊ทธ๋žจ๋“ค์ด ์นด์„ธํŠธ ํ…Œ์ดํ”„์— ๋‹ด๊ฒจ ํŒ๋งค๋˜๋Š” ๊ฑฐ์˜€์ฃ .
01:32
Actually I'm just going to pause for one second,
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์ž ๊น ์ข€ ๋‹ค๋ฅธ ์ด์•ผ๊ธฐ๋ฅผ ํ• ๊นŒ ํ•˜๋Š”๋ฐ,
01:34
because I heard that there's a prerequisite to speak here at TED --
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TED์—์„œ ๋ฐœํ‘œ๋ฅผ ํ•  ๋•Œ ๊ผญ ์ค€๋น„ํ•ด์•ผ ํ•˜๋Š” ๊ฒŒ ์žˆ๋‹ค๊ณ  ๋“ค์–ด์„œ์š”.
01:36
you had to have a picture of yourself from the old days with big hair.
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์ดŒํ‹ฐ๋‚˜๋Š” ๋จธ๋ฆฌ๋ฅผ ํ•˜๊ณ  ์žˆ๋Š” ์˜›๋‚  ์‚ฌ์ง„ ๋ง์ด์—์š”.
01:39
So I brought a picture with big hair.
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๊ทธ๋ž˜์„œ ์ด ์‚ฌ์ง„์„ ๊ฐ€์ ธ์™”์Šต๋‹ˆ๋‹ค.
01:41
(Laughter).
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(์›ƒ์Œ)
01:42
I just want to get that out of the way.
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์‚ฌ์ง„์€ ์น˜์šธ๊ฒŒ์š”.
01:44
So after the Sinclair ZX80 came along the very cleverly named
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์–ด์จŒ๋“  ์‹ฑํด๋ ˆ์–ด ZX80 ๋‹ค์Œ์œผ๋กœ, ์•„์ฃผ ์„ผ์Šค์žˆ๋Š” ์ด๋ฆ„์˜...
01:48
Sinclair ZX81.
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์‹ฑํด๋ ˆ์–ด ZX81์ด ๋‚˜์™”์ฃ .
01:50
(Laughter)
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(์›ƒ์Œ)
01:51
And -- you see the picture at the bottom?
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์ €๊ธฐ ์•„๋ž˜ ์‚ฌ์ง„ ๋ณด์ด์‹œ๋‚˜์š”?
01:52
There's a picture of a guy doing homework with his son.
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์–ด๋–ค ๋‚จ์ž๊ฐ€ ์•„๋“ค๊ณผ ์ˆ™์ œ๋ฅผ ํ•˜๋Š” ์‚ฌ์ง„์ž…๋‹ˆ๋‹ค.
01:54
That's what they thought they had built it for.
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์ €๊ฒŒ ์ € ์ปดํ“จํ„ฐ๋ฅผ ๋งŒ๋“ ์ด๋“ค์ด ์ƒ๊ฐํ•œ ์ œ์ž‘ ๋ชฉ์ ์ด์—ˆ์ฃ .
01:57
The reality is we got the programming manual
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ํ•˜์ง€๋งŒ ํ”„๋กœ๊ทธ๋ž˜๋ฐ ๋งค๋‰ด์–ผ์„ ์†์— ๋„ฃ์€ ์šฐ๋ฆฌ๋Š”,
01:59
and we started making games for it.
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๊ทธ ์ปดํ“จํ„ฐ๋กœ ํ•  ์ˆ˜ ์žˆ๋Š” ๊ฒŒ์ž„์„ ๋งŒ๋“ค๊ธฐ ์‹œ์ž‘ํ–ˆ์Šต๋‹ˆ๋‹ค.
02:00
We were programming in BASIC,
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์šฐ๋ฆฐ BASIC ์–ธ์–ด๋กœ ํ”„๋กœ๊ทธ๋ž˜๋ฐํ–ˆ๋Š”๋ฐ,
02:01
which is a pretty awful language for games,
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๊ทธ๊ฑด ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์— ๋งค์šฐ ์ทจ์•ฝํ•ด์„œ
02:03
so we ended up learning Assembly language
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๊ฒฐ๊ตญ ์–ด์…ˆ๋ธ”๋ฆฌ์–ด๋ฅผ ๋ฐฐ์› ์Šต๋‹ˆ๋‹ค.
02:05
so we could really take control of the hardware.
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๋•๋ถ„์— ์ง„์งœ๋กœ ํ•˜๋“œ์›จ์–ด๋ฅผ ์ œ์–ดํ•  ์ˆ˜ ์žˆ์—ˆ์ฃ .
02:08
This is the guy that invented it, Sir Clive Sinclair,
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์ด ์‚ฌ๋žŒ์ด ์‹ฑํด๋ ˆ์–ด๋ฅผ ๋ฐœ๋ช…ํ•œ ํด๋ผ์ด๋ธŒ ์‹ฑํด๋ ˆ์–ด ๊ฒฝ์ž…๋‹ˆ๋‹ค.
02:10
and he's showing his machine.
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์ž๊ธฐ ๊ธฐ๊ณ„๋ฅผ ๋ณด์—ฌ์ฃผ๊ณ  ์žˆ๊ตฐ์š”.
02:11
You had this same thing in America,
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๋ฏธ๊ตญ์—๋„ ๋˜‘๊ฐ™์€ ๊ฒŒ ์žˆ์ฃ .
02:13
it was called the Timex Sinclair1000.
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ํ‹ฐ๋ฉ•์Šค ์‹ฑํด๋ ˆ์–ด1000 ์ด๋ผ๊ณ ์š”.
02:16
To play a game in those days you had to have an imagination
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๊ทธ ์‹œ์ ˆ์— ๊ฒŒ์ž„์„ ํ•˜๋ ค๋ฉด ์ƒ์ƒ๋ ฅ์ด ํ•„์š”ํ–ˆ์–ด์š”.
02:18
to believe that you were really playing "Battlestar Galactica."
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์ง„์งœ "๋ฐฐํ‹€์Šคํƒ€ ๊ฐค๋Ÿญํ‹ฐ์นด"๋ฅผ ํ•˜๊ณ  ์žˆ๋‹ค๊ณ  ๋ฏฟ์œผ๋ ค๋ฉด์š”.
02:21
The graphics were just horrible.
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๊ทธ๋ž˜ํ”ฝ์ด ์ฐธ ๋”์ฐํ–ˆ์ฃ .
02:24
You had to have an even better imagination to play this game,
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์ด ๊ฒŒ์ž„์„ ํ”Œ๋ ˆ์ดํ•˜๋ ค๋ฉด ๋” ๋งŽ์€ ์ƒ์ƒ๋ ฅ์ด ์žˆ์–ด์•ผ ํ–ˆ์Šต๋‹ˆ๋‹ค.
02:26
"Death Rider."
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"์ฃฝ์Œ์˜ ๋ผ์ด๋”"
02:27
But of course the scientists couldn't help themselves.
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ํ•˜์ง€๋งŒ ์—ญ์‹œ ๊ณผํ•™์ž๋“ค์€ ์–ด์ฉ” ์ˆ˜ ์—†์ง€์š”.
02:29
They started making their own video games.
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๊ทธ๋“ค์€ ๊ฒŒ์ž„๋„ ๋งŒ๋“ค๊ธฐ ์‹œ์ž‘ํ–ˆ์ฃ .
02:32
This is one of my favorite ones here, where they have rabbit breeding,
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์ด๊ฒŒ ์ œ๊ฐ€ ์ข‹์•„ํ•˜๋Š” ๊ฒƒ ์ค‘ ํ•˜๋‚˜์ธ๋ฐ, ํ† ๋ผ๋“ค์ด ์ง์ง“๊ธฐํ•˜๋Š” ๊ฑฐ์—์š”.
02:36
so males choose the lucky rabbit.
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์ˆ˜์ปท์ด ํ–‰์šด์˜ ํ† ๋ผ๋ฅผ ๊ณ ๋ฅด๋Š” ๊ฑฐ์˜€์ฃ .
02:39
It was around this time we went from 1K to 16K,
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์ด ๋•Œ์ฏค์— 1K์—์„œ 16K๋กœ ์„ฑ๋Šฅ์ด ์˜ฌ๋ผ๊ฐ”์ฃ .
02:41
which was quite the leap.
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๋Œ€๋‹จํ•œ ๋„์•ฝ์ด์—ˆ์ฃ .
02:43
And if you're wondering how much 16K is,
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16K๊ฐ€ ์–ด๋Š ์ •๋„์ธ์ง€ ๊ถ๊ธˆํ•˜๋‹ค๋ฉด,
02:45
this eBay logo here is 16K.
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์ด ์ด๋ฒ ์ด ๋กœ๊ณ ๊ฐ€ 16K์—์š”.
02:47
And in that amount of memory someone programmed
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๊ทธ๋ฆฌ๊ณ  ๋ˆ„๊ตฐ๊ฐ€๋Š” ๊ทธ ๋งŒํผ์˜ ๋ฉ”๋ชจ๋ฆฌ๋กœ,
02:50
a full flight simulation program.
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์™„์ „ํ•œ ๋น„ํ–‰ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ํ”„๋กœ๊ทธ๋žจ์„ ๋งŒ๋“ค์—ˆ์ฃ .
02:52
And that's what it looked like.
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์ด๋ ‡๊ฒŒ ์ƒ๊ธด ๊ฑฐ์˜€์Šต๋‹ˆ๋‹ค.
02:54
I spent ages flying this flight simulator,
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์ €๋Š” ์ด๊ฑธ๋กœ ๋น„ํ–‰ํ•˜๋ฉฐ ์ •๋ง ๋งŽ์€ ์‹œ๊ฐ„์„ ๋ณด๋ƒˆ์–ด์š”.
02:57
and I honestly believed I could fly airplanes by the end of it.
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๋‚˜์ค‘์—๋Š” ์ง„์งœ๋กœ ๋น„ํ–‰๊ธฐ๋ฅผ ๋ชฐ ์ˆ˜ ์žˆ๋‹ค๊ณ  ๋ฏฟ๊ธฐ๋„ ํ–ˆ์ฃ .
03:00
Here's Clive Sinclair now launching his color computer.
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์ด๊ฑด ์‹ฑํด๋ ˆ์–ด ๊ฒฝ์ด ์ปฌ๋Ÿฌ ์ปดํ“จํ„ฐ๋ฅผ ๋ก ์นญํ•˜๋Š” ๋ชจ์Šต์ธ๋ฐ์š”.
03:04
He's recognized as being the father of video games in Europe.
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๊ทธ๋Š” ์œ ๋Ÿฝ์—์„œ ๋น„๋””์˜ค๊ฒŒ์ž„์˜ ์•„๋ฒ„์ง€๋กœ ์ธ์‹๋˜๊ณ  ์žˆ์ฃ .
03:07
He's a multi-millionaire, and I think that's why he's
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์ˆ˜๋ฐฑ๋งŒ์žฅ์ž์ด๊ธฐ๋„ ํ•ด์š”.
03:09
smiling in this photograph.
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๊ทธ๋ž˜์„œ ์‚ฌ์ง„ ์†์—์„œ๋„ ์ด๋ ‡๊ฒŒ ์›ƒ๋Š” ๊ฑฐ๊ฒ ์ฃ .
03:11
So I went on for the next 20 years or so
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์ „ ๊ทธ ํ›„ 20๋…„ ๋™์•ˆ,
03:13
making a lot of different games.
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์—ฌ๋Ÿฌ๊ฐ€์ง€ ๋งŽ์€ ๊ฒŒ์ž„์„ ๋งŒ๋“ค์—ˆ์Šต๋‹ˆ๋‹ค.
03:15
Some of the highlights were things like "The Terminator,"
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๊ทธ ์ค‘ ๋‘๋“œ๋Ÿฌ์ง€๋Š” ๊ฒƒ์œผ๋กœ๋Š”, "ํ„ฐ๋ฏธ๋„ค์ดํ„ฐ"์™€
03:17
"Aladdin," the "Teenage Mutant Hero Turtles."
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"์•Œ๋ผ๋”˜", "๋Œ์—ฐ๋ณ€์ด ์˜์›… ๊ฑฐ๋ถ์ด"๊ฐ€ ์žˆ์—ˆ์ฃ .
03:20
Because I was from the United Kingdom,
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์ „ ์˜๊ตญ ์ถœ์‹ ์ธ๋ฐ,
03:21
they thought the word ninja was a little too mean for children,
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์˜๊ตญ์‚ฌ๋žŒ๋“ค์€ ์•„์ด๋“ค์—๊ฒŒ ๋‹Œ์ž๋ผ๋Š” ๋‹จ์–ด๋Š” ๊ฑด์ „ํ•˜์ง€ ์•Š๋‹ค๊ณ  ์ƒ๊ฐํ–ˆ์ฃ .
03:25
so they decided to call it hero instead.
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๊ทธ๋ž˜์„œ ๋‹Œ์ž ๋Œ€์‹  ์˜์›…์ด๋ผ๊ณ  ํ–ˆ์–ด์š”.
03:27
I personally preferred the Spanish version,
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๊ฐœ์ธ์ ์œผ๋กœ๋Š” ์ŠคํŽ˜์ธ์–ด ๋ฒ„์ „์ด ์ข‹์•„์š”.
03:29
which was "Tortugas Ninja."
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์ด๋ฆ„ํ•˜์—ฌ, "ํ† ๋ฅดํˆฌ๊ฐ€์Šค ๋‹Œ์ž" .
03:31
That was much better.
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ํ›จ์”ฌ ์ข‹์•˜์ฃ .
03:33
(Laughter)
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(์›ƒ์Œ)
03:35
Then the last game I did was based on trying to get the video game industry
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๊ทธ๋ฆฌ๊ณ  ๊ฐ€์žฅ ์ตœ๊ทผ์— ๋งŒ๋“  ๊ฒƒ์ด ๊ฒŒ์ž„์‚ฐ์—…๊ณผ
03:39
and Hollywood to actually work together on something --
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ํ• ๋ฆฌ์šฐ๋“œ๊ฐ€ ์ง„์ •ํ•œ ํ•ฉ์ž‘์„ ์‹œ๋„ํ•ด ๋ณธ ๊ฒŒ์ž„์ด์—์š”.
03:42
instead of licensing from each other, to actually work.
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๊ทธ์ € ๋ผ์ด์„ผ์‹ฑํ•˜๋Š” ๊ฒƒ ๋Œ€์‹ ์—, ์‹ค์ œ๋กœ ๊ณต๋™ ์ž‘์—…ํ•œ ๊ฑฐ์˜€์ฃ .
03:45
Now, Chris did ask me to bring some statistics with me,
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ํฌ๋ฆฌ์Šค๊ฐ€ ํ†ต๊ณ„๋ฅผ ์ข€ ๋ณด์—ฌ์ฃผ๋ผ๊ณ  ํ•ด์„œ,
03:47
so I've done that.
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์ค€๋น„ํ–ˆ์Šต๋‹ˆ๋‹ค.
03:49
The video game industry in 2005 became a 29 billion dollar business.
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2005๋…„ ๋น„๋””์˜ค๊ฒŒ์ž„ ์‚ฐ์—…์€ 290์–ต ๋‹ฌ๋Ÿฌ ์‚ฌ์—…์ด ๋์ฃ .
03:53
It grows every year.
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๋งค๋…„ ์„ฑ์žฅํ•ด์„œ,
03:54
Last year was the biggest year.
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์ž‘๋…„์€ ๊ฐ€์žฅ ํฌ๊ฒŒ ๋œ ํ•ด์˜€์ฃ .
03:56
By 2008, we're going to kick the butt of the music industry.
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2008๋…„์—๋Š” ์Œ๋ฐ˜ ์‚ฐ์—…์„ ์ œ์น  ๊ฑฐ๊ตฌ์š”.
03:59
By 2010, we're going to hit 42 billion.
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2010๋…„์—๋Š” 420์–ต ๋‹ฌ๋Ÿฌ๋ฅผ ๋‹ฌ์„ฑํ•  ๊ฒ๋‹ˆ๋‹ค.
04:03
43 percent of gamers are female.
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43 ํผ์„ผํŠธ์˜ ๊ฒŒ์ด๋จธ๊ฐ€ ์—ฌ์„ฑ์ž…๋‹ˆ๋‹ค.
04:05
So there's a lot more female gamers than people are really aware.
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์‚ฌ๋žŒ๋“ค์ด ์ƒ๊ฐํ•˜๋Š” ๊ฒƒ๋ณด๋‹ค ํ›จ์”ฌ ๋งŽ์ฃ .
04:07
The average age of gamers?
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ํ‰๊ท ์—ฐ๋ น์€ ์–ด๋–จ๊นŒ์š”?
04:09
Well, obviously it's for children, right?
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๊ฒŒ์ž„์€ ์• ๋“ค ๊ฑฐ๋ผ๊ณ  ์ƒ๊ฐํ•˜์‹œ์ฃ ?
04:11
Well, no, actually it's 30 years old.
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์•„๋‹™๋‹ˆ๋‹ค. ์‚ฌ์‹ค ์‚ผ์‹ญ๋Œ€๋“ค์ด์—์š”.
04:12
And interestingly, the people who buy the most games are 37.
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ํฅ๋ฏธ๋กœ์šด ๊ฑด ์ฃผ์š” ๊ตฌ๋งค์ธต์€ 37์„ธ๋ผ๋Š” ๊ฑฐ์ฃ .
04:16
So 37 is our target audience.
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์ด 37์„ธ ์œ ์ €๋“ค์ด ์ €ํฌ ์ฃผ์š” ํƒ€๊ฒŸ์ด์ฃ .
04:19
All video games are violent.
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"๋น„๋””์˜ค๊ฒŒ์ž„์€ ๋ชจ๋‘ ํญ๋ ฅ์ ์ด๋‹ค."
04:20
Of course the newspapers love to beat on this.
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์‹ ๋ฌธ์—์„œ ์ด๋Ÿฐ ๋ง๋กœ ๋‘๋“ค๊ธฐ๊ธธ ์ข‹์•„ํ•˜์ฃ .
04:23
But 83 percent of games don't have any mature content whatsoever,
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๊ทธ๋Ÿฐ๋ฐ 83 ํผ์„ผํŠธ์˜ ๊ฒŒ์ž„์—๋Š” ์–ด๋– ํ•œ ์„ฑ์ธ ์ฝ˜ํ…์ธ ๋„ ์—†์–ด์š”.
04:27
so it's just not true.
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๊ทธ๋Ÿฌ๋‹ˆ ์‚ฌ์‹ค์ด ์•„๋‹ˆ์ฃ .
04:29
Online gaming statistics.
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์˜จ๋ผ์ธ ๊ฒŒ์ž„ ํ†ต๊ณ„๋ฅผ ๋ณด์ฃ .
04:31
I brought some stuff on "World of Warcraft." It's 5.5 million players.
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"์›”๋“œ ์˜ค๋ธŒ ์›Œํฌ๋ž˜ํ”„ํŠธ"์— ๋Œ€ํ•ด ๋ง์”€๋“œ๋ฆฌ์ž๋ฉด, ์œ ์ € ์ˆ˜๋Š” 550๋งŒ๋ช…๊ณ ์š”.
04:34
It makes about 80 million bucks a month in subscriptions.
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์›” ์ •์•ก๋น„๋กœ ์•ฝ 8000๋งŒ ๋‹ฌ๋Ÿฌ๋ฅผ ๋ฒŒ์–ด ๋“ค์ด๊ณ  ์žˆ์ฃ .
04:37
It costs 50 bucks just to install it on your computer,
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์ปดํ“จํ„ฐ์— ๊ฒŒ์ž„์„ ์„ค์น˜ํ•˜๋Š” ๋ฐ๋งŒ๋„ 50 ๋‹ฌ๋Ÿฌ๊ฐ€ ๋“ค์–ด์š”.
04:40
making the publisher about another 275 million.
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์ด๊ฑธ๋กœ๋„ ํผ๋ธ”๋ฆฌ์…”๋Š” 2์–ต 7์ฒœ 5๋ฐฑ๋งŒ ๋‹ฌ๋Ÿฌ๋ฅผ ๋” ๋ฒŒ์ฃ .
04:44
The game costs about 80 million dollars to make,
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๊ฒŒ์ž„ ๊ฐœ๋ฐœ์—๋Š” ์•ฝ 8000๋งŒ ๋‹ฌ๋Ÿฌ๊ฐ€ ๋“ญ๋‹ˆ๋‹ค.
04:46
so basically it pays for itself in about a month.
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๊ทธ๋Ÿฌ๋‹ˆ๊นŒ ๊ธฐ๋ณธ์ ์œผ๋กœ ํ•œ ๋‹ฌ์ด๋ฉด ๊ฐœ๋ฐœ๋น„๋ฅผ ํšŒ์ˆ˜ํ•˜๋Š” ๊ฑฐ์ฃ .
04:48
A player in a game called "Project Entropia"
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"ํ”„๋กœ์ ํŠธ ์—”ํŠธ๋กœํ”ผ์•„"๋ผ๋Š” ๊ฒŒ์ž„์˜ ํ•œ ํ”Œ๋ ˆ์ด์–ด๋Š”,
04:51
actually bought his own island for 26,500 dollars.
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2๋งŒ 6์ฒœ 5๋ฐฑ ๋‹ฌ๋Ÿฌ๋ฅผ ์ฃผ๊ณ  ๊ฐœ์ธ์„ฌ์„ ์ƒ€์Šต๋‹ˆ๋‹ค.
04:55
You have to remember that this is not a real island.
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์ง„์งœ ์„ฌ์ด ์•„๋‹ˆ๋ผ๋Š” ๊ฑด ์•Œ์•„๋‘์‹œ๊ตฌ์š”.
04:57
He didn't actually buy anything, just some data.
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์‹ค์ œ๋กœ ๋ฌด์–ธ๊ฐ€๋ฅผ ์‚ฐ ๊ฒŒ ์•„๋‹ˆ๋ผ, ์•ฝ๊ฐ„์˜ ๋ฐ์ดํ„ฐ๋ฅผ ๊ตฌ์ž…ํ•œ ๊ฑฐ์ฃ .
04:59
But he got great terms on it.
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ํ•˜์ง€๋งŒ ์ข‹์€ ๊ณ„์•ฝ์ด์—ˆ์ฃ .
05:01
This purchase included mining and hunting rights,
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๊ฑฐ๊ธฐ์—๋Š” ์ฑ„๊ตด๊ถŒ๊ณผ ์‚ฌ๋ƒฅ๊ถŒ๋„ ํฌํ•จ๋˜์–ด ์žˆ์—ˆ์–ด์š”.
05:04
ownership of all land on the island, and a castle
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์„ฌ ์ „์ฒด ํ† ์ง€์™€ ์„ฑ์˜ ์†Œ์œ ๊ถŒ๋„ ํฌํ•จ๋์ฃ .
05:06
with no furniture included.
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๊ฐ€๊ตฌ๋Š” ๋ถˆํฌํ•จ์ด์—ˆ์ง€๋งŒ์š”.
05:08
(Laughter)
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(์›ƒ์Œ)
05:09
This market is now estimated at over 800 million dollars annually.
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์ด ์‹œ์žฅ ๊ทœ๋ชจ๋Š” ๋งค๋…„ 8์–ต ๋‹ฌ๋Ÿฌ๊ฐ€ ๋„˜๋Š” ๊ฑธ๋กœ ์ถ”์‚ฐ๋ฉ๋‹ˆ๋‹ค.
05:13
And what's interesting about it is the market was actually created
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ํฅ๋ฏธ๋กœ์šด ๊ฑด ๊ทธ ์‹œ์žฅ์„ ๋งŒ๋“  ์‚ฌ๋žŒ๋“ค์ด ์‚ฌ์‹ค
05:15
by the gamers themselves.
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๊ฒŒ์ด๋จธ๋“ค ์Šค์Šค๋กœ๋ผ๋Š” ๊ฒ๋‹ˆ๋‹ค.
05:17
They found clever ways to trade items
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๊ทธ๋“ค์€ ์•„์ดํ…œ์„ ๊ตํ™˜ํ•˜๊ณ  ๊ณ„์ •์„ ํŒ๋งคํ•˜๋Š”
05:19
and to sell their accounts to each other
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์˜๋ฆฌํ•œ ๋ฐฉ๋ฒ•์„ ๋ฐœ๊ฒฌํ–ˆ์Šต๋‹ˆ๋‹ค.
05:21
so that they could make money while they were playing their games.
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๊ทธ๋ž˜์„œ ๊ฒŒ์ž„์„ ํ•˜๋Š” ๋™์‹œ์— ๋ˆ๋„ ๋ฒŒ ์ˆ˜ ์žˆ๋Š” ๊ฑฐ์ฃ .
05:23
I dove onto eBay a couple of days ago
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๋ฉฐ์น  ์ „์— ํ˜„ํ™ฉ ํŒŒ์•…์„ ์œ„ํ•ด ์ด๋ฒ ์ด์— ๋“ค์–ด๊ฐ”์—ˆ๋Š”๋ฐ์š”.
05:25
just to see what was gong on, typed in World of Warcraft, got 6,000 items.
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์›”๋“œ ์˜ค๋ธŒ ์›Œํฌ๋ž˜ํ”„ํŠธ๋ฅผ ๊ฒ€์ƒ‰ํ•˜๋‹ˆ๊นŒ 6์ฒœ๊ฐœ์˜ ํ•ญ๋ชฉ์ด ๋‚˜์˜ค๋”๊ตฐ์š”.
05:29
I liked this one the best:
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์ €๋Š” ์ด๊ฒŒ ๊ฐ€์žฅ ๋ง˜์— ๋“ค์—ˆ์–ด์š”.
05:31
a level 60 Warlock with lots of epics for 174,000 dollars.
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17๋งŒ 4์ฒœ๋‹ฌ๋Ÿฌ์— ์—ํ”ฝ ์•„์ดํ…œ์„ ๋‹ค์ˆ˜ ๊ฐ–์ถ˜ 60 ๋ ˆ๋ฒจ์˜ ์›Œ๋ก.
05:35
It's like that guy obviously had some pain while making it.
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์ € ์ •๋„๋กœ ํ‚ค์šฐ๋ ค๋ฉด ๋ถ„๋ช… ๊ฝค ๊ณ ์ƒํ–ˆ์„ ๊ฒ๋‹ˆ๋‹ค.
05:40
So as far as popularity of games,
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๊ฒŒ์ž„์˜ ์ธ๊ธฐ์— ๊ด€ํ•ด์„œ ์ข€ ๋” ๋ง์”€๋“œ๋ฆฌ์ž๋ฉด,
05:42
what do you think these people are doing here?
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์—ฌ๊ธฐ ์ด ์‚ฌ๋žŒ๋“ค์ด ๋ญ˜ ํ•˜๊ณ  ์žˆ๋Š” ๊ฒƒ ๊ฐ™๋‚˜์š”?
05:44
It turns out they're actually in Hollywood Bowl in Los Angeles
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์ €๋“ค์€ ์‹ค์ œ๋กœ ๋กœ์Šค ์—”์ ค๋ ˆ์Šค์— ์žˆ๋Š” ํ• ๋ฆฌ์šฐ๋“œ ๋ณผ์—์„œ
05:49
listening to the L.A. Philharmonic playing video game music.
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L.A. ๊ตํ–ฅ์•…๋‹จ์ด ์—ฐ์ฃผํ•˜๋Š” ๊ฒŒ์ž„ ์Œ์•…์„ ๋“ฃ๋Š” ๊ฒ๋‹ˆ๋‹ค.
05:52
That's what the show looks like.
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๊ณต์—ฐ์€ ์ด๋Ÿฐ ๋ชจ์Šต์ด์ฃ .
05:53
You would expect it to be cheesy, but it's not.
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์œ ์น˜ํ•  ๊ฑฐ๋ผ ์ƒ๊ฐํ•˜์‹œ๊ฒ ์ง€๋งŒ, ์•ˆ ๊ทธ๋ ‡์Šต๋‹ˆ๋‹ค.
05:55
It's very, very epic and a very beautiful concert.
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์•„์ฃผ, ์•„์ฃผ ์›…๋Œ€ํ•˜๊ณ  ์•„์ฃผ ์•„๋ฆ„๋‹ค์šด ๊ณต์—ฐ์ด์—ˆ์–ด์š”.
05:57
And the people that went there absolutely loved it.
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๊ทธ ๊ณณ์— ์žˆ๋˜ ์‚ฌ๋žŒ๋“ค ๋ชจ๋‘ ์•„์ฃผ ์ข‹์•„ํ–ˆ์ฃ .
06:00
What do you think these people are doing?
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์ด ์‚ฌ๋žŒ๋“ค์€ ๋ญ˜ ํ•˜๋Š” ๊ฒƒ ๊ฐ™๋‚˜์š”?
06:01
They're actually bringing their computers so they can play games
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์ด๋“ค์€ ๊ฐ์ž ์ž๊ธฐ ์ปดํ“จํ„ฐ๋ฅผ ๋“ค๊ณ  ๋‚˜์™€์„œ
06:03
against each other.
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๋‹ค๋ฅธ ์‚ฌ๋žŒ๋“ค๊ณผ ์„œ๋กœ์„œ๋กœ ๊ฒŒ์ž„์„ ํ•˜๋Š” ๊ฒ๋‹ˆ๋‹ค.
06:05
And this is happening in every city around the world.
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์„ธ๊ณ„ ๋ชจ๋“  ๋„์‹œ์—์„œ ์ด๋Ÿฐ ์ผ์ด ์ผ์–ด๋‚˜์š”.
06:07
This is happening in your local cities too,
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์—ฌ๋Ÿฌ๋ถ„ ๋„์‹œ์—์„œ๋„์š”.
06:09
you're probably just not aware of it.
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๋‹จ์ง€ ์˜์‹ํ•˜์ง€ ๋ชป ํ•˜๊ณ  ๊ณ„์‹ ๊ฑฐ์ฃ .
06:10
Now, Chris told me that you had a timeline video a few years ago
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์ž, ์ด์ œ, ํฌ๋ฆฌ์Šค๊ฐ€ ๋ช‡ ๋…„ ์ „์— ์ด ํƒ€์ž„๋ผ์ธ ๋น„๋””์˜ค์— ๋Œ€ํ•ด ๋งํ•ด์คฌ๋Š”๋ฐ์š”.
06:13
here just to show how video game graphics have been improving.
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๋น„๋””์˜ค๊ฒŒ์ž„์˜ ๊ทธ๋ž˜ํ”ฝ์ด ์–ด๋–ป๊ฒŒ ์ง„ํ™”ํ–ˆ๋Š”์ง€ ๋ณด์‹ค ์ˆ˜ ์žˆ๋Š” ๊ฒ๋‹ˆ๋‹ค.
06:17
I wanted to update that video and give you a new look at it.
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์ €๋Š” ๊ทธ ๋น„๋””์˜ค๋ฅผ ์—…๋ฐ์ดํŠธํ•ด์„œ ์ƒˆ๋กœ์šด ์˜์ƒ์„ ๋ณด์—ฌ๋“œ๋ฆฌ๊ณ ์ž ํ–ˆ์–ด์š”.
06:20
But what I want you to do is to try to understand it.
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ํ•˜์ง€๋งŒ ์ œ๊ฐ€ ์›ํ•˜๋Š” ๊ฑด ์—ฌ๋Ÿฌ๋ถ„๊ป˜์„œ ์ด๊ฒƒ์„ ์ดํ•ดํ•ด ๋ณด์‹œ๋Š” ๊ฑฐ์ฃ .
06:22
We're on this curve, and the graphics are getting
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๋งˆ์น˜ ๊ณก์„  ๊ทธ๋ž˜ํ”„๋ฅผ ๊ทธ๋ฆฌ๋“ฏ์ด, ๊ทธ๋ž˜ํ”ฝ์€ ์ ์ 
06:24
so ridiculously better.
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๋†€๋ผ์šธ ์ •๋„๋กœ ๋ฐœ์ „ํ•˜๊ณ  ์žˆ์ฃ .
06:26
And I'm going to show you up to maybe 2007.
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์ด์ œ 2007๋…„๋„ ์ฆˆ์Œ๊นŒ์ง€์˜ ๋ฐœ์ „์ƒ์„ ๋ณด์—ฌ๋“œ๋ฆด ๊ฑฐ์—์š”.
06:29
But I want you to try and think about what games could look like
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๊ทธ๋Ÿฌ๋‚˜ ์•ž์œผ๋กœ 10๋…„ ๋’ค์˜ ๊ฒŒ์ž„์€ ์–ด๋–ค ๋ชจ์Šต์ผ์ง€
06:31
10 years from now.
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์—ฌ๋Ÿฌ๋ถ„๊ป˜์„œ ์ƒ์ƒํ•ด๋ณด์…จ์œผ๋ฉด ํ•ด์š”.
06:33
So we're going to start that video.
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๊ทธ๋Ÿผ ๋น„๋””์˜ค๋ฅผ ๋ณด์‹œ์ฃ .
06:36
Video: Throughout human history people have played games.
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๋น„๋””์˜ค: ์ธ๋ฅ˜ ์—ญ์‚ฌ๋ฅผ ํ†ตํ‹€์–ด ์‚ฌ๋žŒ๋“ค์€ ๋Š˜ ๊ฒŒ์ž„์„ ์ฆ๊ฒผ์Šต๋‹ˆ๋‹ค.
06:39
As man's intellect and technology have evolved
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์ธ๋ฅ˜์˜ ์ง€๋Šฅ๊ณผ ๊ธฐ์ˆ ์ด ๋ฐœ๋‹ฌํ•ด ๊ฐ์— ๋”ฐ๋ผ,
06:42
so too have the games he plays.
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๊ทธ๋“ค์ด ํ•˜๋Š” ๊ฒŒ์ž„๋„ ๊ทธ๋žฌ์Šต๋‹ˆ๋‹ค.
06:45
(Music)
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(์Œ์•…)
09:05
(Applause)
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(๋ฐ•์ˆ˜)
09:08
David Perry: The thing again I want you to think about is,
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๋ฐ์ด๋น„๋“œ ํŽ˜๋ฆฌ: ๋‹ค์‹œ ํ•œ ๋ฒˆ ์—ฌ๋Ÿฌ๋ถ„๊ป˜์„œ ์ƒ๊ฐํ•˜์…จ์œผ๋ฉด ํ•˜๋Š” ๊ฑด,
09:10
don't look at these graphics and think of that's the way it is.
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์ด๋Ÿฐ ๊ทธ๋ž˜ํ”ฝ์„ ๋ณด๊ณ  ์ด๊ฒŒ ์ „๋ถ€๋ผ๊ณ  ์ƒ๊ฐํ•˜์ง€ ๋ง์•„๋‹ฌ๋ผ๋Š” ๊ฑฐ์—์š”.
09:12
Think about that's where we are right now,
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์ด๊ฑด ํ˜„์žฌ ์šฐ๋ฆฌ๊ฐ€ ๋„๋‹ฌํ•œ ์ˆ˜์ค€์ผ ๋ฟ์ด๋ผ๊ณ  ๋ณด์‹œ๊ณ ,
09:14
and the curve that we're on means that this is going to continue
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์ข€์ „์˜ ๊ณก์„  ๊ทธ๋ž˜ํ”„๋ฅผ ์ƒ๊ฐํ•˜์‹œ๋ฉด์„œ ์•ž์œผ๋กœ๋„ ๊ณ„์† ์ด๋Ÿฐ ์‹์œผ๋กœ
09:16
to get better.
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๋ฐœ์ „๋  ๊ฒƒ์ด๋ผ๊ณ  ์ƒ๊ฐํ•ด ๋‹ฌ๋ผ๋Š” ๊ฒƒ์ด์ฃ .
09:18
This is an example of the kind of graphics you need to be able to draw
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์ด๊ฑด ๋งŒ์•ฝ ์—ฌ๋Ÿฌ๋ถ„์ด ๊ฒŒ์ž„ ์‚ฐ์—…์—์„œ ์ผ์„ ํ•˜๋ ค๋ฉด
09:20
if you wanted to get a job in the video game industry today.
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๊ทธ๋ฆด ์ˆ˜ ์žˆ์–ด์•ผ ํ•˜๋Š” ๊ทธ๋ž˜ํ”ฝ์˜ ํ•œ ์˜ˆ์ธ๋ฐ์š”.
09:23
You need to be really an incredible artist.
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์ •๋ง ๋Œ€๋‹จํ•œ ์•„ํ‹ฐ์ŠคํŠธ๊ฐ€ ๋˜์–ด์•ผ ํ•˜์ฃ .
09:25
And once we get enough of those guys, we're going to want
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์ด๋Ÿฐ ์ธ์žฌ๋“ค์„ ์ถฉ๋ถ„ํžˆ ๋ชจ์€ ๋‹ค์Œ์—๋Š”
09:27
more fantasy artists that can create places
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์šฐ๋ฆฌ๊ฐ€ ๊ฐ€ ๋ณธ ์  ์—†๋Š” ๊ณณ,
09:28
we've never been to before, or characters that
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์šฐ๋ฆฌ๊ฐ€ ๋ณธ ์ ์ด ์—†๋Š” ์บ๋ฆญํ„ฐ๋ฅผ ๋งŒ๋“ค์–ด์ค„,
09:31
we've just never seen before.
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์•„ํ‹ฐ์ŠคํŠธ๋“ค์ด ํ•„์š”ํ•˜๊ฒŒ ๋˜์ฃ .
09:33
So the obvious thing for me to talk about today is graphics and audio.
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์ž, ์ œ๊ฐ€ ์˜ค๋Š˜ ๋ง์”€๋“œ๋ฆฌ๋Š” ๊ฒƒ์€ ๋ถ„๋ช… ๊ทธ๋ž˜ํ”ฝ๊ณผ ์˜ค๋””์˜ค์— ๊ด€ํ•œ ์–˜๊ธฐ์ฃ .
09:36
But if you were to go to a game developers conference,
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๊ทธ๋Ÿฐ๋ฐ ์—ฌ๋Ÿฌ๋ถ„๊ป˜์„œ ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž ํšŒ์˜์— ๊ฐ€๋ณด์‹œ๋ฉด,
09:38
what they're all talking about is emotion, purpose,
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์ •์ž‘ ์‚ฌ๋žŒ๋“ค์€ ๊ทธ ๊ณณ์—์„œ
09:40
meaning, understanding and feeling.
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์ •์„œ์™€ ๋ชฉ์ , ์˜๋ฏธ, ์ดํ•ด, ๊ฐ์ •์— ๋Œ€ํ•ด ๋งํ•˜๋Š” ๊ฑธ ๋ณด๊ฒŒ ๋  ๊ฑฐ์—์š”.
09:42
You'll hear about talks like, can a video game make you cry?
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"๋น„๋””์˜ค๊ฒŒ์ž„์ด ๋‹น์‹ ์„ ์šธ๋ฆด ์ˆ˜ ์žˆ์„๊นŒ" ๊ฐ™์€ ์ด์•ผ๊ธฐ ๋“ฃ๊ฒŒ ๋  ๊ฒ๋‹ˆ๋‹ค.
09:45
And these are the kind of topics we really actually care about.
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์ด๋Ÿฐ ๊ฒƒ๋“ค์ด ํ˜„์žฌ ์šฐ๋ฆฌ๊ฐ€ ์ง„์งœ๋กœ ๊ด€์‹ฌ ๊ฐ–๋Š” ์ฃผ์ œ์ด์ฃ .
09:48
I came across a student who's absolutely excellent
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์šฐ์—ฐํžˆ ์ž๊ธฐ ํ‘œํ˜„์ด ์•„์ฃผ ๋›ฐ์–ด๋‚œ ํ•™์ƒ์„ ๋งŒ๋‚ฌ๋Š”๋ฐ,
09:51
at expressing himself, and this student agreed
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์ด ํ•™์ƒ์€ ์ž๊ธฐ๊ฐ€ ์ฐ์€ ๋น„๋””์˜ค๋ฅผ
09:54
that he would not show his video to anybody until
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์ œ๊ฐ€ TED์—์„œ ๋ณด์—ฌ์ฃผ๊ธฐ ์ „๊นŒ์ง€๋Š”
09:58
you here at TED had seen it.
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์•„๋ฌด์—๊ฒŒ๋„ ์•ˆ ๋ณด์—ฌ์ฃผ๊ฒ ๋Œ€์š”.
09:59
So I'd like to play this video.
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๊ทธ๋ž˜์„œ ์ด ๋น„๋””์˜ค๋ฅผ ๋ณด์—ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค.
10:01
So this is a student's opinion on what his experience of games are.
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์ด๊ฑด ์ž์‹ ์˜ ๊ฒŒ์ž„ ๊ฒฝํ—˜์— ๋Œ€ํ•œ, ์–ด๋Š ํ•™์ƒ์˜ ์˜๊ฒฌ์ž…๋‹ˆ๋‹ค.
10:05
Video: I, like many of you, live somewhere between
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๋น„๋””์˜ค: ๋‚˜๋Š”, ๋‹ค๋ฅธ ๋งŽ์€ ์ด๋“ค๊ณผ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ,
10:08
reality and video games.
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ํ˜„์‹ค๊ณผ ๋น„๋””์˜ค ๊ฒŒ์ž„ ์‚ฌ์ด ์–ด๋”˜๊ฐ€์— ์‚ด๊ณ  ์žˆ๋‹ค.
10:10
Some part of me -- a true living, breathing person --
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์‹ค์ œ๋กœ ์‚ด์•„์žˆ๊ณ , ์ˆจ์„ ์‰ฌ๋Š” ์ธ๊ฐ„์ธ ๋‚˜์˜ ์ผ๋ถ€๋ถ„์€
10:14
has become programmed, electronic and virtual.
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ํ”„๋กœ๊ทธ๋ž˜๋ฐ๋˜๊ณ , ์ „์žํ™”๋˜๊ณ , ๊ฐ€์ƒ์ด ๋˜์—ˆ๋‹ค.
10:18
The boundary of my brain that divides real from fantasy
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ํ™˜์ƒ์—์„œ ํ˜„์‹ค์„ ๋ถ„๋ฆฌํ•˜๋Š” ๋‘๋‡Œ์˜ ๊ฒฝ๊ณ„๊ฐ€
10:20
has finally begun to crumble.
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๊ฒฐ๊ตญ ๋ฌด๋„ˆ์ง€๊ธฐ ์‹œ์ž‘ํ–ˆ๋‹ค.
10:23
I'm a video game addict and this is my story.
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๋‚˜๋Š” ๋น„๋””์˜ค ๊ฒŒ์ž„ ์ค‘๋…์ž์ด๊ณ , ์ด๊ฑด ๋‚ด ์ด์•ผ๊ธฐ๋‹ค.
10:26
(Music)
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(์Œ์•…)
10:42
In the year of my birth
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๋‚ด๊ฐ€ ํƒœ์–ด๋‚œ ํ•ด์—,
10:43
the Nintendo Entertainment System also went into development.
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๋‹Œํ…๋„ ํŒจ๋ฏธ์ปด์˜ ๊ฐœ๋ฐœ๋„ ์‹œ์ž‘๋˜์—ˆ๋‹ค.
10:52
I played in the backyard, learned to read,
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๋‚œ ๋’ท๋งˆ๋‹น์—์„œ ๋†€๊ณ , ์ฝ๊ธฐ๋„ ๋ฐฐ์šฐ๊ณ ,
10:54
and even ate some of my vegetables.
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์‹ฌ์ง€์–ด ๋จน๊ธฐ ์‹ซ์€ ์ฑ„์†Œ๊นŒ์ง€๋„ ๋จน์—ˆ๋‹ค.
10:56
Most of my childhood was spent playing with Legos.
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์•„๋™๊ธฐ ๋Œ€๋ถ€๋ถ„์€ ๋ ˆ๊ณ ๋ฅผ ํ•˜๋ฉฐ ๋†€์•˜๋‹ค.
11:01
But as was the case for most of my generation,
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ํ•˜์ง€๋งŒ ๋‚ด ์„ธ๋Œ€ ์•„์ด๋“ค ๋Œ€๋ถ€๋ถ„์ด ๊ทธ๋žฌ๋“ฏ์ด,
11:03
I spent a lot of time in front of the TV.
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TV ์•ž์—์„œ ๋งŽ์€ ์‹œ๊ฐ„์„ ๋ณด๋ƒˆ๋‹ค.
11:06
Mr. Rogers, Walt Disney, Nick Junior,
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๋ฏธ์Šคํ„ฐ ๋กœ์ €์Šค, ์›”ํŠธ ๋””์ฆˆ๋‹ˆ, ๋‹‰ ์ฃผ๋‹ˆ์–ด,
11:09
and roughly half a million commercials have undoubtedly
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๊ทธ๋ฆฌ๊ณ  ๋Œ€์ถฉ ์žก์•„ ์•ฝ 50๋งŒ ๊ฐœ์˜ ๊ด‘๊ณ ๊ฐ€
11:12
left their mark on me.
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๋‚ด๊ฒŒ ํ”์ ์„ ๋‚จ๊ฒผ๋‹ค.
11:15
When my parents bought my sister and I our first Nintendo,
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๋ถ€๋ชจ๋‹˜์ด ์—ฌ๋™์ƒ๊ณผ ๋‚ด๊ฒŒ ์ฒซ ๋‹Œํ…๋„ ๊ฒŒ์ž„๊ธฐ๋ฅผ ์‚ฌ์ฃผ์—ˆ์„ ๋•Œ,
11:17
whatever inherent addictive quality this early interactive
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์ด ์ดˆ๊ธฐ ์ธํ„ฐ๋ž™ํ‹ฐ๋ธŒ ์ „์ž ์˜ค๋ฝ์— ๋‚ด์žฌ๋œ ์ค‘๋…์„ฑ์ด ๋ฌด์—‡์ด์—ˆ๊ฑด ๊ฐ„์—,
11:21
electronic entertainment possessed quickly took hold of me.
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๊ทธ๊ฒƒ์€ ๊ธˆ์ƒˆ ๋‚˜๋ฅผ ์‚ฌ๋กœ์žก์•˜๋‹ค.
11:32
At some point something clicked.
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์–ด๋Š๋‚  ๊ฐ‘์ž๊ธฐ ๋ญ”๊ฐ€ ๋– ์˜ฌ๋ž๋‹ค.
11:35
(Music)
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(์Œ์•…)
11:41
With the combination of simple, interactive stories
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๋‹จ์ˆœํ•˜๊ณ  ์ƒํ˜ธ์ž‘์šฉํ•˜๋Š” ์Šคํ† ๋ฆฌ์™€
11:43
and the warmth of the TV set, my simple 16-bit Nintendo
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TV์—์„œ ๋‚˜์˜ค๋Š” ์—ด๊ธฐ์˜ ๊ฒฐํ•ฉ ์†์—์„œ, ๋‚ด 16๋น„ํŠธ ๋‹Œํ…๋„๋Š”
11:47
became more than just an escape.
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๋‹จ์ˆœํ•œ ๋„ํ”ผ์ฒ˜ ์ด์ƒ์˜ ์กด์žฌ๊ฐ€ ๋˜์—ˆ๋‹ค.
11:49
It became an alternate existence, my virtual reality.
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๊ทธ๊ฒƒ์€ ๋˜๋‹ค๋ฅธ ์‚ถ, ๋‚˜์˜ ๊ฐ€์ƒ ํ˜„์‹ค์ด ๋˜์—ˆ๋‹ค.
11:53
(Music)
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(์Œ์•…)
12:11
I'm a video game addict, and it's not because of
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๋‚˜๋Š” ๋น„๋””์˜ค ๊ฒŒ์ž„ ์ค‘๋…์ž๋‹ค. ๊ทธ๊ฑด ๋‹จ์ˆœํžˆ ๋‚ด๊ฐ€ ๋„ˆ๋ฌด ๋งŽ์€ ์‹œ๊ฐ„๋™์•ˆ
12:13
a certain number of hours I have spent playing,
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๊ฒŒ์ž„์„ ํ•˜๊ธฐ ๋•Œ๋ฌธ์€ ์•„๋‹ˆ๋‹ค.
12:14
or nights I have gone without sleep to finish the next level.
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๋‹ค์Œ ๋ ˆ๋ฒจ์„ ๋๋‚ด๋ ค๊ณ  ๋ฐค์„ ์ƒˆ์„œ ๊ทธ๋Ÿฐ ๊ฒƒ๋„ ์•„๋‹ˆ๋‹ค.
12:18
It is because I have had life-altering experiences in virtual space,
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๊ทธ๊ฑด ๋‚ด๊ฐ€ ๊ฐ€์ƒ ๊ณต๊ฐ„์—์„œ ์‚ถ์„ ๋ฐ”๊พธ๋Š” ๊ฒฝํ—˜์„ ํ•ด๋ณด์•˜๊ธฐ ๋•Œ๋ฌธ์ด๋‹ค.
12:21
and video games had begun to erode my own understanding
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๋ฌด์—‡์ด ํ˜„์‹ค์ด๊ณ  ๋ฌด์—‡์ด ๊ฐ€์ƒ์ธ์ง€์— ๋Œ€ํ•œ ๋‚ด ์ดํ•ด๋ ฅ์„
12:24
of what is real and what is not.
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๋น„๋””์˜ค ๊ฒŒ์ž„์ด ์„œ์„œํžˆ ํ๋ฆฌ๊ฒŒ ํ•˜๊ธฐ ์‹œ์ž‘ํ–ˆ๋‹ค.
12:28
I'm addicted, because even though I know I'm losing my grip on reality,
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๋‚˜๋Š” ์ค‘๋…๋˜์—ˆ๋‹ค. ๋‚ด ํ˜„์‹ค๊ฐ๊ฐ์ด ์•ฝํ•ด์ง€๋Š” ๊ฑธ ์•Œ๋ฉด์„œ๋„,
12:31
I still crave more.
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์—ฌ์ „ํžˆ ๋” ๊ฐˆ๋งํ•˜๋‹ˆ๊นŒ.
12:34
(Music)
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12:44
From an early age I learned to invest myself emotionally
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์–ด๋ฆด ๋•Œ๋ถ€ํ„ฐ ๋‚˜๋Š” ํ™”๋ฉด์—์„œ ํŽผ์ณ์ง€๋Š” ๊ฒƒ์—
12:47
in what unfolded before me on screen.
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์Šค์Šค๋กœ ์ •์„œ๋ฅผ ๋ถ€์—ฌํ•˜๋Š” ๋ฒ•์„ ๋ฐฐ์› ๋‹ค.
12:50
Today, after 20 years of watching TV geared to make me emotional,
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20๋…„๊ฐ„ TV๋ฅผ ์‹œ์ฒญํ•ด ์˜จ ์ง€๊ธˆ, TV๋Š” ๋‚˜๋ฅผ ๊ฐ์„ฑ์ ์œผ๋กœ ๋งŒ๋“ค์–ด ๋ฒ„๋ ธ๋‹ค.
12:54
even a decent insurance commercial can bring tears to my eyes.
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์ด์   ๊ทธ๋Ÿด ๋“ฏํ•œ ๋ณดํ—˜๊ด‘๊ณ  ํ•œ ํŽธ๋„ ๋‚ด ๋ˆˆ์—์„œ ๋ˆˆ๋ฌผ์„ ๋ฝ‘์•„๋‚ธ๋‹ค.
13:02
I am just one of a new generation that is growing up.
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๋‚˜๋Š” ์ž๋ผ๋‚˜๋Š” ์„ธ๋Œ€์˜ ์ผ์›์ผ ๋ฟ์ด๋‹ค.
13:05
A generation who may experience much more meaning
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ํ˜„์‹ค๋ณด๋‹ค๋Š” ๋น„๋””์˜ค ๊ฒŒ์ž„์„ ํ†ตํ•ด์„œ
13:08
through video games than they will through the real world.
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ํ›จ์”ฌ ๋” ๋งŽ์€ ์˜๋ฏธ๋ฅผ ์ฐพ์„ ์ˆ˜๋„ ์žˆ๋Š” ์ƒˆ๋กœ์šด ์„ธ๋Œ€.
13:12
Video games are nearing an evolutionary leap,
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๋น„๋””์˜ค ๊ฒŒ์ž„์€ ์ง„ํ™”์— ๊ฐ€๊นŒ์šด ๋„์•ฝ์„ ์•ž๋‘๊ณ  ์žˆ๋‹ค.
13:14
a point where game worlds will look and feel just as real
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์šฐ๋ฆฌ๊ฐ€ ๊ทน์žฅ์—์„œ ์˜ํ™”๋ฅผ ๋ณด๋“ฏ, TV์—์„œ ๋‰ด์Šค๋ฅผ ๋ณด๋“ฏ,
13:17
as the films we see in theatres, or the news we watch on TV.
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๊ฒŒ์ž„ ์„ธ๊ณ„๋„ ํ˜„์‹ค์ฒ˜๋Ÿผ ๋ณด์ด๊ณ  ๋Š๊ปด์ง€๊ฒŒ ๋˜๋Š” ์ˆœ๊ฐ„์ด ๊ทธ๊ฒƒ์ด๋‹ค.
13:20
And while my sense of free will in these virtual worlds
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๊ฐ€์ƒ์—์„œ ๋‚ด ์ž์œ ์˜์ง€๋Š” ์ œํ•œ๋˜์ง€๋งŒ,
13:22
may still be limited, what I do learn applies to my real life.
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๊ฑฐ๊ธฐ์„œ ๋ฐฐ์šด ๊ฒƒ์€ ํ˜„์‹ค์—๋„ ์ ์šฉ๋œ๋‹ค.
13:27
Play enough video games and eventually you will
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๋น„๋””์˜ค ๊ฒŒ์ž„์„ ๋งŽ์ด ํ•˜๋‹ค ๋ณด๋ฉด,
13:29
really believe you can snowboard, fly a plane,
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๊ฒฐ๊ตญ ์ง„์งœ๋กœ ์Šค๋…ธ๋ณด๋“œ๋ฅผ ํƒ€๊ณ , ๋น„ํ–‰๊ธฐ๋ฅผ ๋ชฐ๊ณ ,
13:32
drive a nine-second quarter mile, or kill a man.
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400 ๋ฏธํ„ฐ๋ฅผ 9์ดˆ์— ์ฃผํ–‰ํ•˜๊ณ , ์‚ฌ๋žŒ์„ ์ฃฝ์ผ ์ˆ˜ ์žˆ๋‹ค๊ณ  ๋ฏฟ๊ฒŒ ๋œ๋‹ค.
13:36
I know I can.
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๋‚˜๋„ ๊ทธ๋ ‡๊ฒŒ ์ƒ๊ฐํ•œ๋‹ค.
13:43
Unlike any pop culture phenomenon before it,
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์ด์ „์˜ ์–ด๋–ค ๋Œ€์ค‘๋ฌธํ™” ํ˜„์ƒ๊ณผ๋„ ๋‹ค๋ฅด๊ฒŒ,
13:46
video games actually allow us to become part of the machine.
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๋น„๋””์˜ค ๊ฒŒ์ž„์€ ์ง„์งœ๋กœ ์šฐ๋ฆฌ๋ฅผ ๊ธฐ๊ณ„์˜ ์ผ๋ถ€๊ฐ€ ๋˜๊ฒŒ ํ•œ๋‹ค.
13:48
They allow us to sublimate into the culture of interactive,
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์šฐ๋ฆฌ๋ฅผ ๋‹ค์šด๋กœ๋“œ ๋˜๋ฉฐ, ์ŠคํŠธ๋ฆฌ๋ฐ ๋˜๋Š” ์Œ๋ฐฉํ–ฅ HD ํ˜„์‹ค์˜
13:51
downloaded, streaming, HD reality.
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๋ฌธํ™”๋กœ ์Šนํ™”์‹œํ‚ค๋Š” ๊ฒƒ์ด๋‹ค.
13:55
We are interacting with our entertainment.
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์šฐ๋ฆฌ๋Š” ๊ฒŒ์ž„๊ธฐ์™€ ์ƒํ˜ธ์ž‘์šฉํ•œ๋‹ค.
13:58
I have come to expect this level of interaction.
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๋‚˜๋Š” ์ด๋Ÿฐ ์ˆ˜์ค€์˜ ์ƒํ˜ธ์ž‘์šฉ์„ ๊ธฐ๋Œ€ํ•ด ์™”๋‹ค.
14:00
Without it, the problems faced in the real world --
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๊ทธ๊ฒŒ ์—†๋‹ค๋ฉด, ๊ฐ€๋‚œ, ์ „์Ÿ, ์งˆ๋ณ‘, ํ•™์‚ด ๊ฐ™์€
14:03
poverty, war, disease and genocide -- lack the levity they should.
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ํ˜„์‹ค์— ์ง๋ฉดํ•œ ๋ฌธ์ œ์— ์ง€๋‚˜์น˜๊ฒŒ ์‹ฌ๊ฐํ•ด ์ง„๋‹ค.
14:09
Their importance blends into the sensationalized drama
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๊ทธ ์ค‘์š”์„ฑ์€ ์„ ์ •์ ์ธ ํ™ฉ๊ธˆ ์‹œ๊ฐ„๋Œ€ ๋“œ๋ผ๋งˆ์—๋„
14:11
of prime time TV.
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๋…น์•„๋“ค์–ด๊ฐ€ ์žˆ๋‹ค.
14:14
But the beauty of video games today lies not in the lifelike graphics,
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ํ•˜์ง€๋งŒ ์˜ค๋Š˜๋‚  ๋น„๋””์˜ค ๊ฒŒ์ž„์˜ ๋ฌ˜๋ฏธ๋Š” ์‚ฌ์‹ค์ ์ธ ๊ทธ๋ž˜ํ”ฝ์ด๋‚˜
14:17
the vibrating joysticks or virtual surround sound.
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์ง„๋™ํ•˜๋Š” ์กฐ์ด์Šคํ‹ฑ, ํ˜น์€ ์ž…์ฒด์Œํ–ฅ ์‹œ์Šคํ…œ์— ์žˆ์ง€ ์•Š๋‹ค.
14:21
It lies in that these games are beginning to make me emotional.
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๊ทธ๊ฒƒ์€ ๊ฒŒ์ž„์ด ๋‚˜๋ฅผ ๋” ๊ฐ์„ฑ์ ์œผ๋กœ ๋งŒ๋“ค๊ธฐ ์‹œ์ž‘ํ–ˆ๋‹ค๋Š” ๋ฐ ์žˆ๋‹ค.
14:25
I have fought in wars, feared for my own survival,
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๋‚˜๋Š” ์ „์Ÿ์— ๋‚˜๊ฐ”๊ณ , ์ƒ์กด์˜ ๊ณตํฌ์— ๋–จ์—ˆ๋‹ค.
14:28
watched my cohorts die on beaches and woods that look and feel
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ํ•ด๋ณ€๊ณผ ์ˆฒ ์†์—์„œ ๋™๋ฃŒ์˜ ์ฃฝ์Œ์„ ๋ณด์•˜๊ณ 
14:32
more real than any textbook or any news story.
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๊ทธ ๊ด‘๊ฒฝ์€ ์–ด๋–ค ์ฑ…์ด๋‚˜ ๋‰ด์Šค๊ธฐ์‚ฌ๋ณด๋‹ค ์‚ฌ์‹ค์ ์œผ๋กœ ๋‹ค๊ฐ€์™”๋‹ค.
14:36
The people who create these games are smart.
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์ด ๊ฒŒ์ž„์„ ๋งŒ๋“  ์‚ฌ๋žŒ๋“ค์€ ์˜๋ฆฌํ•˜๋‹ค.
14:38
They know what makes me scared, excited, panicked, proud or sad.
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๊ทธ๋“ค์€ ๋‚˜๋ฅผ ๋ฌด์„ญ๊ณ , ํฅ๋ถ„๋˜๊ณ , ๋‹นํ™ฉ์Šค๋Ÿฝ๊ณ , ์ž๋ž‘์Šค๋Ÿฝ๊ณ  ์Šฌํ”„๊ฒŒ ๋งŒ๋“ค ์ค„ ์•ˆ๋‹ค.
14:42
Then they use these emotions to dimensionalize the worlds they create.
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๊ทธ๋“ค์€ ์ด ๊ฐ์ •์„ ์ด์šฉํ•ด ์ž์‹ ๋“ค์ด ๋งŒ๋“œ๋Š” ์„ธ๊ณ„๋ฅผ ์ž…์ฒดํ™” ํ•œ๋‹ค.
14:46
A well-designed video game will seamlessly
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์ž˜ ๋””์ž์ธ ๋œ ๋น„๋””์˜ค ๊ฒŒ์ž„์€ ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ
14:48
weave the user into the fabric of the virtual experience.
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์œ ์ €๋ฅผ ๊ฐ€์ƒ ๊ฒฝํ—˜์ด๋ผ๋Š” ๊ตฌ์กฐ ์†์— ์งœ๋„ฃ๋Š”๋‹ค.
14:51
As one becomes more experienced
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๊ทธ๊ฒƒ์— ์ต์ˆ™ํ•ด์ ธ ๊ฐ€๋ฉด ๊ฐˆ ์ˆ˜๋ก
14:53
the awareness of physical control melts away.
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๋ฌผ๋ฆฌ์  ์ œ์–ด์— ๋Œ€ํ•œ ์˜์‹์€ ์‚ฌ๋ผ์ ธ ๋ฒ„๋ฆฐ๋‹ค.
14:56
I know what I want and I do it.
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๋‚œ ๋‹จ์ง€ ๋‚ด๊ฐ€ ์›ํ•˜๋Š” ๊ฑธ ํ•  ๋ฟ์ด๋‹ค.
14:58
No buttons to push, no triggers to pull, just me and the game.
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๋ฒ„ํŠผ๋„ ์—†๊ณ , ๋ฐฉ์•„์‡ ๋„ ์—†๊ณ , ๊ทธ์ € ๊ฒŒ์ž„๊ณผ ๋‚ด๊ฐ€ ์žˆ์„ ๋ฟ.
15:03
My fate and the fate of the world around me lie inside my hands.
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๋‚˜์˜ ์šด๋ช…๊ณผ ๋‚˜๋ฅผ ๋‘˜๋Ÿฌ์‹ผ ์„ธ๊ณ„์˜ ์šด๋ช…์€ ๋‚ด ์†์— ๋‹ฌ๋ ค์žˆ๋‹ค.
15:11
I know violent video games make my mother worry.
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ํญ๋ ฅ์ ์ธ ๊ฒŒ์ž„์ด ๋‚ด ์–ด๋จธ๋‹ˆ๋ฅผ ๊ฑฑ์ •ํ•˜๊ฒŒ ๋งŒ๋“ ๋‹ค๋Š” ๊ฑด ์•ˆ๋‹ค.
15:14
What troubles me is not that video game violence
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๋‚ด๊ฒŒ ๋ฌธ์ œ๊ฐ€ ๋˜๋Š” ๊ฑด ๋น„๋””์˜ค ๊ฒŒ์ž„์˜ ํญ๋ ฅ์ด
15:16
is becoming more and more like real life violence,
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์ ์  ๋” ํ˜„์‹ค ์„ธ๊ณ„์˜ ํญ๋ ฅ๊ณผ ๋‹ฎ์•„๊ฐ€๋Š” ๊ฒƒ์ด ์•„๋‹ˆ๋‹ค.
15:19
but that real life violence is starting to look more and more
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๋ฐ˜๋Œ€๋กœ ํ˜„์‹ค ์„ธ๊ณ„์˜ ํญ๋ ฅ์ด ์ ์  ๋”
15:22
like a video game.
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๋น„๋””์˜ค ๊ฒŒ์ž„์ฒ˜๋Ÿผ ๋ณด์ธ๋‹ค๋Š” ๊ฒƒ์ด๋‹ค.
15:24
(Music)
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15:31
These are all troubles outside of myself.
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์ด๊ฑด ๋ชจ๋‘ ์™ธ๋ถ€์  ๋ฌธ์ œ์ด๋‹ค.
15:34
I, however, have a problem very close to home.
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ํ•˜์ง€๋งŒ ๋‚ด๊ฒŒ ๋งค์šฐ ๋‚ด๋ถ€์ ์ธ ๋ฌธ์ œ๊ฐ€ ์ƒ๊ฒผ๋‹ค.
15:36
Something has happened to my brain.
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๋‚ด ๋‘๋‡Œ์— ๋ญ”๊ฐ€ ๋ฌธ์ œ๊ฐ€ ์ƒ๊ฒผ๋‹ค.
15:39
(Music)
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15:50
Perhaps there is a single part of our brain that holds
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์•„๋งˆ ์šฐ๋ฆฌ ๋‘๋‡Œ์—๋Š” ์šฐ๋ฆฌ์˜ ์ถฉ๋™์ ์ธ ๋ณธ๋Šฅ,
15:52
all of our gut instincts, the things we know to do
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์šฐ๋ฆฌ๊ฐ€ ์ƒ๊ฐํ•˜๊ธฐ๋„ ์ „์— ํ–‰๋™ํ•˜๊ฒŒ ํ•˜๋Š” ๊ฒƒ์„
15:54
before we even think.
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๊ด€์žฅํ•˜๋Š” ๋ถ€๋ถ„์ด ์žˆ์„ ๊ฑฐ๋‹ค.
15:56
While some of these instincts may be innate, most are learned,
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์ด๋Ÿฐ ๋ณธ๋Šฅ์˜ ์ผ๋ถ€๋Š” ํƒ€๊ณ ๋‚˜์ง€๋งŒ, ๋Œ€๋ถ€๋ถ„์€ ํ•™์Šต๋œ๋‹ค.
15:59
and all of them are hardwired into our brains.
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๊ทธ ๋ชจ๋“  ๊ฒƒ์ด ์šฐ๋ฆฌ ๋‘๋‡Œ ์†์— ๋‚ด์žฅ๋˜์–ด ์žˆ๋‹ค.
16:02
These instincts are essential for survival in both real and virtual worlds.
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์ด๋Ÿฐ ๋ณธ๋Šฅ์€ ํ˜„์‹ค๊ณผ ๊ฐ€์ƒ์„ธ๊ณ„ ์–ด๋””์„œ๋“  ์ƒ์กด์— ํ•„์ˆ˜์ ์ด๋‹ค.
16:12
Only in recent years has the technology behind video games
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์ตœ๊ทผ์—์„œ์•ผ ๋น„๋กœ์†Œ ๋น„๋””์˜ค ๊ฒŒ์ž„ ๊ธฐ์ˆ ์€
16:14
allowed for a true overlap in stimuli.
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์ง„์ •ํ•œ ์˜๋ฏธ์—์„œ ํ˜„์‹ค๊ณผ ๋™์ผํ•œ ์ž๊ทน์„ ๋งŒ๋“ค๊ฒŒ ๋˜์—ˆ๋‹ค.
16:18
As gamers we are now living by the same laws of physics
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๊ฐ€์ƒ ์„ธ๊ณ„์—์„œ ์šฐ๋ฆฌ ๊ฒŒ์ด๋จธ๋“ค์€ ๋™์ผํ•œ ๋ฌผ๋ฆฌ๋ฒ•์น™์— ๋”ฐ๋ผ
16:21
in the same cities and doing many of the same things
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๋™์ผํ•œ ๋„์‹œ์— ์‚ด๋ฉด์„œ
16:23
we once did in real life, only virtually.
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ํ˜„์‹ค์—์„œ ํ–ˆ๋˜ ๊ฒƒ๊ณผ ๋™์ผํ•œ ํ–‰๋™์„ ํ•œ๋‹ค.
16:27
Consider this --
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์ƒ๊ฐํ•ด๋ณด๋ผ.
16:29
my real life car has about 25,000 miles on it.
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๋‚ด ํ˜„์‹ค ์„ธ๊ณ„์˜ ์ž๋™์ฐจ๋Š” 2๋งŒ 5์ฒœ ๋งˆ์ผ์„ ๋‹ฌ๋ ธ๋‹ค.
16:32
In all my driving games, I've driven a total of 31,459 miles.
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๋“œ๋ผ์ด๋น™ ๊ฒŒ์ž„ ์ƒ์—์„œ ๋‚˜๋Š” ๋„ํ•ฉ 31,459 ๋งˆ์ผ์„ ๋‹ฌ๋ ธ๋‹ค.
16:37
To some degree I've learned how to drive from the game.
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์–ด๋Š ์ •๋„๋Š” ๊ฒŒ์ž„์„ ํ•˜๋ฉฐ ์šด์ „์„ ๋ฐฐ์› ๋‹ค.
16:40
The sensory cues are very similar.
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๊ทธ ๊ฐ๊ฐ์  ๋‹จ์„œ๋Š” ๊ฑฐ์˜ ์œ ์‚ฌํ•˜๋‹ค.
16:42
It's a funny feeling when you have spent more time
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์–ด๋–ค ์ผ์„ ์‹ค์ œ ์„ธ๊ณ„์—์„œ ํ•˜๋Š” ๊ฒƒ๋ณด๋‹ค
16:44
doing something on the TV than you have in real life.
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TV ์ƒ์—์„œ ๋” ๋งŽ์ด ํ–ˆ๋‹ค๋Š” ๊ฑด ์ด์ƒํ•œ ๋Š๋‚Œ์ด๋‹ค.
16:48
When I am driving down a road at sunset all I can think is,
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ํ•ด๊ฐ€ ์ง€๋Š” ๋„๋กœ๋ฅผ ์ฃผํ–‰ํ•˜๋ฉฐ ๋‚ด๊ฒŒ ๋– ์˜ค๋ฅด๋Š” ์ƒ๊ฐ์ด๋ผ๊ณค,
16:51
this is almost as beautiful as my games are.
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์ด ์ˆœ๊ฐ„์ด ๊ฑฐ์˜ ๊ฒŒ์ž„ ์† ์„ธ์ƒ๋งŒํผ์ด๋‚˜ ์•„๋ฆ„๋‹ต๋‹ค๋Š” ๊ฒƒ์ด๋‹ค.
16:54
For my virtual worlds are perfect.
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๋‚˜์˜ ๊ฐ€์ƒ ์„ธ๊ณ„๋Š” ์™„๋ฒฝํ•˜๊ธฐ์—.
16:56
More beautiful and rich than the real world around us.
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์šฐ๋ฆฌ ์ฃผ๋ณ€์˜ ํ˜„์‹ค ์„ธ๊ณ„๋ณด๋‹ค ๋” ์•„๋ฆ„๋‹ต๊ณ  ํ’์š”๋กญ๋‹ค.
16:59
I'm not sure what the implications of my experience are,
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๋‚ด ๊ฒฝํ—˜์ด ๋ฌด์—‡์„ ์˜๋ฏธํ•˜๋Š”์ง€๋Š” ์ž˜ ๋ชจ๋ฅด๊ฒ ๋‹ค.
17:02
but the potential for using realistic video game stimuli in repetition
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ํ•˜์ง€๋งŒ ๋ง‰๋Œ€ํ•œ ์ˆ˜์˜ ์ถฉ์„ฑ์Šค๋Ÿฌ์šด ์ฐธ์—ฌ์ž๋“ค์—๊ฒŒ ์‚ฌ์‹ค์ ์ธ ๋น„๋””์˜ค ๊ฒŒ์ž„
17:06
on a vast number of loyal participants is frightening to me.
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์ž๊ทน์„ ๋ฐ˜๋ณต์ ์œผ๋กœ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ๊ฐ–๋Š” ์ž ์žฌ๊ฐ€๋Šฅ์„ฑ์€ ๋‚  ์„ฌ์ฐŸํ•˜๊ฒŒ ํ•œ๋‹ค.
17:10
Today I believe Big Brother would find much more success
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๋‚˜๋Š” ์˜ค๋Š˜๋‚ ์˜ ๋น… ๋ธŒ๋ผ๋”๊ฐ€ ๋‹จ์ˆœํžˆ TV๋งŒ์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ๋ณด๋‹ค,
17:13
brainwashing the masses with video games
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๋น„๋””์˜ค ๊ฒŒ์ž„์œผ๋กœ ๋Œ€์ค‘์„ ์„ธ๋‡Œํ•œ๋‹ค๋ฉด
17:15
rather than just simply TVs.
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ํ›จ์”ฌ ๋” ์„ฑ๊ณตํ•  ์ˆ˜ ์žˆ์œผ๋ฆฌ๋ผ ๋ฏฟ๋Š”๋‹ค.
17:18
Video games are fun, engaging, and leave your brain
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๋น„๋””์˜ค ๊ฒŒ์ž„์€ ์žฌ๋ฏธ์žˆ๊ณ , ๋งค๋ ฅ์ ์ด๋ฉฐ,
17:21
completely vulnerable to re-programming.
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๋‘๋‡Œ๋ฅผ ๋‹ค์‹œ ํ”„๋กœ๊ทธ๋žจ ๋‹นํ•˜๋Š” ๋ฐ ์ทจ์•ฝํ•˜๊ฒŒ ๋งŒ๋“ ๋‹ค.
17:25
But maybe brainwashing isn't always bad.
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ํ•˜์ง€๋งŒ ์„ธ๋‡Œ๋ผ๊ณ  ํ•ด์„œ ๊ผญ ๋‚˜์˜์ง„ ์•Š์„ ๊ฒƒ์ด๋‹ค.
17:28
Imagine a game that teaches us to respect each other,
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์„œ๋กœ๋ฅผ ์กด์ค‘ํ•˜๋Š” ๋ฒ•์„ ๊ฐ€๋ฅด์น˜๋Š” ๊ฒŒ์ž„์„ ์ƒ์ƒํ•ด ๋ณด๋ผ.
17:30
or helps us to understand the problems we're all facing
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์šฐ๋ฆฌ๊ฐ€ ํ˜„์‹ค์—์„œ ์ง๋ฉดํ•œ ๋ฌธ์ œ๋ฅผ ์ดํ•ดํ•˜๋Š” ๊ฑธ ๋•๋Š” ๊ฒŒ์ž„์„
17:33
in the real world.
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์ƒ์ƒํ•ด ๋ณด๋ผ.
17:34
There is a potential to do good as well.
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์ข‹์€ ์ผ์„ ํ•  ์ž ์žฌ๊ฐ€๋Šฅ์„ฑ๋„ ์žˆ๋‹ค.
17:38
It is critical, as these virtual worlds continue to mirror
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๊ฐ€์ƒ ์„ธ๊ณ„๊ฐ€ ์šฐ๋ฆฌ๊ฐ€ ์‚ฌ๋Š” ํ˜„์‹ค์„ ๋นผ๋‹ฎ์•„๊ฐˆ ์ˆ˜๋ก
17:40
the real world we live in, that game developers realize
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๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž๋“ค์ด ๊ทธ๋“ค ์•ž์— ๋†“์ธ ์—„์ฒญ๋‚œ ์ฑ…์ž„์„
17:43
that they have tremendous responsibilities before them.
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๊นจ๋‹ซ๋Š” ๊ฒƒ์ด ์ค‘์š”ํ•˜๋‹ค.
17:46
I'm not sure what the future of video games holds
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๋น„๋””์˜ค ๊ฒŒ์ž„์ด ์šฐ๋ฆฌ ๋ฌธ๋ช…์— ์–ด๋– ํ•œ ๋ฏธ๋ž˜๋ฅผ ๊ฐ€์ ธ๋‹ค ์ค„์ง€
17:49
for our civilization.
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ํ™•์‹ ํ•  ์ˆ˜๋Š” ์—†๋‹ค.
17:50
But as virtual and real world experiences increasingly overlap
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ํ•˜์ง€๋งŒ ๊ฐ€์ƒ๊ณผ ํ˜„์‹ค ์„ธ๊ณ„์˜ ๊ฒฝํ—˜์ด ์ ์  ๋” ๊ฒน์น  ์ˆ˜๋ก,
17:54
there is a greater and greater potential for other people
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๋‚˜์ฒ˜๋Ÿผ ๋Š๋ผ๋Š” ์‚ฌ๋žŒ์ด ๋Š˜์–ด๋‚  ๊ฐ€๋Šฅ์„ฑ์€
17:56
to feel the same way I do.
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๋”์šฑ ๋” ์ปค์ง„๋‹ค.
18:00
What I have only recently come to realize
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๋‚ด๊ฐ€ ์ตœ๊ทผ์—์„œ์•ผ ๊นจ๋‹ซ๊ฒŒ ๋œ ๊ฒƒ์€
18:02
is that beyond the graphics, sound, game play and emotion
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๊ทธ๋ž˜ํ”ฝ๊ณผ ์‚ฌ์šด๋“œ, ๊ฒŒ์ž„ํ”Œ๋ ˆ์ด, ๊ฐ์ • ์ € ๋„ˆ๋จธ์—,
18:06
it is the power to break down reality that is so fascinating
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ํ˜„์‹ค์„ ๋ฌด๋„ˆ๋œจ๋ฆด ํž˜,
18:09
and addictive to me.
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๊ทธ๊ฒƒ์ด ๋„ˆ๋ฌด ๋งค๋ ฅ์ ์ด๊ณ  ๋‚˜๋ฅผ ์ค‘๋…์‹œํ‚จ๋‹ค.
18:11
I know that I am losing my grip.
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๋‚ด๊ฐ€ ํ˜„์‹ค๊ฐ๊ฐ์ด ๋–จ์–ด์ง„๋‹ค๋Š” ๊ฑด ์•ˆ๋‹ค.
18:13
Part of me is just waiting to let go.
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๋‚˜์˜ ์ผ๋ถ€๋Š” ๊ทธ์ € ํ•ด๋ฐฉ์„ ๊ธฐ๋‹ค๋ฆฐ๋‹ค.
18:20
I know though, that no matter how amazing video games may become,
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๊ทธ๋ž˜๋„ ๋‚˜๋Š” ์•ˆ๋‹ค. ๋น„๋””์˜ค ๊ฒŒ์ž„์ด ์–ผ๋งˆ๋‚˜ ๋Œ€๋‹จํ•ด์ง€๋“ 
18:23
or how flat the real world may seem to us,
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ํ˜„์‹ค ์„ธ๊ณ„๊ฐ€ ์šฐ๋ฆฌ์—๊ฒŒ ์–ผ๋งˆ๋‚˜ ์‹œ์‹œํ•ด ๋ณด์ด๋“  ์ƒ๊ด€ ์—†์ด,
18:26
that we must stay aware of what our games are teaching us
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์šฐ๋ฆฌ๋Š” ๊ฒŒ์ž„์ด ์šฐ๋ฆฌ์—๊ฒŒ ๋ฌด์—‡์„ ์ฃผ์ž…ํ•˜๊ณ  ์žˆ๋Š”์ง€,
18:29
and how they leave us feeling when we finally do unplug.
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์ฝ”๋“œ๋ฅผ ๋ฝ‘์•˜์„ ๋•Œ, ๊ฒฐ๊ตญ ์šฐ๋ฆฌ์—๊ฒŒ ์–ด๋–ค ๊ฐ์ •์„ ๋‚จ๊ฒจ๋†“๋Š”์ง€ ์˜์‹ํ•ด์•ผ ํ•œ๋‹ค๋Š” ๊ฒƒ์„.
18:37
(Applause)
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(๋ฐ•์ˆ˜)
18:38
DP: Wow.
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ํŽ˜๋ฆฌ: ์™€์šฐ.
18:39
(Applause)
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(๋ฐ•์ˆ˜)
18:46
I found that video very, very thought provoking,
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ํŽ˜๋ฆฌ: ์•„์ฃผ ์‹œ์‚ฌํ•˜๋Š” ๋ฐ”๊ฐ€ ๋งŽ์€ ๋น„๋””์˜ค์ฃ .
18:49
and that's why I wanted to bring it here for you guys to see.
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๊ทธ๋ž˜์„œ ์—ฌ๋Ÿฌ๋ถ„๊ป˜ ๋ณด์—ฌ์ฃผ๊ณ  ์‹ถ์—ˆ๋˜ ๊ฒ๋‹ˆ๋‹ค.
18:51
And what was interesting about it is the obvious choice
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ํฅ๋ฏธ๋กœ์› ๋˜ ๊ฒƒ์€ ์ €๋Š” ๊ทธ๋ž˜ํ”ฝ๊ณผ ์˜ค๋””์˜ค์— ๋Œ€ํ•œ
18:53
for me to talk about was graphics and audio.
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์–˜๊ธฐ๋งŒ์„ ํ•˜๋ ค ํ–ˆ๋˜ ๋ฐ˜๋ฉด,
18:56
But as you heard, Michael talked about all these other elements as well.
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๋งˆ์ดํด์€ ๋‹ค๋ฅธ ์š”์†Œ๋“ค์— ๋Œ€ํ•ด์„œ๋„ ๋งํ–ˆ๋‹ค๋Š” ๊ฑฐ์ฃ .
19:00
Video games give an awful lot of other things too,
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๋น„๋””์˜ค ๊ฒŒ์ž„์€ ๊ต‰์žฅํžˆ ๋งŽ์€ ์š”์†Œ๋“ค์„ ์ œ๊ณตํ•˜๊ณ ,
19:02
and that's why people get so addicted.
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๊ทธ๋ž˜์„œ ์‚ฌ๋žŒ๋“ค์€ ๊ฒŒ์ž„์— ๊ทธํ† ๋ก ์ค‘๋…๋˜์ฃ .
19:03
The most important one being fun.
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๊ฐ€์žฅ ์ค‘์š”ํ•œ ๊ฒƒ์€ '์žฌ๋ฏธ'์ฃ .
19:05
The name of this track is "The Magic To Come."
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์ด ํŠธ๋ž™์˜ ์ด๋ฆ„์€ "๋งˆ๋ฒ•์ด ์ผ์–ด๋‚œ๋‹ค"์ฃ .
19:07
Who is that going to come from?
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๋ˆ„๊ฐ€ ๊ทธ๋Ÿฐ ๋งˆ๋ฒ•์„ ๋ถ€๋ฆด๊นŒ์š”?
19:08
Is it going to come from the best directors in the world
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๋Š˜์ƒ ์ƒ๊ฐํ•˜๋“ฏ์ด ์„ธ๊ณ„ ์ตœ๊ณ ์˜ ๊ฐ๋…๋“ค์ด
19:10
as we thought it probably would?
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๊ทธ๋Ÿฐ ๋งˆ๋ฒ•์„ ๋ถ€๋ฆด๊นŒ์š”?
19:11
I don't think so.
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์•„๋‹ ๊ฒ๋‹ˆ๋‹ค.
19:12
I think it's going to come from the children who are growing up now
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์ €๋Š” ์ง€๊ธˆ ์ž๋ผ๋‚˜๋Š” ์•„์ด๋“ค์ด ์ •๋‹ต์ด๋ผ๊ณ  ์ƒ๊ฐํ•ฉ๋‹ˆ๋‹ค.
19:15
that aren't stuck with all of the stuff that we remember from the past.
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์ด ์•„์ด๋“ค์€ ์šฐ๋ฆฌ๊ฐ€ ๊ธฐ์–ตํ•˜๋Š” ๊ทธ ๋ชจ๋“  ๊ณผ๊ฑฐ์— ๊ตฌ์• ๋ฐ›์ง€ ์•Š์ฃ .
19:20
They're going to do it their way, using the tools that we've created.
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์ด ์•„์ด๋“ค์€ ์šฐ๋ฆฌ๊ฐ€ ๋งŒ๋“  ๋„๊ตฌ๋ฅผ ์จ์„œ, ์ž๊ธฐ๋งŒ์˜ ๋ฐฉ์‹์„ ๊ฐœ์ฒ™ํ•  ๊ฒ๋‹ˆ๋‹ค.
19:22
The same with students or highly creative people,
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ํ•™์ƒ๋“ค์ด๋‚˜ ๋งค์šฐ ์ฐฝ์กฐ์ ์ธ ์‚ฌ๋žŒ๋“ค,
19:25
writers and people like that.
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์ž‘๊ฐ€๊ฐ™์€ ์‚ฌ๋žŒ๋“ค๋„ ๋งˆ์ฐฌ๊ฐ€์ง€์ฃ .
19:28
As far as colleges go, there's about 350 colleges around the world
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๋Œ€ํ•™์— ๊ด€ํ•ด ๋ง์”€๋“œ๋ฆฌ๋ฉด, ์ „ ์„ธ๊ณ„์— ๋น„๋””์˜ค ๊ฒŒ์ž„์„ ๊ฐ€๋ฅด์น˜๋Š”
19:30
teaching video game courses.
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๊ณผ์ •์ด ์žˆ๋Š” ๋Œ€ํ•™์€ 350์—ฌ ๊ฐœ๋‚˜ ๋ฉ๋‹ˆ๋‹ค.
19:33
That means there's literally thousands of new ideas.
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์ฆ‰ ๋ง๊ทธ๋Œ€๋กœ ์ˆ˜์ฒœ ๊ฐ€์ง€ ์ƒˆ๋กœ์šด ์•„์ด๋””์–ด๊ฐ€ ์žˆ๋‹ค๋Š” ๊ฑฐ์ฃ .
19:36
Some of the ideas are really dreadful and some of them are great.
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๊ทธ ์ค‘ ์–ด๋–ค ์•„์ด๋””์–ด๋Š” ์ •๋ง ํ˜•ํŽธ ์—†๊ณ , ๋˜ ์ผ๋ถ€๋Š” ๊ต‰์žฅํ•˜์ฃ .
19:39
There's nothing worse than having to listen to someone
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ํ˜•ํŽธ ์—†๋Š” ๋น„๋””์˜ค ๊ฒŒ์ž„ ์•„์ด๋””์–ด๋ฅผ ๋“ฃ๊ณ  ์žˆ์–ด์•ผ ํ•˜๋Š” ๊ฒƒ๋ณด๋‹ค
19:41
try and pitch you a really bad video game idea.
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๋” ๋”์ฐํ•œ ์ผ์€ ์—†์Šต๋‹ˆ๋‹ค.
19:43
(Laughter)
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(์›ƒ์Œ, ํฌ๋ฆฌ์Šค ์•ค๋”์Šจ ์‚ฌ์ง„)
19:49
Chris Anderson: You're off, you're off. That's it.
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ํฌ๋ฆฌ์Šค ์•ค๋”์Šจ: ์ด๋ด, ๊ทธ๋งŒ ํ•ด. ๊ทธ๋งŒ.
19:51
He's out of time.
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์—ฌ๋Ÿฌ๋ถ„, ์‹œ๊ฐ„ ๋‹ค ๋์Šต๋‹ˆ๋‹ค.
19:54
DP: I've just got a little tiny bit more if you'll indulge me.
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ํŽ˜๋ฆฌ: ์‹œ๊ฐ„์„ ์•„์ฃผ ์กฐ๊ธˆ๋งŒ ๋” ์ฃผ๋ฉด ์•ˆ ๋ ๊นŒ.
19:56
CA: Go ahead. I'm going to stay right here though.
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์•ค๋”์Šจ: ๊ณ„์† ํ•˜๊ฒŒ. ๋ฐ”๋กœ ์—ฌ๊ธฐ ์„œ์„œ ๊ธฐ๋‹ค๋ฆด ํ…Œ๋‹ˆ๊นŒ.
19:58
(Laughter)
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(์›ƒ์Œ)
19:59
DP: This is just a cool shot, because this is students coming to school after class.
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์•„์ฃผ ๋ฉ‹์ง„ ์‚ฌ์ง„์ด์ฃ . ๋ฐฉ๊ณผ ํ›„์— ํ•™๊ต์— ๋‹ค์‹œ ์˜จ ํ•™์ƒ๋“ค์ด์—์š”.
20:02
The school is closed; they're coming back at midnight
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ํ•™๊ต๋Š” ๋๋‚ฌ๋Š”๋ฐ, ํ•œ๋ฐค ์ค‘์— ๋‹ค์‹œ ๋Œ์•„์˜จ ๊ฑฐ์ฃ .
20:05
because they want to pitch their video game ideas.
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์ž์‹ ๋“ค์˜ ๋น„๋””์˜ค ๊ฒŒ์ž„ ์•„์ด๋””์–ด๋ฅผ ๋ฐœํ‘œํ•˜๊ณ  ์‹ถ์–ด์„œ์š”.
20:07
I'm sitting at the front of the class,
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์ €๋Š” ๊ต์‹ค ์•ž์— ์•‰์•„ ์žˆ๊ณ 
20:08
and they're actually pitching their ideas.
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ํ•™์ƒ๋“ค์€ ์ž์‹ ์˜ ์•„์ด๋””์–ด๋ฅผ ๋ฐœํ‘œํ•ฉ๋‹ˆ๋‹ค.
20:10
So it's hard to get students to come back to class,
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ํ•™์ƒ๋“ค์„ ๋‹ค์‹œ ๊ต์‹ค๋กœ ๋Œ์•„์˜ค๊ฒŒ ํ•˜๋Š” ๊ฑด ์–ด๋ ค์šด ์ผ์ด์ฃ .
20:12
but it is possible.
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ํ•˜์ง€๋งŒ ๊ฐ€๋Šฅํ•˜๊ธด ํ•ฉ๋‹ˆ๋‹ค.
20:13
This is my daughter, her name's Emma, she's 17 months old.
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์ œ ๋”ธ, ์— ๋งˆ์ธ๋ฐ์š”. ์ด์ œ 17๊ฐœ์›” ๋˜์—ˆ์Šต๋‹ˆ๋‹ค.
20:16
And I've been asking myself, what is Emma going to experience
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์ €๋Š” ์Šค์Šค๋กœ์—๊ฒŒ ๋ฌผ์—ˆ์ฃ .
20:19
in the video game world?
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์— ๋งˆ๋Š” ๋น„๋””์˜ค ๊ฒŒ์ž„ ์„ธ๊ณ„ ์†์—์„œ ๋ฌด์—‡์„ ๊ฒฝํ—˜ํ•˜๊ฒŒ ๋ ๊นŒ?
20:21
And as I've shown here, we have the audience.
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์ œ๊ฐ€ ์—ฌ๋Ÿฌ๋ถ„๋“ค์—๊ฒŒ ๋ณด์—ฌ๋“œ๋ ธ๋“ฏ์ด,
20:24
She's never going to know a world where you can't press a button
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์ œ ๋”ธ์• ๋Š” ๋ฒ„ํŠผ ํ•˜๋‚˜ ๋งŒ์œผ๋กœ ์ˆ˜๋ฐฑ๋งŒ ๋ช…์„ ํ”Œ๋ ˆ์ดํ•˜๊ฒŒ ๋งŒ๋“œ๋Š”
20:27
and have millions of people ready to play.
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์„ธ์ƒ ์™ธ์—๋Š” ๊ฒฐ์ฝ” ์•Œ์ง€ ๋ชป ํ•˜๊ฒ ์ฃ .
20:29
You know, we have the technology.
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์šฐ๋ฆฌ์—๊ฒ ๊ทธ๋Ÿฐ ๊ธฐ์ˆ ๋ ฅ์ด ์žˆ์–ด์š”.
20:31
She's never going to know a world where the graphics just aren't
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๋”ธ์• ๋Š” ๋ชฐ์ž…ํ•  ์ˆ˜๋ฐ–์— ์—†์„ ์ •๋„๋กœ ๋ฉ‹์ง„ ๊ทธ๋ž˜ํ”ฝ์ด ์—†๋Š” ์„ธ์ƒ์€
20:33
stunning and really immersive.
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์•Œ์ง€๋„ ๋ชป ํ•  ๊ฒ๋‹ˆ๋‹ค.
20:35
And as the student video showed, we can impact and move.
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์ข€์ „์˜ ๋น„๋””์˜ค๊ฐ€ ๋ณด์—ฌ์ฃผ๋“ฏ, ์šฐ๋ฆฌ๋Š” ์ถฉ๊ฒฉ๊ณผ ๊ฐ๋™์„ ์ค„ ์ˆ˜ ์žˆ์–ด์š”.
20:38
She's never going to know a world where video games
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๋”ธ์• ๋Š” ๋น„๋””์˜ค ๊ฒŒ์ž„์ด ๋„ˆ๋ฌด๋‚˜ ๊ฐ€์Šด ๋ญ‰ํดํ•ด์„œ ๋ˆˆ๋ฌผ์„
20:40
aren't incredibly emotional and will probably make her cry.
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ํ˜๋ฆฌ์ง€ ์•Š์„ ์ˆ˜ ์—†๋Š” ์„ธ์ƒ ์™ธ์—๋Š” ์•Œ์ง€ ๋ชป ํ•  ๊ฒ๋‹ˆ๋‹ค.
20:43
I just hope she likes video games.
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๋”ธ์• ๊ฐ€ ๋น„๋””์˜ค ๊ฒŒ์ž„์„ ์ข‹์•„ํ•˜๊ธธ ๋ฐ”๋ž„ ๋ฟ์ด์—์š”.
20:45
(Laughter)
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(์›ƒ์Œ)
20:46
So, my closing thought.
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์ด์ œ ๊ฒฐ๋ก ์ž…๋‹ˆ๋‹ค.
20:47
Games on the surface seem simple entertainment,
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ํ‘œ๋ฉด์ ์œผ๋กœ ๊ฒŒ์ž„์€ ๋‹จ์ˆœํ•œ ์˜ค๋ฝ ๊ฐ™์•„ ๋ณด์ด์ฃ .
20:49
but for those that like to look a little deeper,
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ํ•˜์ง€๋งŒ ์กฐ๊ธˆ๋งŒ ๊นŠ์ด ๋“ค์–ด๊ฐ€ ๋ณด๋ฉด
20:51
the new paradigm of video games could open entirely new frontiers
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๋น„๋””์˜ค ๊ฒŒ์ž„์˜ ์ƒˆ๋กœ์šด ํŒจ๋Ÿฌ๋‹ค์ž„์€ ์ „ํ˜€ ์ƒˆ๋กœ์šด ๊ฐœ์ฒ™ ์‹œ๋Œ€๋ฅผ ์—ด ์ˆ˜๋„ ์žˆ์–ด์š”.
20:54
to creative minds that like to think big.
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์•ผ์‹ฌ์ฐจ๊ณ  ์ฐฝ์กฐ์ ์ธ ๋งˆ์ธ๋“œ์˜ ์†Œ์œ ์ž๋“ค์—๊ฒŒ ๋ง์ด์ฃ .
20:57
Where better to challenge those minds than here at TED?
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๊ทธ๋Ÿฐ ๋งˆ์ธ๋“œ๋ฅผ ๊ณ ๋ฌด์‹œํ‚ค๊ธฐ์— TED๋งŒํ•œ ๊ณณ์ด ๋˜ ์žˆ์„๊นŒ์š”?
20:59
Thank you.
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๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค.
21:00
Chris Anderson: David Perry. That was awesome.
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์•ค๋”์Šจ: ์ด์ƒ ๋ฐ์ด๋น„๋“œ ํŽ˜๋ฆฌ์˜€์Šต๋‹ˆ๋‹ค, ์ •๋ง ๋ฉ‹์ง„ ๊ฐ•์—ฐ์ด์—ˆ๋„ค.
์ด ์›น์‚ฌ์ดํŠธ ์ •๋ณด

์ด ์‚ฌ์ดํŠธ๋Š” ์˜์–ด ํ•™์Šต์— ์œ ์šฉํ•œ YouTube ๋™์˜์ƒ์„ ์†Œ๊ฐœํ•ฉ๋‹ˆ๋‹ค. ์ „ ์„ธ๊ณ„ ์ตœ๊ณ ์˜ ์„ ์ƒ๋‹˜๋“ค์ด ๊ฐ€๋ฅด์น˜๋Š” ์˜์–ด ์ˆ˜์—…์„ ๋ณด๊ฒŒ ๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๊ฐ ๋™์˜์ƒ ํŽ˜์ด์ง€์— ํ‘œ์‹œ๋˜๋Š” ์˜์–ด ์ž๋ง‰์„ ๋”๋ธ” ํด๋ฆญํ•˜๋ฉด ๊ทธ๊ณณ์—์„œ ๋™์˜์ƒ์ด ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค. ๋น„๋””์˜ค ์žฌ์ƒ์— ๋งž์ถฐ ์ž๋ง‰์ด ์Šคํฌ๋กค๋ฉ๋‹ˆ๋‹ค. ์˜๊ฒฌ์ด๋‚˜ ์š”์ฒญ์ด ์žˆ๋Š” ๊ฒฝ์šฐ ์ด ๋ฌธ์˜ ์–‘์‹์„ ์‚ฌ์šฉํ•˜์—ฌ ๋ฌธ์˜ํ•˜์‹ญ์‹œ์˜ค.

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