Your brain on video games | Daphne Bavelier

6,777,154 views ・ 2012-11-19

TED


请双击下面的英文字幕来播放视频。

00:00
Translator: Joseph Geni Reviewer: Morton Bast
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翻译人员: Jiayi Wang 校对人员: dahong zhang
00:15
I'm a brain scientist, and as a brain scientist,
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我是一个脑科学家,而作为一个脑科学家,
00:18
I'm actually interested in how the brain learns,
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我对于大脑是如何学习的很感兴趣。
00:22
and I'm especially interested in a possibility of
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我尤为感兴趣的是将我们的大脑变得
00:25
making our brains smarter, better and faster.
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更聪明,更优秀,更迅速的可能性。
00:30
This is in this context I'm going to tell you
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在这个前提下,我想谈谈电子游戏。
00:32
about video games. When we say video games,
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当我们说到电子游戏的时候,
00:35
most of you think about children.
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大多数人都会想到孩子。
00:38
It's true. Ninety percent of children do play video games.
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没错。90%的孩子的确玩电子游戏。
00:42
But let's be frank.
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但是说实话,
00:45
When the kids are in bed, who is in front of the PlayStation?
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当孩子们都睡着了,是谁在玩Play Station游戏机呢?
00:49
Most of you. The average age of a gamer is 33 years old,
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是你们。电子游戏玩家的平均年龄是33岁,
00:56
not eight years old, and in fact, if we look
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不是8岁。
00:59
at the projected demographics of video game play,
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其实,如果我们看看对于未来电子游戏玩家的预测,
01:03
the video game players of tomorrow are
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未来的玩家将是
01:05
older adults. (Laughter)
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中老年人。(笑)
01:09
So video [gaming] is pervasive throughout our society.
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由此看来电子游戏渗透在了我们的社会中。
01:13
It is clearly here to stay. It has an amazing impact
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而它很明显的还会继续存在下去。
01:17
on our everyday life. Consider these statistics
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它对于我们的日常生活有非常惊人的影响。
01:21
released by Activision. After one month of release
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这里列的是一些由美国动视公司公布的统计数据。
01:26
of the game "Call Of Duty: Black Ops," it had been played
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在《使命召唤:黑暗行动》发布后的一个月内,
01:31
for 68,000 years
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它在全世界范围内的
01:34
worldwide, right?
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累积游戏时间就达到了六万八千年。
01:36
Would any of you complain if this was the case
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如果把这些时间都用在做线性代数的题目上了,
01:39
about doing linear algebra?
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你们还会有抱怨吗?
01:42
So what we are asking in the lab is, how can we leverage that power?
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所以我们现在的问题就是如何利用这种惊人的能量。
01:46
Now I want to step back a bit.
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我们先退一步。
01:48
I know most of you have had the experience of coming back
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我知道你们可能不少都有过下班回家
01:52
home and finding your kids playing these kinds of games.
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发现孩子在玩这类游戏的经历。
01:56
(Shooting noises) The name of the game is to get
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(射击噪音)这些游戏的目标
01:58
after your enemy zombie bad guys
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一般就是在敌人、僵尸、坏人
02:01
before they get to you, right?
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打倒你之前先打倒他们。
02:05
And I'm almost sure most of you have thought,
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我可以推测,你们可能大多都想过:
02:08
"Oh, come on, can't you do something more intelligent
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“拜托,你就不能做点比射杀僵尸
02:11
than shooting at zombies?"
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更能体现智商的事情吗?”
02:15
I'd like you to put this kind of knee-jerk reaction
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但是如果你发现
02:18
in the context of what you would have thought
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你的女儿在玩数独,
02:21
if you had found your girl playing sudoku
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或是儿子在读莎士比亚的时候,
02:24
or your boy reading Shakespeare. Right?
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你还会有这样的条件反射吗?
02:29
Most parents would find that great.
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大多数家长们都会倍感欣慰。
02:31
Well, I'm not going to tell you that playing video games
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我不是要告诉你们成天玩游戏
02:35
days in and days out is actually good for your health.
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是对身体有益的。
02:38
It's not, and binging is never good.
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那是不健康的,而且过度沉迷永远不会是件好事。
02:41
But I'm going to argue that in reasonable doses,
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但我想要说服大家的是适量地
02:45
actually the very game I showed you at the beginning,
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玩玩我们刚才提到的游戏,
02:48
those action-packed shooter games
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就是那些动作射击游戏,
02:50
have quite powerful effects and positive effects
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对我们的反应在各种层面上
02:54
on many different aspects of our behavior.
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有可观的正面影响。
02:58
There's not one week that goes without some major
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几乎没哪个星期媒体
03:02
headlines in the media about whether video games are
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不写几条关于电子游戏
03:05
good or bad for you, right? You're all bombarded with that.
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是好是坏的头条。你们被这样的信息轰炸着。
03:09
I'd like to put this kind of Friday night bar discussion aside
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我们现在先不谈这个适合闲来无事争论一下的话题,
03:15
and get you to actually step into the lab.
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而是看看在实验室中得到的结果。
03:18
What we do in the lab is actually measure directly,
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我们在实验室里的工作就是直接准确地测试、
03:21
in a quantitative fashion, what is the impact
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量化电子游戏
03:24
of video games on the brain.
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对于大脑的影响。
03:26
And so I'm going to take a few examples from our work.
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我想要举几个我们在研究中发现的例子。
03:30
One first saying that I'm sure you all have heard
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这第一个说法,我想大多数人都听说过:
03:32
is the fact that too much screen time
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看太久屏幕
03:35
makes your eyesight worse.
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会导致视力下降。
03:37
That's a statement about vision.
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这是个关于视力的说法。
03:40
There may be vision scientists among you.
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也许你们中有人是视觉方面的专家,
03:42
We actually know how to test that statement.
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我们知道如何检验这个说法。
03:45
We can step into the lab and measure how good your vision is.
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我们可以在实验室中测出你的视力到底怎么样。
03:49
Well, guess what? People that don't play a lot
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你猜结果怎么样?不经常玩游戏
03:52
of action games, that don't actually spend a lot of time
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也不经常看屏幕的人
03:55
in front of screens, have normal, or what we call
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视力正常,
03:59
corrective-to-normal vision. That's okay.
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或者说定义为正常。这没什么问题。
04:01
The issue is what happens with these guys that actually
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现在我们要关注的是那些
04:04
indulge into playing video games like five hours per week,
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每周花5个小时,
04:07
10 hours per week, 15 hours per week.
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10个小时,15个小时沉迷于游戏的那些人。
04:09
By that statement, their vision should be really bad, right?
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根据刚才的说法这些人的视力应该很差,对吗?
04:12
Guess what? Their vision is really, really good.
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你猜怎么着?这些人的视力居然非常好。
04:15
It's better than those that don't play.
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甚至比那些不玩游戏的人视力还要好。
04:17
And it's better in two different ways.
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他们视力好体现在两个方面。
04:20
The first way is that they're actually able to resolve
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其一是他们可以在杂乱中
04:22
small detail in the context of clutter, and though that means
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看到细节。也就是说
04:25
being able to read the fine print on a prescription
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在看药品说明上的小字的时候
04:29
rather than using magnifier glasses, you can actually do it
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不需要放大镜,
04:34
with just your eyesight.
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靠肉眼就能看清。
04:35
The other way that they are better is actually being able
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其二是他们能够
04:38
to resolve different levels of gray.
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分辨不同的灰度。
04:41
Imagine you're driving in a fog. That makes a difference
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想象一下你在大雾中开车。有分辨灰度的能力
04:44
between seeing the car in front of you
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能够让你分辨前方汽车,
04:47
and avoiding the accident, or getting into an accident.
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意味着你是否能避免车祸的发生。
04:50
So we're actually leveraging that work to develop games
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我们现在正在用这个发现开发游戏
04:53
for patients with low vision, and to have an impact
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帮助视力不好的病人重新训练他们的大脑,
04:58
on retraining their brain to see better.
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让他们能看得更好。
05:01
Clearly, when it comes to action video games,
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通过研究我们很明显地发现,对于玩动作电子游戏的人来说,
05:05
screen time doesn't make your eyesight worse.
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玩游戏的时间长并不意味着视力变差。
05:08
Another saying that I'm sure you have all heard around:
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另一个我相信大家都听说过的说法是
05:12
Video games lead to attention problems and greater distractability.
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电子游戏会让人难以集中注意力。
05:16
Okay, we know how to measure attention in the lab.
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我们知道怎么在实验室中测量一个人注意力的集中程度。
05:20
I'm actually going to give you an example of how we do so.
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我将带给大家一个测量的例子。
05:24
I'm going to ask you to participate, so you're going to have
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我希望大家都能参与进来,
05:26
to actually play the game with me. I'm going to show you
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所以需要大家一起和我做这个游戏。
05:29
colored words. I want you to shout out the color of the ink.
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我将展示一些有颜色的单词。我希望大家大声说出字体的颜色。
05:35
Right? So this is the first example.
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明白了吗?马上是第一个例子。
05:38
["Chair"]
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(“椅子”)
05:39
Orange, good. ["Table"] Green.
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橙色,很好。(“桌子”)绿色。
05:42
["Board"] Audience: Red.Daphne Bavelier: Red.
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(“木板”)红色。
05:44
["Horse"] DB: Yellow. Audience: Yellow.
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(“马”)达芙妮 芭菲莉亚:黄色。观众:黄色
05:45
["Yellow"] DB: Red. Audience: Yellow.
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(“黄色”)达芙妮 芭菲莉亚:红色。观众:货色。
05:46
["Blue"] DB: Yellow.
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(“蓝色”)达芙妮 芭菲莉亚:黄色。
05:48
Okay, you get my point, right? (Laughter)
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大家明白我做这个游戏的意思了吧?(笑声)
05:54
You're getting better, but it's hard. Why is it hard?
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你们做得越来越好,但是这还是很难。为什么会觉得难?
05:58
Because I introduced a conflict between
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因为在这个游戏里
06:02
the word itself and its color.
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文字本身的意思和它字体的颜色是矛盾的。
06:04
How good your attention is determines actually how fast
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你的注意力有多集中决定了你能多快
06:07
you resolve that conflict, so the young guys here
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解决这个矛盾。
06:10
at the top of their game probably, like, did a little better
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所以状态最佳的年轻人们会比
06:13
than some of us that are older.
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我们中有些年龄大些的表现好一点。
06:15
What we can show is that when you do this kind of task
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我们会发现如果
06:18
with people that play a lot of action games,
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普通人和经常玩游戏的人一起做这个游戏的时候,
06:19
they actually resolve the conflict faster.
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经常玩动作电子游戏的人能更快地处理其中的矛盾。
06:23
So clearly playing those action games doesn't lead
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所以很明显地,玩动作电子游戏不会导致
06:26
to attention problems.
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注意力产生问题或是更容易分心。
06:28
Actually, those action video game players have
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事实上,动作电子游戏的玩家
06:30
many other advantages in terms of attention, and one
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在注意力方面还有很多其他优势。
06:33
aspect of attention which is also improved for the better
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其中之一得到提高的是能够更好地
06:35
is our ability to track objects around in the world.
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追踪周围的物体。
06:40
This is something we use all the time. When you're driving,
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这个能力我们很多时候都会用到。
06:43
you're tracking, keeping track of the cars around you.
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开车的时候你在追踪,追踪着周围的车子。
06:46
You're also keeping track of the pedestrian, the running dog,
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你也在追踪着行人和奔跑着的狗,
06:49
and that's how you can actually be safe driving, right?
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做到了这点才能安全驾驶,对吗?
06:52
In the lab, we get people to come to the lab,
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在实验室里,我们会找人到实验室里,
06:55
sit in front of a computer screen, and we give them
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坐在电脑屏幕前,然后给他们些小任务,
06:57
little tasks that I'm going to get you to do again.
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我将要让大家再做一遍相同的小任务。
07:00
You're going to see yellow happy faces
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你们将要看到黄色的笑脸
07:03
and a few sad blue faces. These are children
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和一些蓝色的哭脸。这代表了
07:07
in the schoolyard in Geneva during a recess
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冬天日内瓦的孩子们课间在操场上玩。
07:11
during the winter. Most kids are happy. It's actually recess.
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大多数孩子很开心因为下课了,
07:15
But a few kids are sad and blue because they've forgotten their coat.
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但是还是有几个不太开心用蓝色代表,因为他们忘记穿外套了。
07:18
Everybody begins to move around, and your task
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这些孩子开始到处移动,而你们的任务
07:22
is to keep track of who had a coat at the beginning
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就是记住谁一开始
07:25
and who didn't. So I'm just going to show you an example
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有外套,谁没有。现在的这个例子里面
07:27
where there is only one sad kid. It's easy because you can
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只有一个哭脸。这很简单因为你可以
07:30
actually track it with your eyes. You can track,
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用眼睛追踪着它。你看着它,
07:32
you can track, and then when it stops, and there is
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看着它,然后它停住了,上面有一个问号。
07:35
a question mark, and I ask you, did this kid have a coat or not?
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我的问题是,这个孩子有外套吗?
07:39
Was it yellow initially or blue?
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这张脸一开始是黄色的还是蓝色的?
07:41
I hear a few yellow. Good. So most of you have a brain. (Laughter)
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我听到了几个人说是黄色的,很好,大家还是有点儿头脑的。(笑声)
07:45
I'm now going to ask you to do the task, but now with
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现在我们再做一遍,不过这次
07:50
a little more challenging task. There are going to be
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加大点难度,
07:52
three of them that are blue. Don't move your eyes.
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有三个蓝色的脸。不要看其他地方,
07:55
Please don't move your eyes. Keep your eyes fixated
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千万不要看其他的地方。不要移动你的目光,
07:57
and expand, pull your attention. That's the only way
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尽量使用你的余光,集中注意力。
08:00
you can actually do it. If you move your eyes, you're doomed.
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只有这样你才能成功。如果你移动了你的眼睛就肯定失败了。
08:03
Yellow or blue?
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黄色还是蓝色?
08:04
Audience: Yellow.DB: Good.
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观众:黄色。达芙妮 芭菲莉亚:很好。
08:06
So your typical normal young adult
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一般普通年轻人
08:09
can have a span of about three or four objects of attention.
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的注意范围大概是三到四个物体。
08:12
That's what we just did. Your action video game player
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就像我们刚才看到的那样。而动作电子游戏的玩家
08:15
has a span of about six to seven objects of attention,
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一次可以注意到六到七个物体。
08:18
which is what is shown in this video here.
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像这个视频里一样。
08:21
That's for you guys, action video game players.
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轮到你们大显神通了,游戏玩家们。
08:25
A bit more challenging, right? (Laughter)
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有点挑战性了,对吗?
08:27
Yellow or blue? Blue. We have some people
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黄色的还是蓝色的?的确是蓝色的。
08:30
that are serious out there. Yeah. (Laughter)
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在座的有些人很有一手嘛!(笑声)很好!
08:33
Good. So in the same way that we actually see
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我们可以直接看到
08:37
the effects of video games on people's behavior,
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电子游戏对于人反应的影响,
08:41
we can use brain imaging and look at the impact
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同样的,我们也可以通过脑成像技术
08:44
of video games on the brain, and we do find many changes,
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看看电子游戏对大脑的影响。我们看到很多改变,
08:47
but the main changes are actually to the brain networks
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但是最主要的变化还是表现在大脑控制注意力的部分。
08:51
that control attention. So one part is the parietal cortex
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其中之一是众所周知
08:55
which is very well known to control the orientation of attention.
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控制注意力方面的大脑顶叶皮层。
08:59
The other one is the frontal lobe, which controls
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还有一个则是控制我们
09:01
how we sustain attention, and another one
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如何保持注意力的大脑额叶。
09:04
is the anterior cingulate, which controls how we allocate
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另有一个是控制我们如何分配和调节注意力
09:07
and regulate attention and resolve conflict.
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以及处理矛盾的前扣带皮层。
09:10
Now, when we do brain imaging, we find that all three
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现在,当我们做脑成像的时候,我们会发现
09:13
of these networks are actually much more efficient
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游戏玩家大脑的这三个神经网络结构
09:16
in people that play action games.
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都比一般人的更有效率。
09:19
This actually leads me to a rather counterintuitive finding
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这些使我从文献中找到了
09:24
in the literature about technology and the brain.
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关于科技和大脑违背一般人常识的发现。
09:27
You all know about multitasking. You all have been faulty
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你们都知道"多任务处理"(multitasking)。
09:32
of multitasking when you're driving
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一边开车
09:34
and you pick up your cellphone. Bad idea. Very bad idea.
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一边拿起手机的多任务处理不是明智之举。非常糟糕。
09:39
Why? Because as your attention shifts to your cell phone,
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为什么?因为你的注意力实际上转移到了你的手机上,
09:42
you are actually losing the capacity to react swiftly
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于是不能对前面的车况
09:47
to the car braking in front of you, and so you're
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做出敏捷的反应。所以你
09:49
much more likely to get engaged into a car accident.
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出车祸的可能性大大增加了。
09:55
Now, we can measure that kind of skills in the lab.
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现在我们可以在实验室中测量这种能力。
09:57
We obviously don't ask people to drive around and see
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我们当然不会让人开着车到处跑
10:00
how many car accidents they have. That would be a little
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然后看看会出几场车祸。这个方案代价有点高。
10:02
costly proposition. But we design tasks on the computer
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但是我们可以通过特殊设计的电脑程序
10:06
where we can measure, to millisecond accuracy,
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精确到以毫秒为单位测量
10:09
how good they are at switching from one task to another.
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考察人们能多快地在不同任务间切换。
10:13
When we do that, we actually find that people
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当我们做这样的实验的时候,我们发现
10:16
that play a lot of action games are really, really good.
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玩很多动作电子游戏的人完成得真的非常非常好。
10:19
They switch really fast, very swiftly. They pay a very small cost.
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他们在任务间的切换非常快速敏捷。他们所付出的代价很小。
10:24
Now I'd like you to remember that result, and put it
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现在,我希望大家记住这个结论,
10:26
in the context of another group of technology users,
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把它带入到另外一群科技使用者的背景下。
10:30
a group which is actually much revered by society,
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这些可以“多媒体任务处理”(multimediatasking)
10:32
which are people that engage in multimedia-tasking.
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的人相当受社会推崇。
10:37
What is multimedia-tasking? It's the fact that most of us,
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什么叫“多媒体任务处理”?
10:41
most of our children, are engaged with listening to music
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我们中的很多人还有很多孩子都会一边听着音乐
10:44
at the same time as they're doing search on the web
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一边上网搜索信息
10:47
at the same time as they're chatting on Facebook with their friends.
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一边和朋友在脸谱网上聊天。
10:50
That's a multimedia-tasker.
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这就是可以“多媒体任务处理”的人。
10:52
There was a first study done by colleagues at Stanford
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有一个试验由斯坦福的研究人员们先做,
10:56
and that we replicated that showed that
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我们又进行了重复试验过的研究表明
10:58
those people that identify as being high multimedia-taskers
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被认为是高效的“多媒体任务处理者”
11:03
are absolutely abysmal at multitasking.
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多任务处理的能力非常糟糕。
11:07
When we measure them in the lab, they're really bad.
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他们在实验室里被测量的表现真的很差。
11:10
Right? So these kinds of results really
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这样的结果主要
11:12
makes two main points.
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说明了两个问题。
11:15
The first one is that not all media are created equal.
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第一,不是所有的媒体都生来平等。
11:18
You can't compare the effect of multimedia-tasking
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不能比较多媒体处理对人的影响和
11:23
and the effect of playing action games. They have
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玩动作电子游戏对人的影响进行比较。
11:25
totally different effects on different aspects of cognition,
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他们对于认知,知觉和注意力
11:28
perception and attention.
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的影响都是完全不同的。
11:31
Even within video games, I'm telling you right now
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就算是在电子游戏之中,我指的是
11:34
about these action-packed video games.
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动作电子游戏中,
11:36
Different video games have a different effect on your brains.
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不同的游戏对你的大脑的影响也是不同的。
11:39
So we actually need to step into the lab and really measure
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所以我们需要在实验室中测量
11:42
what is the effect of each video game.
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每个游戏的影响分别是什么。
11:44
The other lesson is that general wisdom carries no weight.
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第二,所谓的常识很多时候是不靠谱的。
11:49
I showed that to you already, like we looked at the fact that
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像我刚才讲到的
11:52
despite a lot of screen time, those action gamers
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虽然动作电子游戏的玩家长时间看屏幕,
11:54
have a lot of very good vision, etc.
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但他们的视力依然很好就是例子之一。
11:58
Here, what was really striking is that these undergraduates
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现在最让人担忧的是那些
12:01
that actually report engaging in a lot of high
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常常多媒体任务处理的
12:05
multimedia-tasking are convinced they aced the test.
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大学生们深信他们表现得很好。
12:10
So you show them their data, you show them they are bad
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你把他们的数据给他们看,告诉他们其实他们表现得不怎么样,
12:12
and they're like, "Not possible." You know, they have
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但是他们觉得那根本不可能。
12:15
this sort of gut feeling that, really, they are doing really, really good.
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他们却觉得实际上自己做得非常非常好。
12:18
That's another argument for why we need to step into the lab
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这也是为什么我们需要在实验室里
12:21
and really measure the impact of technology on the brain.
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真正地去测量科技对于大脑的影响。
12:25
Now in a sense, when we think about the effect
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从某种意义上来说,我们可以
12:30
of video games on the brain, it's very similar
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认为电子游戏对于大脑的影响
12:32
to the effect of wine on the health.
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和酒对于健康的影响很相似。
12:36
There are some very poor uses of wine. There are some
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喝酒可能会造成很糟糕的结果,
12:39
very poor uses of video games. But when consumed
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玩电子游戏也是。但是如果在
12:43
in reasonable doses, and at the right age,
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年龄合适的时候适当地喝一些,
12:47
wine can be very good for health. There are actually
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酒可以很有利于健康。
12:50
specific molecules that have been identified
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实际上,红酒已经被鉴定出
12:53
in red wine as leading to greater life expectancy.
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含有能让人延年益寿的分子。
12:59
So it's the same way, like those action video games
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同样的,动作电子游戏里也有能对大脑的可塑性,
13:02
have a number of ingredients that are actually really
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学习,注意力,视力等方方面面
13:04
powerful for brain plasticity, learning, attention,
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有非常有力影响的成分。
13:08
vision, etc., and so we need and we're working on
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所以我们现在需要做也正在
13:11
understanding what are those active ingredients so that
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做的就是了解这些积极的成分,
13:14
we can really then leverage them to deliver better games,
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然后为了教育或病人的复原
13:18
either for education or for rehabilitation of patients.
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真正地利用它们开发出更好的游戏。
13:22
Now because we are interested in having an impact
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既然我们关注的是对于
13:26
for education or rehabilitation of patients, we are actually
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教育和病人复原造成影响,
13:29
not that interested in how those of you that choose
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我们并不太关心那些连续玩
13:32
to play video games for many hours on end perform.
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很多个小时电子游戏的人的表现。
13:36
I'm much more interested in taking any of you
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我更感兴趣的是从你们中随便选一个人
13:40
and showing that by forcing you to play an action game,
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然后证明强迫你玩动作游戏
13:44
I can actually change your vision for the better,
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能提高你的视力,
13:46
whether you want to play that action game or not, right?
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不管你到底想不想玩动作游戏。
13:49
That's the point of rehabilitation or education.
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这也是医疗康复和教育的重点。
13:51
Most of the kids don't go to school saying,
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大多数孩子不会上学的时候说
13:53
"Great, two hours of math!"
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"太棒了!能上两个小时的数学课!"
13:56
So that's really the crux of the research, and to do that,
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这也是做研究的难题,为了解决它,
14:00
we need to go one more step.
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我们要往前再进一步。
14:03
And one more step is to do training studies.
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而这往前的一步就是训练研究。
14:06
So let me illustrate that step with
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让我通过一个叫做“心智旋转”的
14:09
a task which is called mental rotation.
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任务告诉大家这一步到底是什么。
14:13
Mental rotation is a task where I'm going to ask you,
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心智旋转是一个要你们观察这个形状的任务,
14:17
and again you're going to do the task,
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这一次也需要大家都参与进来。
14:19
to look at this shape. Study it, it's a target shape,
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看着它,这是我们的目标形状。
14:22
and I'm going to present to you four different shapes.
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现在我给你们看四个不同的形状。
14:26
One of these four different shapes is actually a rotated
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这四个中的一个是由这个形状旋转得到的。
14:29
version of this shape. I want you to tell me which one:
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我希望你们能告诉我是哪一个。
14:33
the first one, second one, third one or fourth one?
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第一个,第二个,第三个还是第四个?
14:38
Okay, I'll help you. Fourth one.
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好吧,这次我先公布答案,是第四个。
14:40
One more. Get those brains working. Come on.
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再来一次。让你们的脑子动起来。
14:45
That's our target shape.
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这个是我们的目标形状。
14:50
Third. Good! This is hard, right?
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第三个。很好!这有点难是吗?
14:53
Like, the reason that I asked you to do that is because
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我让大家做这个小游戏
14:55
you really feel your brain cringing, right?
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就是因为它能让你们感到头脑在打结。
14:58
It doesn't really feel like playing mindless action video games.
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这和玩不需要动脑子的动作电子游戏感觉不太一样。
15:01
Well, what we do in these training studies is, people
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我们在训练研究中做的就是让来
15:04
come to the lab, they do tasks like this one,
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实验室的人完成和这个任务类似的任务,
15:06
we then force them to play 10 hours of action games.
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然后我们强迫他们玩十个小时的动作游戏。
15:11
They don't play 10 hours of action games in a row.
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不是连续玩十个小时而是分散地玩,
15:13
They do distributed practice, so little shots of 40 minutes
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比如说在两周内的几天里
15:16
several days over a period of two weeks.
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每天花上40分钟。
15:21
Then, once they are done with the training, they come back
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然后等他们完成了训练,几天后再到实验室
15:23
a few days later and they are tested again on a similar type
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并被测试相似类型的心智旋转任务的完成情况。
15:27
of mental rotation task. So this is work from a colleague
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这个工作是我们一个多伦多的同事完成的。
15:30
in Toronto. What they showed is that, initially,
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他们发现一开始参加实验的人的表现
15:33
you know, subjects perform where they are expected
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和他们那个年龄段应有的差不多。
15:35
to perform given their age. After two weeks of training
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玩了两个星期的
15:40
on action video games, they actually perform better,
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动作电子游戏以后,他们的表现变得更好了。
15:44
and the improvement is still there five months after
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这个提高在训练后的五个月后仍然有体现。
15:49
having done the training. That's really, really important.
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这一点非常非常重要。
15:52
Why? Because I told you we want to use these games
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为什么?因为就像我说的我们想要
15:55
for education or for rehabilitation. We need to have effects
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把这些游戏用在教育和医疗康复上。
15:58
that are going to be long-lasting.
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这需要效果能够持久存在。
16:01
Now, at this point, a number of you are probably wondering
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现在,你们中的不少人大概在想:
16:04
well, what are you waiting for, to put on the market
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"你们还在等什么?为什么不快点发行
16:07
a game that would be good for the attention
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一款像是对我祖母的注意力有帮助
16:10
of my grandmother and that she would actually enjoy,
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而且让她喜欢的游戏,
16:13
or a game that would be great to rehabilitate the vision
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或者是一款能使眼睛弱视的
16:16
of my grandson who has amblyopia, for example?
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孙子视力复原的游戏?"
16:20
Well, we're working on it, but here is a challenge.
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我们在努力,但是有一个挑战。
16:24
There are brain scientists like me that are beginning
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有一些像我一样的脑科学家开始
16:26
to understand what are the good ingredients in games
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了解游戏中能带来
16:29
to promote positive effects, and that's what I'm going
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积极效果的成分,
16:32
to call the broccoli side of the equation.
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我把这叫做等式的花椰菜侧。
16:36
There is an entertainment software industry
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而娱乐软件产业
16:40
which is extremely deft at coming up with
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总能敏锐地开发出
16:43
appealing products that you can't resist.
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让人无法抗拒地产品。
16:47
That's the chocolate side of the equation.
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这是等式的巧克力侧。
16:51
The issue is we need to put the two together,
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问题是我们怎么把这两者结合起来,
16:54
and it's a little bit like with food.
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这个过程有点像是各种食材的搭配。
16:56
Who really wants to eat chocolate-covered broccoli?
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有谁会想吃沾着巧克力的花椰菜吗?
17:00
None of you. (Laughter) And you probably have had
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没有人。(笑声)你们可能有过这种感受,
17:02
that feeling, right, picking up an education game
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当你们开始玩一个教育游戏,
17:04
and sort of feeling, hmm, you know, it's not really fun,
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然后感觉到,怎么说呢,它并不好玩也没那么引人入胜。
17:08
it's not really engaging. So what we need
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所以我们真正需要的是
17:10
is really a new brand of chocolate, a brand of chocolate
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一种新牌子的巧克力,一种让人无法抗拒的巧克力。
17:14
that is irresistible, that you really want to play,
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让你想吃的同时
17:18
but that has all the ingredients, the good ingredients
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包含了所有应该有的成分,
17:21
that are extracted from the broccoli that you can't recognize
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那些从花椰菜中提取出来已经尝不出来
17:24
but are still working on your brains. And we're working on it,
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但仍然对大脑有作用的有益成分。我们正在朝这个方向努力,
17:27
but it takes brain scientists to come and to get together,
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但是这需要脑科学家,
17:31
people that work in the entertainment software industry,
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娱乐软件界的人们和发行商的合作。
17:34
and publishers, so these are not people that usually
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这些人一般不怎么聚到一起,
17:37
meet every day, but it's actually doable,
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但这样的合作是能做到的,
17:39
and we are on the right track.
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而我们的工作已经上了轨道。
17:42
I'd like to leave you with that thought,
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今天我就以这个想法结束,
17:44
and thank you for your attention. (Applause)
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