George Dyson: The birth of the computer

121,181 views ・ 2008-06-23

TED


Please double-click on the English subtitles below to play the video.

00:12
Last year, I told you the story, in seven minutes, of Project Orion,
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which was this very implausible technology
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that technically could have worked,
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but it had this one-year political window where it could have happened.
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So it didn't happen. It was a dream that did not happen.
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This year I'm going to tell you the story of the birth of digital computing.
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This was a perfect introduction.
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And it's a story that did work. It did happen,
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and the machines are all around us.
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And it was a technology that was inevitable.
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If the people I'm going to tell you the story about,
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if they hadn't done it, somebody else would have.
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So, it was sort of the right idea at the right time.
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This is Barricelli's universe. This is the universe we live in now.
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It's the universe in which these machines
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are now doing all these things, including changing biology.
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I'm starting the story with the first atomic bomb at Trinity,
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which was the Manhattan Project. It was a little bit like TED:
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it brought a whole lot of very smart people together.
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And three of the smartest people were
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Stan Ulam, Richard Feynman and John von Neumann.
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And it was Von Neumann who said, after the bomb,
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he was working on something much more important than bombs:
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he's thinking about computers.
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So, he wasn't only thinking about them; he built one. This is the machine he built.
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(Laughter)
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He built this machine,
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and we had a beautiful demonstration of how this thing really works,
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with these little bits. And it's an idea that goes way back.
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The first person to really explain that
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was Thomas Hobbes, who, in 1651,
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explained how arithmetic and logic are the same thing,
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and if you want to do artificial thinking and artificial logic,
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you can do it all with arithmetic.
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He said you needed addition and subtraction.
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Leibniz, who came a little bit later -- this is 1679 --
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showed that you didn't even need subtraction.
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You could do the whole thing with addition.
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Here, we have all the binary arithmetic and logic
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that drove the computer revolution.
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And Leibniz was the first person to really talk about building such a machine.
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He talked about doing it with marbles,
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having gates and what we now call shift registers,
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where you shift the gates, drop the marbles down the tracks.
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And that's what all these machines are doing,
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except, instead of doing it with marbles,
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they're doing it with electrons.
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And then we jump to Von Neumann, 1945,
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when he sort of reinvents the whole same thing.
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And 1945, after the war, the electronics existed
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to actually try and build such a machine.
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So June 1945 -- actually, the bomb hasn't even been dropped yet --
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and Von Neumann is putting together all the theory to actually build this thing,
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which also goes back to Turing,
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who, before that, gave the idea that you could do all this
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with a very brainless, little, finite state machine,
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just reading a tape in and reading a tape out.
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The other sort of genesis of what Von Neumann did
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was the difficulty of how you would predict the weather.
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Lewis Richardson saw how you could do this with a cellular array of people,
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giving them each a little chunk, and putting it together.
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Here, we have an electrical model illustrating a mind having a will,
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but capable of only two ideas.
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(Laughter)
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And that's really the simplest computer.
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It's basically why you need the qubit,
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because it only has two ideas.
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And you put lots of those together,
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you get the essentials of the modern computer:
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the arithmetic unit, the central control, the memory,
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the recording medium, the input and the output.
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But, there's one catch. This is the fatal -- you know,
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we saw it in starting these programs up.
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The instructions which govern this operation
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must be given in absolutely exhaustive detail.
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So, the programming has to be perfect, or it won't work.
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If you look at the origins of this,
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the classic history sort of takes it all back to the ENIAC here.
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But actually, the machine I'm going to tell you about,
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the Institute for Advanced Study machine, which is way up there,
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really should be down there. So, I'm trying to revise history,
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and give some of these guys more credit than they've had.
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Such a computer would open up universes,
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which are, at the present, outside the range of any instruments.
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So it opens up a whole new world, and these people saw it.
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The guy who was supposed to build this machine
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was the guy in the middle, Vladimir Zworykin, from RCA.
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RCA, in probably one of the lousiest business decisions
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of all time, decided not to go into computers.
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But the first meetings, November 1945, were at RCA's offices.
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RCA started this whole thing off, and said, you know,
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televisions are the future, not computers.
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The essentials were all there --
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all the things that make these machines run.
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Von Neumann, and a logician, and a mathematician from the army
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put this together. Then, they needed a place to build it.
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When RCA said no, that's when they decided to build it in Princeton,
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where Freeman works at the Institute.
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That's where I grew up as a kid.
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That's me, that's my sister Esther, who's talked to you before,
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so we both go back to the birth of this thing.
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That's Freeman, a long time ago,
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and that was me.
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And this is Von Neumann and Morgenstern,
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who wrote the "Theory of Games."
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All these forces came together there, in Princeton.
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Oppenheimer, who had built the bomb.
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The machine was actually used mainly for doing bomb calculations.
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And Julian Bigelow, who took
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Zworkykin's place as the engineer, to actually figure out, using electronics,
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how you would build this thing. The whole gang of people who came to work on this,
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and women in front, who actually did most of the coding, were the first programmers.
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These were the prototype geeks, the nerds.
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They didn't fit in at the Institute.
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This is a letter from the director, concerned about --
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"especially unfair on the matter of sugar."
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(Laughter)
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You can read the text.
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(Laughter)
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This is hackers getting in trouble for the first time.
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(Laughter).
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These were not theoretical physicists.
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They were real soldering-gun type guys, and they actually built this thing.
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And we take it for granted now, that each of these machines
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has billions of transistors, doing billions of cycles per second without failing.
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They were using vacuum tubes, very narrow, sloppy techniques
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to get actually binary behavior out of these radio vacuum tubes.
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They actually used 6J6, the common radio tube,
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because they found they were more reliable than the more expensive tubes.
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And what they did at the Institute was publish every step of the way.
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Reports were issued, so that this machine was cloned
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at 15 other places around the world.
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And it really was. It was the original microprocessor.
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All the computers now are copies of that machine.
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The memory was in cathode ray tubes --
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a whole bunch of spots on the face of the tube --
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very, very sensitive to electromagnetic disturbances.
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So, there's 40 of these tubes,
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like a V-40 engine running the memory.
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(Laughter)
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The input and the output was by teletype tape at first.
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This is a wire drive, using bicycle wheels.
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This is the archetype of the hard disk that's in your machine now.
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Then they switched to a magnetic drum.
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This is modifying IBM equipment,
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which is the origins of the whole data-processing industry, later at IBM.
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And this is the beginning of computer graphics.
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The "Graph'g-Beam Turn On." This next slide,
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that's the -- as far as I know -- the first digital bitmap display, 1954.
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So, Von Neumann was already off in a theoretical cloud,
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doing abstract sorts of studies of how you could build
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reliable machines out of unreliable components.
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Those guys drinking all the tea with sugar in it
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were writing in their logbooks, trying to get this thing to work, with all
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these 2,600 vacuum tubes that failed half the time.
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And that's what I've been doing, this last six months, is going through the logs.
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"Running time: two minutes. Input, output: 90 minutes."
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This includes a large amount of human error.
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So they are always trying to figure out, what's machine error? What's human error?
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What's code, what's hardware?
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That's an engineer gazing at tube number 36,
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trying to figure out why the memory's not in focus.
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He had to focus the memory -- seems OK.
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So, he had to focus each tube just to get the memory up and running,
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let alone having, you know, software problems.
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"No use, went home." (Laughter)
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"Impossible to follow the damn thing, where's a directory?"
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So, already, they're complaining about the manuals:
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"before closing down in disgust ... "
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"The General Arithmetic: Operating Logs."
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Burning lots of midnight oil.
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"MANIAC," which became the acronym for the machine,
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Mathematical and Numerical Integrator and Calculator, "lost its memory."
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"MANIAC regained its memory, when the power went off." "Machine or human?"
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"Aha!" So, they figured out it's a code problem.
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"Found trouble in code, I hope."
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"Code error, machine not guilty."
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"Damn it, I can be just as stubborn as this thing."
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(Laughter)
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"And the dawn came." So they ran all night.
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Twenty-four hours a day, this thing was running, mainly running bomb calculations.
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"Everything up to this point is wasted time." "What's the use? Good night."
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"Master control off. The hell with it. Way off." (Laughter)
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"Something's wrong with the air conditioner --
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smell of burning V-belts in the air."
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"A short -- do not turn the machine on."
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"IBM machine putting a tar-like substance on the cards. The tar is from the roof."
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So they really were working under tough conditions.
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(Laughter)
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Here, "A mouse has climbed into the blower
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behind the regulator rack, set blower to vibrating. Result: no more mouse."
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(Laughter)
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"Here lies mouse. Born: ?. Died: 4:50 a.m., May 1953."
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(Laughter)
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There's an inside joke someone has penciled in:
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"Here lies Marston Mouse."
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If you're a mathematician, you get that,
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because Marston was a mathematician who
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objected to the computer being there.
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"Picked a lightning bug off the drum." "Running at two kilocycles."
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That's two thousand cycles per second --
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"yes, I'm chicken" -- so two kilocycles was slow speed.
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The high speed was 16 kilocycles.
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I don't know if you remember a Mac that was 16 Megahertz,
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that's slow speed.
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"I have now duplicated both results.
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How will I know which is right, assuming one result is correct?
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This now is the third different output.
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I know when I'm licked."
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(Laughter)
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"We've duplicated errors before."
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"Machine run, fine. Code isn't."
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"Only happens when the machine is running."
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And sometimes things are okay.
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"Machine a thing of beauty, and a joy forever." "Perfect running."
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"Parting thought: when there's bigger and better errors, we'll have them."
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So, nobody was supposed to know they were actually designing bombs.
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They're designing hydrogen bombs. But someone in the logbook,
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late one night, finally drew a bomb.
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So, that was the result. It was Mike,
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the first thermonuclear bomb, in 1952.
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That was designed on that machine,
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in the woods behind the Institute.
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So Von Neumann invited a whole gang of weirdos
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from all over the world to work on all these problems.
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Barricelli, he came to do what we now call, really, artificial life,
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trying to see if, in this artificial universe --
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he was a viral-geneticist, way, way, way ahead of his time.
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He's still ahead of some of the stuff that's being done now.
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Trying to start an artificial genetic system running in the computer.
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Began -- his universe started March 3, '53.
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So it's almost exactly -- it's 50 years ago next Tuesday, I guess.
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And he saw everything in terms of --
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he could read the binary code straight off the machine.
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He had a wonderful rapport.
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Other people couldn't get the machine running. It always worked for him.
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Even errors were duplicated.
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(Laughter)
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"Dr. Barricelli claims machine is wrong, code is right."
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So he designed this universe, and ran it.
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When the bomb people went home, he was allowed in there.
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He would run that thing all night long, running these things,
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if anybody remembers Stephen Wolfram,
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who reinvented this stuff.
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And he published it. It wasn't locked up and disappeared.
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It was published in the literature.
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"If it's that easy to create living organisms, why not create a few yourself?"
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So, he decided to give it a try,
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to start this artificial biology going in the machines.
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And he found all these, sort of --
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it was like a naturalist coming in
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and looking at this tiny, 5,000-byte universe,
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and seeing all these things happening
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that we see in the outside world, in biology.
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This is some of the generations of his universe.
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But they're just going to stay numbers;
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they're not going to become organisms.
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They have to have something.
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You have a genotype and you have to have a phenotype.
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They have to go out and do something. And he started doing that,
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started giving these little numerical organisms things they could play with --
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playing chess with other machines and so on.
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And they did start to evolve.
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And he went around the country after that.
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Every time there was a new, fast machine, he started using it,
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and saw exactly what's happening now.
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That the programs, instead of being turned off -- when you quit the program,
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you'd keep running
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and, basically, all the sorts of things like Windows is doing,
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running as a multi-cellular organism on many machines,
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he envisioned all that happening.
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And he saw that evolution itself was an intelligent process.
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It wasn't any sort of creator intelligence,
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but the thing itself was a giant parallel computation
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that would have some intelligence.
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And he went out of his way to say
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that he was not saying this was lifelike,
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or a new kind of life.
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It just was another version of the same thing happening.
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And there's really no difference between what he was doing in the computer
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and what nature did billions of years ago.
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And could you do it again now?
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So, when I went into these archives looking at this stuff, lo and behold,
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the archivist came up one day, saying,
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"I think we found another box that had been thrown out."
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And it was his universe on punch cards.
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So there it is, 50 years later, sitting there -- sort of suspended animation.
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That's the instructions for running --
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this is actually the source code
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for one of those universes,
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with a note from the engineers
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saying they're having some problems.
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"There must be something about this code that you haven't explained yet."
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And I think that's really the truth. We still don't understand
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how these very simple instructions can lead to increasing complexity.
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What's the dividing line between
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when that is lifelike and when it really is alive?
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These cards, now, thanks to me showing up, are being saved.
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And the question is, should we run them or not?
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You know, could we get them running?
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Do you want to let it loose on the Internet?
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These machines would think they --
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these organisms, if they came back to life now --
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whether they've died and gone to heaven, there's a universe.
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My laptop is 10 thousand million times
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the size of the universe that they lived in when Barricelli quit the project.
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He was thinking far ahead, to
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how this would really grow into a new kind of life.
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And that's what's happening!
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When Juan Enriquez told us about
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these 12 trillion bits being transferred back and forth,
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of all this genomics data going to the proteomics lab,
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that's what Barricelli imagined:
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that this digital code in these machines
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is actually starting to code --
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it already is coding from nucleic acids.
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We've been doing that since, you know, since we started PCR
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and synthesizing small strings of DNA.
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And real soon, we're actually going to be synthesizing the proteins,
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and, like Steve showed us, that just opens an entirely new world.
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It's a world that Von Neumann himself envisioned.
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This was published after he died: his sort of unfinished notes
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on self-reproducing machines,
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what it takes to get the machines sort of jump-started
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to where they begin to reproduce.
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It took really three people:
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Barricelli had the concept of the code as a living thing;
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Von Neumann saw how you could build the machines --
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that now, last count, four million
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of these Von Neumann machines is built every 24 hours;
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and Julian Bigelow, who died 10 days ago --
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this is John Markoff's obituary for him --
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he was the important missing link,
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the engineer who came in
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and knew how to put those vacuum tubes together and make it work.
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And all our computers have, inside them,
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the copies of the architecture that he had to just design
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one day, sort of on pencil and paper.
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And we owe a tremendous credit to that.
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And he explained, in a very generous way,
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the spirit that brought all these different people to
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the Institute for Advanced Study in the '40s to do this project,
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and make it freely available with no patents, no restrictions,
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no intellectual property disputes to the rest of the world.
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That's the last entry in the logbook
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when the machine was shut down, July 1958.
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And it's Julian Bigelow who was running it until midnight
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when the machine was officially turned off.
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And that's the end.
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Thank you very much.
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(Applause)
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About this website

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