A headset that reads your brainwaves | Tan Le

377,164 views ・ 2010-07-22

TED


Please double-click on the English subtitles below to play the video.

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Up until now, our communication with machines
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has always been limited
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to conscious and direct forms.
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Whether it's something simple
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like turning on the lights with a switch,
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or even as complex as programming robotics,
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we have always had to give a command to a machine,
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or even a series of commands,
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in order for it to do something for us.
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Communication between people, on the other hand,
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is far more complex and a lot more interesting
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because we take into account
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so much more than what is explicitly expressed.
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We observe facial expressions, body language,
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and we can intuit feelings and emotions
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from our dialogue with one another.
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This actually forms a large part
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of our decision-making process.
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Our vision is to introduce
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this whole new realm of human interaction
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into human-computer interaction
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so that computers can understand
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not only what you direct it to do,
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but it can also respond
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to your facial expressions
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and emotional experiences.
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01:16
And what better way to do this
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than by interpreting the signals
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naturally produced by our brain,
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our center for control and experience.
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Well, it sounds like a pretty good idea,
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but this task, as Bruno mentioned,
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isn't an easy one for two main reasons:
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First, the detection algorithms.
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Our brain is made up of
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billions of active neurons,
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around 170,000 km
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of combined axon length.
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When these neurons interact,
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the chemical reaction emits an electrical impulse,
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which can be measured.
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The majority of our functional brain
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is distributed over
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the outer surface layer of the brain,
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and to increase the area that's available for mental capacity,
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the brain surface is highly folded.
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Now this cortical folding
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presents a significant challenge
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for interpreting surface electrical impulses.
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Each individual's cortex
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is folded differently,
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very much like a fingerprint.
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So even though a signal
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may come from the same functional part of the brain,
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by the time the structure has been folded,
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its physical location
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is very different between individuals,
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even identical twins.
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There is no longer any consistency
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in the surface signals.
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Our breakthrough was to create an algorithm
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that unfolds the cortex,
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so that we can map the signals
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closer to its source,
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and therefore making it capable of working across a mass population.
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The second challenge
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is the actual device for observing brainwaves.
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EEG measurements typically involve
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a hairnet with an array of sensors,
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like the one that you can see here in the photo.
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A technician will put the electrodes
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onto the scalp
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using a conductive gel or paste
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and usually after a procedure of preparing the scalp
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by light abrasion.
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Now this is quite time consuming
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and isn't the most comfortable process.
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And on top of that, these systems
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actually cost in the tens of thousands of dollars.
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So with that, I'd like to invite onstage
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Evan Grant, who is one of last year's speakers,
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who's kindly agreed
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to help me to demonstrate
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what we've been able to develop.
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(Applause)
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So the device that you see
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is a 14-channel, high-fidelity
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EEG acquisition system.
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It doesn't require any scalp preparation,
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no conductive gel or paste.
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It only takes a few minutes to put on
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and for the signals to settle.
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It's also wireless,
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so it gives you the freedom to move around.
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And compared to the tens of thousands of dollars
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for a traditional EEG system,
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this headset only costs
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a few hundred dollars.
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Now on to the detection algorithms.
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So facial expressions --
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as I mentioned before in emotional experiences --
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are actually designed to work out of the box
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with some sensitivity adjustments
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available for personalization.
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But with the limited time we have available,
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I'd like to show you the cognitive suite,
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which is the ability for you
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to basically move virtual objects with your mind.
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Now, Evan is new to this system,
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so what we have to do first
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is create a new profile for him.
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He's obviously not Joanne -- so we'll "add user."
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Evan. Okay.
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So the first thing we need to do with the cognitive suite
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is to start with training
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a neutral signal.
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With neutral, there's nothing in particular
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that Evan needs to do.
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He just hangs out. He's relaxed.
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And the idea is to establish a baseline
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or normal state for his brain,
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because every brain is different.
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It takes eight seconds to do this,
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and now that that's done,
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we can choose a movement-based action.
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So Evan, choose something
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that you can visualize clearly in your mind.
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Evan Grant: Let's do "pull."
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Tan Le: Okay, so let's choose "pull."
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So the idea here now
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is that Evan needs to
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imagine the object coming forward
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into the screen,
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and there's a progress bar that will scroll across the screen
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while he's doing that.
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The first time, nothing will happen,
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because the system has no idea how he thinks about "pull."
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But maintain that thought
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for the entire duration of the eight seconds.
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So: one, two, three, go.
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Okay.
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So once we accept this,
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the cube is live.
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So let's see if Evan
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can actually try and imagine pulling.
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Ah, good job!
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(Applause)
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That's really amazing.
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(Applause)
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So we have a little bit of time available,
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so I'm going to ask Evan
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to do a really difficult task.
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And this one is difficult
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because it's all about being able to visualize something
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that doesn't exist in our physical world.
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This is "disappear."
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So what you want to do -- at least with movement-based actions,
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we do that all the time, so you can visualize it.
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But with "disappear," there's really no analogies --
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so Evan, what you want to do here
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is to imagine the cube slowly fading out, okay.
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Same sort of drill. So: one, two, three, go.
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Okay. Let's try that.
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Oh, my goodness. He's just too good.
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Let's try that again.
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EG: Losing concentration.
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(Laughter)
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TL: But we can see that it actually works,
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even though you can only hold it
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for a little bit of time.
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As I said, it's a very difficult process
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to imagine this.
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And the great thing about it is that
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we've only given the software one instance
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of how he thinks about "disappear."
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As there is a machine learning algorithm in this --
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(Applause)
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Thank you.
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Good job. Good job.
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(Applause)
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Thank you, Evan, you're a wonderful, wonderful
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example of the technology.
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So, as you can see, before,
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there is a leveling system built into this software
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so that as Evan, or any user,
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becomes more familiar with the system,
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they can continue to add more and more detections,
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so that the system begins to differentiate
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between different distinct thoughts.
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And once you've trained up the detections,
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these thoughts can be assigned or mapped
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to any computing platform,
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application or device.
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So I'd like to show you a few examples,
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because there are many possible applications
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for this new interface.
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In games and virtual worlds, for example,
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your facial expressions
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can naturally and intuitively be used
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to control an avatar or virtual character.
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Obviously, you can experience the fantasy of magic
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and control the world with your mind.
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And also, colors, lighting,
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sound and effects
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can dynamically respond to your emotional state
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to heighten the experience that you're having, in real time.
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And moving on to some applications
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developed by developers and researchers around the world,
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with robots and simple machines, for example --
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in this case, flying a toy helicopter
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simply by thinking "lift" with your mind.
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The technology can also be applied
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to real world applications --
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in this example, a smart home.
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You know, from the user interface of the control system
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to opening curtains
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or closing curtains.
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And of course, also to the lighting --
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turning them on
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or off.
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And finally,
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to real life-changing applications,
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such as being able to control an electric wheelchair.
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In this example,
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facial expressions are mapped to the movement commands.
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Man: Now blink right to go right.
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Now blink left to turn back left.
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Now smile to go straight.
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TL: We really -- Thank you.
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(Applause)
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We are really only scratching the surface of what is possible today,
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and with the community's input,
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and also with the involvement of developers
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and researchers from around the world,
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we hope that you can help us to shape
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where the technology goes from here. Thank you so much.
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