How Video Games Can Level Up the Way You Learn | Kris Alexander | TED
105,021 views ・ 2023-03-10
请双击下面的英文字幕来播放视频。
翻译人员: Yip Yan Yeung
校对人员: sylvia feng
00:03
When I was in senior year university,
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我读大四的时候,
00:06
this was around 2004,
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大概是 2004 年,
00:09
I was in one of those classes
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我上了一门课,
00:11
where the teacher would read
the slides word-for-word
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老师在这三个小时的课上
00:14
as part of a three-hour lecture.
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就是在读 ppt。
00:16
Oh.
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哦。
00:17
Oh, you all know what I'm talking about?
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哦,你们都知道我在说什么?
00:19
(Laughter)
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(笑声)
00:21
I ended up doing alright in the class
by catering to my own learning style.
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最终我凭借自己的学习方式
在这门课上取得了还不错的成绩。
00:25
After a little bit of experimentation,
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我试验了一下,
00:28
I found that playing a video game
during this lecture,
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发现在这门课上打游戏,
00:31
a game like Tetris,
or in this particular case,
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比如俄罗斯方块,
或者特指这门课上的例子:
00:34
"Zelda: The Minish Cap,"
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《塞尔达传说:缩小帽》,
00:36
helped me pay attention
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可以让我集中注意力,
00:37
because the primary way
I engage with information is by listening.
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因为我接触信息的主要方式
只有聆听。
00:41
And this meant
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这意味着
00:42
that the teacher's voice
with matching text
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老师的声音加上对应的文本
00:44
were a distraction for me.
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对我来说都是干扰。
00:46
Anyway, I was at the back listening
and participating, mind you.
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反正我就待在后面听着,
还“参与”着。
00:51
But one day, this teacher
decided to call me out.
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但是有一天,这个老师
决定要点名批评我。
00:55
He stopped the class and said, "Excuse me.
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他停下了讲课,
说道:“不好意思,
00:58
Are you playing video games in my class?"
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你是在我的课上打游戏吗?”
01:01
And then I said,
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然后我说:
01:03
"I am, sir, but this is
the way that I learn."
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“没错,老师,
但这是我学习的方式。”
01:07
And then he said,
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然后他说:
01:09
"There's no way
that you're learning anything."
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“你怎么可能在学东西。”
01:12
And then I said,
"Sir, I'm not interrupting.
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然后我说:
“老师,我不是要找茬。
01:17
I am learning,
and I’m even participating.”
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我在学习,
我还在参与呢。”
01:20
And then he said, "No, I don't want you
playing video games in my class."
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然后他说:“不行,
我不能让你在我的课上打游戏。”
01:26
And then I said, "Sir ..."
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然后我说:“老师……”
01:28
(Laughter)
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(笑声)
01:32
And then I said, "Sir, I'm going to place
this Game Boy Advance on the table,
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然后我说:“老师,我现在可以
把这台 GBA 游戏机放在桌上,
01:37
repeat your last two
sentences word-for-word,
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然后把你刚说的两句话
一字一句复述出来,
01:40
and then I’m going to pick up
this Game Boy Advance and keep playing.”
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然后拿起 GBA 接着玩。”
01:44
And then he said,
"I don't think you can do that."
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然后他说:
“我觉得你不行。”
01:47
And then the class went, “Oooooh.”
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然后其他同学起哄:“哦——”
01:51
(Laughter)
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(笑声)
01:52
You can picture that, alright, cool.
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你能想象出来吧,好。
01:55
So I placed my Game Boy
Advance on the table,
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然后我把
我的 GBA 放在了桌上,
01:59
I looked him right in his eye,
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四目相对,
02:01
repeated his last two sentences,
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复述了他刚说的两句话,
02:03
word-for-word,
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一字不落,
02:04
and then I picked up my Game Boy
Advance and kept playing.
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然后拿起了我的 GBA 接着玩。
02:07
(Laughter)
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(笑声)
02:08
And then you know what he said?
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你知道他之后说了什么吗?
02:11
"Alright, carry on."
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“行吧,接着玩。”
02:12
(Laughter)
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(笑声)
02:15
So since that day,
I’ve become a professor myself ...
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从那天起,
我也成长为了一个教授,
02:20
of video game design.
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专业是电子游戏设计。
02:22
And I'm convinced
that there's absolutely something
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我确信电子游戏中绝对存在
02:25
that video games can teach
the world of academia.
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可以为学术界带来启发的东西。
02:28
Like, how they can cater
to human learning,
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比如,它们如何适用于
人类学习的过程,
02:32
how they can enhance online instruction
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如何增强线上教学,
02:35
and how they can provide clear objectives.
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如何提供清晰的目标。
02:39
Let me explain.
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我来解释一下。
02:45
Humans can take in information
in three core ways:
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人类吸收信息主要有三种方式:
02:49
audio, text and video.
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音频、文本和视频。
02:52
Now, as I demonstrated earlier,
I'm an oral learner,
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如我刚刚所说,
我是一个口述学习者,
02:56
which means I prefer
to take in information via sound.
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也就是说我倾向于
通过声音吸收信息。
03:00
And some studies show that when two
or more of these channels are used,
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有一些研究表明
如果利用了两个或多个途径,
03:05
learning gains are higher.
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学习的收获会更多。
03:07
But, there's a catch.
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但是这儿有个问题。
03:11
Now, I was struggling to pay
attention in this class
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我在这门课上难以集中注意力,
03:14
because of something
called cognitive overload,
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是因为“认知超载”这个现象,
03:16
which can happen when audio,
text and video
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它会在音频、文本和视频
03:19
aren't different enough
when used together.
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在一起使用时
区分度不高的情况下出现。
03:23
So when the audio of my teacher matched
the excessive text on his slides,
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所以,我老师的声音
加上幻灯片上密密麻麻的字
03:29
my brain was overloaded.
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让我的脑子超载了。
03:31
Teachers who use technology
in the classroom
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在课堂上使用科技手段的老师们
03:34
need to ensure that each
channel is complementary,
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必须确保每种途径是互补的,
03:37
otherwise, students are going to have
difficulty transferring information
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不然学生会难以把信息
03:41
from working memory to long-term memory.
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从工作记忆存入长期记忆。
03:44
Now, I fixed the problem for myself
by essentially using the teacher's voice
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我解决了自己的问题,
只是把老师的声音
03:49
as the soundtrack
for the game I was playing.
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当作我玩的游戏的背景音乐。
03:52
And this brings me to my first point.
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这就说到了我的第一个观点。
03:55
Video games, by design,
are a complex blend of audio, text,
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电子游戏有意被设计为
音频、文本、视频和
04:00
video and interactivity
that can intensify focus.
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交互性的复杂结合体,
加强人们的注意力。
04:05
That was the point of my PhD.
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这就是我博士论文的论点。
04:07
(Laughter)
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(笑声)
04:09
And because of their enjoyment factor,
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由于电子游戏的享乐元素,
04:13
these components of video games
can help with something
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这些电子游戏的组成部分有助于
04:15
our students desperately
need in the classroom:
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我们的学生在课堂上
迫切需要的东西:
04:18
motivation.
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动力。
04:21
Now, at their best,
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最理想的情况是
04:23
video games can immerse us,
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电子游戏让我们沉浸其中,
04:26
focus our attention
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集中我们的注意力,
04:28
and provide clear objectives
with demonstrated output.
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以可见的成果提供明确的目标。
04:32
You know how well you're doing
every step of the way.
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你知道你在这条路上的
每一步做得如何。
04:35
And video games can teach
multiple things simultaneously.
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电子游戏可以同时传授几样东西。
04:40
Like ...
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比如……
04:42
There's this class I teach,
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这是我教的一门课,
04:44
game design,
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《游戏设计》,
04:45
where I like to use
a video game called “Virginia.”
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我会以一个名为
《弗吉尼亚》的电子游戏为例。
04:49
Now, in “Virginia,”
you play as Anne Tarver,
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在《弗吉尼亚》中,
你会扮演安妮·塔弗(Anne Tarver),
04:54
a newly-hired FBI agent
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一个刚入职的 FBI 探员,
04:56
who is tasked with internally
investigating someone
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接到任务,要求内部调查某人,
05:00
who just happens to be the only
other female agent in the precinct.
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而这个人是这个片区
除你之外的唯一女性探员。
05:05
And this game is based on a true story.
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这款游戏改编自真实事件。
05:09
Now, on the surface, I’m using “Virginia”
to teach game design.
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明面上我通过《弗吉尼亚》
教授游戏设计。
05:14
But I'm also using
the mechanics of video games
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但是我也在通过电子游戏的形式
05:16
to trick students into exploring
complex concepts
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把学生“骗”来
探索一些复杂的领域,
05:19
like history, sexism, racism,
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如历史、性别歧视主义、种族主义、
05:24
corporate culture and tokenism
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企业文化和形式主义,
05:28
while we play this game together.
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都是通过我们一起玩游戏的形式。
05:31
To me, effective instruction
merges theory and practice.
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对我来说,有效的教学
是知行合一的。
05:36
Each week in this class,
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每周上课的时候,
05:38
I like to pick a unique video game
that matches the game theory
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我都会选择某个
符合博弈论的电子游戏,
05:41
and sprinkles in
a couple of life takeaways.
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再补充几条人生体会。
05:44
We play the game together
and talk about it,
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我们一起打游戏,一起讨论,
05:47
and then the students have to go
and make video games themselves.
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然后学生得自己做出一款电子游戏。
05:51
And this all happens -- wait for it --
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这些都是在——听好了——
05:54
online.
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线上完成的。
05:56
(Laughter)
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(笑声)
06:02
And guess what?
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你猜怎么着?
06:04
COVID forced everyone
to join me teaching online,
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新冠疫情逼迫每个人线上上课,
06:06
and most schools struggled.
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很多学校不堪其扰。
06:09
But there are many examples
of effective online instruction
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但也有许多例子证明
有效的线上教学
06:14
in unlikely places like YouTube streams,
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会出现在一些不同寻常的地方,
比如 YouTube 直播、
06:18
Netflix programming,
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Netflix 节目,
06:19
and, believe it or not, Amazon's Twitch.
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还有令人难以置信的
亚马逊 Twitch 中。
06:24
Now, as you probably know,
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你可能已经知道了,
06:26
Twitch is an online streaming platform
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Twitch 是一个在线直播平台,
06:29
where people can watch
other people play video games.
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人们可以看别人打游戏。
06:33
But it can also be used to learn
how to paint with Ergo Josh.
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但也可以用它
跟 ERGO.JOSH 学画画。
06:39
Learn how to play piano with Juanorpiano.
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跟 Juanorpiano 学习
如何弹钢琴。
06:43
Learn how to code with RothioTome
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跟 RothioTome 学习编程,
06:46
and even how to cook meals
with yarumichan.
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甚至是跟 yarumichan
学习做饭。
06:51
Uh-huh, yeah, real.
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没错,是真的。
06:52
(Laughter)
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(笑声)
06:54
And Twitch had an average of 2.78 million
concurrent viewers in 2021.
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Twitch 在 2021 年的
平均同时观看人数为 278 万。
07:01
Now, that's a lot of motivated learners
if you actually think about it.
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可想而知,
有这么多兴致勃勃的学习者。
07:07
One of my favorite classes to teach online
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我最喜欢的一门在线教授的课是
07:09
is a class called Esports Broadcasting,
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电子竞技直播,
07:11
where I'm essentially
just using video games
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我只是通过电子游戏
07:15
to teach students how to professionally
present themselves online
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指导学生如何专业地
在线展示他们自己,
07:18
using a free piece of software called
Open Broadcaster Software, or OBS.
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使用一款名为 OBS 直播的免费软件
(Open Broadcaster Software)。
07:24
Here, I teach them how to connect
any available camera to the software.
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我在课上指导它们如何
把各种可用的相机接入这款软件。
07:30
Add white balance
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调节白平衡,
07:32
(Laughter)
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(笑声)
07:33
and color correction
to help that image pop,
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打开颜色校正,
让图片更显眼,
07:36
(Laughter)
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(笑声)
07:38
use on-screen text
to complement the video,
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加上字幕辅助视频,
07:41
(Laughter)
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(笑声)
07:43
and compress any available microphone
to make it sound and look
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压缩所有的麦克风,
让直播听起来、看起来
07:48
exactly like what they're accustomed
to consuming online.
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完全适合线上观赏。
07:53
And the same processes
that hooked viewers on Twitch
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Twitch 让观众无法自拔的方法
07:55
are the same processes schools should use
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就是学校该学习如何让学生
07:58
to learn how to engage students
online and globally.
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在线上、在世界各地
保持注意力的方法。
08:01
That should be one
of their objectives, shouldn't it?
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这就该是学校的目标之一,对吧?
08:04
(Laughter)
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(笑声)
08:06
Hold on.
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等等。
08:07
What are the objectives
of a post-secondary education anyway?
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高等教育的目标到底是什么啊?
08:12
And what could education overall
learn from video games,
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教育可以从电子游戏那里
得到的宏观启示
08:16
which clearly say:
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清晰可见:
08:18
start here,
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从这儿开始,
08:20
do these things
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完成这些任务,
08:22
and then obtain these things.
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获取这些物品。
08:26
Now, if the goal
of a post-secondary education
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如果高等教育的目标
08:28
includes students getting a job
in the same thing they went to school for,
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包括了学生从事
与在校学习内容相同的职业,
08:33
guess what?
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你猜怎么着?
08:34
Schools are failing.
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学校都做不到。
08:36
More than half of graduates
do not get jobs in their field of study.
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超过半数毕业生
不会从事在校专业的职业。
08:40
That would be like enrolling
in chef training
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比如接受了烹饪培训,
08:42
and then graduating
to start a job in data analytics.
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毕业了以后找了个数据分析的工作。
08:48
Why not just enroll in data analytics?
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为什么不直接学数据分析呢?
08:51
You could.
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可以啊。
08:53
Grow with Google has an online program
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Grow with Google 成长计划
提供了一个线上项目,
08:55
promising you a job in data analytics
starting at 74,000 dollars a year,
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承诺让你找到一份年薪至少为
74000 美元的数据分析工作,
09:01
and that program is free to start.
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且项目免费注册。
09:05
Epic Games offers a pathway
to become a developer
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Epic Games 提供了
成为程序员的学习路径,
09:07
with its Unreal Engine
for interactive 3D development,
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使用它家的虚幻引擎
(Unreal Engine)完成交互 3D 开发,
09:11
a field that they say
has gone up 601 percent
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这个领域增长了 601%,
09:15
and is paying people 57 percent more
than the average salary.
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为从事者提供
高于平均薪资 57% 的薪水。
09:20
For clarity, their Unreal Engine
is the same tool used to build Fortnite
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让我说明白点,虚幻引擎
就是开发《堡垒之夜》的那个工具,
09:25
and the same tool used to build
some of the backgrounds
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也是制作美剧《曼达洛人》中的
一些背景图像的工具。
09:28
behind "The Mandalorian."
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09:30
At no cost to use.
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免费使用。
09:33
Are y'all hearing all these near-free,
no-fee examples I'm giving you?
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你们都听到了我刚送给你们的
几乎免费、不收费的例子了吧?
09:37
(Laughter)
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(笑声)
09:38
University in particular is mad expensive.
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尤其是大学,贵得要死。
09:41
The cost of university has gone up
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读大学的费用自 1980 年以来
09:44
1,200 percent since 1980.
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上涨了 1200%。
09:49
To me ...
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我认为……
09:52
To me, there's not a single job,
trade or discipline
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我认为没有一个岗位、
生意或者学科
09:55
that doesn't in some way connect
to the video games industry.
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与电子游戏产业毫无关联。
09:59
There are dentists
like Dr. August de Oliveira,
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有像奥古斯特·德·奥利维拉医生
(August de Oliveira)这样的牙医,
10:02
who are using augmented reality
to see the roots of your teeth
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在检查牙齿时利用增强现实(AR)
10:07
while working on your teeth.
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观察你的牙根。
10:11
Psychologists are using virtual reality
to help you overcome a fear of spiders,
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心理学家通过虚拟现实(VR)
帮你克服对蜘蛛的恐惧,
10:16
and broadcast technicians responsible
for filming a dragon
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广播技术员要拍摄一条龙
10:21
flying over a live stadium full of people
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飞过现正人头攒动的体育馆,
10:24
as part of a League of Legends
esports broadcast.
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作为《英雄联盟》
电竞直播的一部分。
10:27
Video game technologies
are embedded in all of these.
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电子游戏技术参与其中。
10:30
And that must mean that the video games
industry is not just made of players
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这也就意味着电子游戏产业
不止由玩家们组成,
10:35
but made of you.
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而是由我们每个人组成。
10:38
Now, I'm not suggesting that video games
replace classroom instruction --
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我不是在提倡用电子游戏
替代课堂教学——
10:42
Settle down, internet.
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没说你,互联网。
10:43
(Laughter)
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(笑声)
10:50
I'm advocating for
the components of video games,
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我想提倡的是
电子游戏的组成部分,
10:53
especially the engaging ones,
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尤其是引人入胜的部分,
10:55
to be ported into classroom instruction
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可以引入课堂教学,
10:57
because the audience, the students,
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因为观众,也就是学生,
11:00
clearly understand the medium.
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可以清晰地理解这种传播渠道。
11:02
There are roughly three billion
video game players worldwide.
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全球大约有 30 亿名
电子游戏玩家。
11:07
Video games contain the blueprint
for engaging education
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电子游戏描绘了
引人入胜的教学该是什么样子,
11:10
because of the way that they cater
to human learning,
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因为它有着适合人类学习的方式、
11:13
a complex story interwoven
with learning content
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与学习内容交织在一起的复杂故事
11:16
and a bit of artificial intelligence
for difficulty and balance.
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再加上一点人工智能的元素,
调节难度和平衡。
11:21
Online instruction can be enhanced
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如果学校向顶级直播平台和主播
11:23
if schools turn to top
streaming platforms and streamers
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学习如何有效地在线上
保持学生的注意力,
11:27
to learn how to effectively
engage students online.
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那么在线教学的效果就会增强。
11:30
And the objectives for education overall
need to be as specific as a video game
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教育的整体目标
必须像电子游戏里的那样具体,
11:36
so that those who are enrolled
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这样参与学习的人
11:38
have a clear line of sight
to where they're headed.
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可以清晰地看清
他们会达成的目标。
11:41
If we can start showing students
how their passion for playing
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如果我们可以向学生展示
他们对玩游戏的热情
11:44
connects to their futures,
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如何关联上他们的未来,
11:46
we will have done our jobs.
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这就是我们的职责所在。
11:49
The next generation of teachers
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下一代老师
11:50
are those who can connect
the path of study
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会是那些能把学习过程
11:53
to profession via passion.
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与怀揣热情的工作
结合在一起的人。
11:56
Oh, and one last thing
about the playing of video games.
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哦,关于打游戏的最后一件事。
12:01
There's a 2022 study suggesting
that the playing of video games
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2022 年
有一个研究表明打游戏
12:05
is associated with heightened cognition,
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与高等认知、
12:09
faster reaction times,
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更短的反应时间、
12:11
improved working memory
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增强的工作记忆、
12:13
and modifying the cortical networks
associated with the process of playing.
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改变与游玩过程
相关的皮质网络有关。
12:18
And that ...
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这就是……
12:20
is what I should have said
to that teacher.
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我该告诉那个老师的事。
12:23
Thank you.
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谢谢。
12:24
(Applause and cheers)
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(掌声、欢呼声)
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