How Video Games Can Level Up the Way You Learn | Kris Alexander | TED

93,877 views ・ 2023-03-10

TED


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譯者: Lilian Chiu 審譯者: Helen Chang
00:03
When I was in senior year university,
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我大學四年級的時候,
00:06
this was around 2004,
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大約 2004 年,
00:09
I was in one of those classes
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我有一門課的老師會
00:11
where the teacher would read the slides word-for-word
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在三小時的課中把投影片上的 內容一字不差地讀出來,
00:14
as part of a three-hour lecture.
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00:16
Oh.
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喔,你們知道我在說什麼對吧?
00:17
Oh, you all know what I'm talking about?
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(笑聲)
00:19
(Laughter)
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00:21
I ended up doing alright in the class by catering to my own learning style.
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後來我這堂課的成績還不錯, 因為我用了我自己的學習風格。
00:25
After a little bit of experimentation,
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做了一點實驗之後,
00:28
I found that playing a video game during this lecture,
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我發現在這堂課上玩電玩遊戲,
00:31
a game like Tetris, or in this particular case,
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比如俄羅斯方塊,或,
此處是《薩爾達傳說: 不可思議的帽子》,
00:34
"Zelda: The Minish Cap,"
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00:36
helped me pay attention
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能幫我集中注意力,因為我 取得資訊的方式是用聽覺。
00:37
because the primary way I engage with information is by listening.
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00:41
And this meant
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這就表示老師的聲音 搭配對應的文字,
00:42
that the teacher's voice with matching text
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00:44
were a distraction for me.
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會讓我分心。
00:46
Anyway, I was at the back listening and participating, mind you.
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我坐在教室後頭聽課, 而且還有參與喔,
00:51
But one day, this teacher decided to call me out.
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但,有一天,
這位老師決定指正我。
00:55
He stopped the class and said, "Excuse me.
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他中斷課程,說:「對不起啊!
00:58
Are you playing video games in my class?"
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你在我的課堂上玩電玩遊戲嗎?」
01:01
And then I said,
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接著我說:
01:03
"I am, sir, but this is the way that I learn."
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「是的,老師,但,
這是我學習的方式。」
01:07
And then he said,
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接著他說:
01:09
"There's no way that you're learning anything."
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「你這樣不可能學到任何東西。」
01:12
And then I said, "Sir, I'm not interrupting.
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而我說:
「老師,我沒有要打斷課程,
01:17
I am learning, and I’m even participating.”
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我在學習,我且甚至有參與。」
01:20
And then he said, "No, I don't want you playing video games in my class."
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他說:「不!
我不准你在我的班上玩電玩遊戲。」
01:26
And then I said, "Sir ..."
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接著我說:「老師,
01:28
(Laughter)
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(笑聲)
01:32
And then I said, "Sir, I'm going to place this Game Boy Advance on the table,
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我說:「老師,
那我把遊戲機放在桌上,
01:37
repeat your last two sentences word-for-word,
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重複你的最後兩句話,一字不差,
01:40
and then I’m going to pick up this Game Boy Advance and keep playing.”
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然後我就會拿起 這個遊戲機繼續玩。」
01:44
And then he said, "I don't think you can do that."
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接著他說:
「我不認為你行。」
01:47
And then the class went, “Oooooh.”
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而全班就「喔嗚~~。」
(笑聲)
01:51
(Laughter)
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01:52
You can picture that, alright, cool.
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各位腦中有畫面吧,讚。
01:55
So I placed my Game Boy Advance on the table,
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於是,
我把我的遊戲機放在桌上,
01:59
I looked him right in his eye,
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我直視他的雙眼,
02:01
repeated his last two sentences,
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重複了他的最後兩句話,一字不差,
02:03
word-for-word,
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02:04
and then I picked up my Game Boy Advance and kept playing.
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接著拿起我的遊戲機繼續玩。
02:07
(Laughter)
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(笑聲)
02:08
And then you know what he said?
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猜猜他接著說什麼?
02:11
"Alright, carry on."
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「好吧,繼續吧。」
02:12
(Laughter)
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(笑聲)
02:15
So since that day, I’ve become a professor myself ...
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所以,從那天起,
我自己也成了教授……
02:20
of video game design.
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電玩遊戲設計教授。
02:22
And I'm convinced that there's absolutely something
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我深信,電玩遊戲一定有什麼可以教
02:25
that video games can teach the world of academia.
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學術界的。
02:28
Like, how they can cater to human learning,
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比如,電玩遊戲 如何能協助人類學習,
02:32
how they can enhance online instruction
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它們如何能強化線上教學,
02:35
and how they can provide clear objectives.
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以及它們如何能提供清楚的目標。
02:39
Let me explain.
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容我說明。
02:45
Humans can take in information in three core ways:
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人類吸取資訊的主要方式有三:
02:49
audio, text and video.
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聲音、文字、影片。
02:52
Now, as I demonstrated earlier, I'm an oral learner,
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我先前提過,我是聽覺型學習者,
02:56
which means I prefer to take in information via sound.
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也就是說,我偏好從聲音取得資訊。
03:00
And some studies show that when two or more of these channels are used,
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有些研究顯示,當上述管道 有兩個以上被使用時,
03:05
learning gains are higher.
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學習效果會更佳。
03:07
But, there's a catch.
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但,有個問題。
03:11
Now, I was struggling to pay attention in this class
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我在這堂課很難集中注意力, 原因是所謂的認知超載,
03:14
because of something called cognitive overload,
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03:16
which can happen when audio, text and video
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超載可能會發生的情況是: 聲音、文字,和影片
03:19
aren't different enough when used together.
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同時使用卻沒有足夠的差異。
03:23
So when the audio of my teacher matched the excessive text on his slides,
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所以當這位老師的聲音完全就等同
投影片上大量文字時,
03:29
my brain was overloaded.
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我的大腦就超載了。
03:31
Teachers who use technology in the classroom
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在教室中使用科技的老師 必須確保每個管道都能互補,
03:34
need to ensure that each channel is complementary,
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03:37
otherwise, students are going to have difficulty transferring information
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要不然,學生就會很難將資訊
03:41
from working memory to long-term memory.
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從工作記憶中移到長期記憶中。
03:44
Now, I fixed the problem for myself by essentially using the teacher's voice
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我自己解決這個問題的方式, 是把老師的聲音當作
03:49
as the soundtrack for the game I was playing.
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我玩遊戲時的配樂。
03:52
And this brings me to my first point.
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這就要提到我的第一個重點。
03:55
Video games, by design, are a complex blend of audio, text,
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從設計上來說,電玩遊戲
就是種複雜的混合, 結合了聲音、文字、影片、
04:00
video and interactivity that can intensify focus.
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以及互動,能夠強化專注。
04:05
That was the point of my PhD.
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那就是我博士論文的主題。
04:07
(Laughter)
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(笑聲)
04:09
And because of their enjoyment factor,
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因為有著享樂因素,
04:13
these components of video games can help with something
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電玩遊戲的這些組成元素 可以協助學生找到
04:15
our students desperately need in the classroom:
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在教室裡迫切需要的東西:
04:18
motivation.
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動機。
04:21
Now, at their best,
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最好的情況下,
04:23
video games can immerse us,
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電玩遊戲能使我們沉浸進去、
04:26
focus our attention
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讓我們集中注意力,
04:28
and provide clear objectives with demonstrated output.
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並提供清楚的目標和實際產出。
04:32
You know how well you're doing every step of the way.
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過程中每一步你都知道 你的表現如何。
04:35
And video games can teach multiple things simultaneously.
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電玩遊戲能教很多東西,
還能同時教多樣東西。
04:40
Like ...
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比如……
04:42
There's this class I teach,
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我教的一門課
04:44
game design,
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是遊戲設計,
04:45
where I like to use a video game called “Virginia.”
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課堂上我喜歡用的電玩遊戲 是《維吉尼亞州》。
04:49
Now, in “Virginia,” you play as Anne Tarver,
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在《維吉尼亞州》中,
你要扮演安‧塔佛,
04:54
a newly-hired FBI agent
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她是位剛被僱用的 FBI 探員,
04:56
who is tasked with internally investigating someone
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工作是要做內部調查,調查的對象
05:00
who just happens to be the only other female agent in the precinct.
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剛好就是這個轄區中 除了她以外唯一的女探員。
05:05
And this game is based on a true story.
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這個遊戲是由真實故事改編。
05:09
Now, on the surface, I’m using “Virginia” to teach game design.
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表面上我用《維吉尼亞州》 來教遊戲設計。
05:14
But I'm also using the mechanics of video games
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但我也運用電玩遊戲的機制
05:16
to trick students into exploring complex concepts
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騙學生去探究複雜的概念,如:
05:19
like history, sexism, racism,
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歷史、
性別主義、
種族主義、
05:24
corporate culture and tokenism
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企業文化,
做表面文化,
05:28
while we play this game together.
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且都是在我們一起玩這個遊戲時。
05:31
To me, effective instruction merges theory and practice.
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對我而言,有效的教學 應該要整合理論和實做。
05:36
Each week in this class,
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每週在這堂課上,
05:38
I like to pick a unique video game that matches the game theory
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我都會挑一個符合 賽局理論的獨特電玩遊戲,
05:41
and sprinkles in a couple of life takeaways.
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再加上一些人生教訓或啟示。
05:44
We play the game together and talk about it,
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我們一起玩遊戲,並談論它,
05:47
and then the students have to go and make video games themselves.
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接著學生就得自己去做電玩遊戲。
05:51
And this all happens -- wait for it --
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且這一切都發生在—— 等我賣個關頭——
05:54
online.
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線上。
05:56
(Laughter)
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(笑聲)
06:02
And guess what?
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你猜怎樣?
06:04
COVID forced everyone to join me teaching online,
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新冠肺炎迫使大家 都加入我做線上教學,
06:06
and most schools struggled.
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大部分的學校做得很辛苦。
06:09
But there are many examples of effective online instruction
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但,有許多有效線上教學的例子,
06:14
in unlikely places like YouTube streams,
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來自意想不到的地方,比如:
YouTube 串流、
06:18
Netflix programming,
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Netflix 節目、
06:19
and, believe it or not, Amazon's Twitch.
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還有,信不信由你,
Amazon 的 Twitch。
06:24
Now, as you probably know,
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各位可能知道,
06:26
Twitch is an online streaming platform
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Twitch 這個線上串流平台讓大家
06:29
where people can watch other people play video games.
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可以看別人玩電玩遊戲。
06:33
But it can also be used to learn how to paint with Ergo Josh.
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但它也可以被用來
和厄果‧喬許一起學畫畫,
06:39
Learn how to play piano with Juanorpiano.
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和 Juanorpiano 一起學彈鋼琴,
06:43
Learn how to code with RothioTome
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和羅西歐‧托米一起學寫程式,
06:46
and even how to cook meals with yarumichan.
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甚至和 yarumichan 一起學做菜。
06:51
Uh-huh, yeah, real.
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嗯哼,是的,真的。
06:52
(Laughter)
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(笑聲)
06:54
And Twitch had an average of 2.78 million concurrent viewers in 2021.
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2021 年,Twitch 平均 同時上線的觀看者數目
是 278 萬人。
07:01
Now, that's a lot of motivated learners if you actually think about it.
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真的去想想,這可是 相當多有動機的學習者。
07:07
One of my favorite classes to teach online
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我最愛在線上教的其中一門課 是電競轉播,在這堂上,
07:09
is a class called Esports Broadcasting,
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07:11
where I'm essentially just using video games
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基本上,我就是用電玩遊戲來教學生
07:15
to teach students how to professionally present themselves online
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如何用很專業的方式 在線上呈現自己,
07:18
using a free piece of software called Open Broadcaster Software, or OBS.
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用的是一個免費軟體,叫做
Open Broadcaster Software(OBS)。
07:24
Here, I teach them how to connect any available camera to the software.
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我會教學生如何把任何 可取得的攝影機連上這個軟體,
07:30
Add white balance
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還有白平衡,
07:32
(Laughter)
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(笑聲)
07:33
and color correction to help that image pop,
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以及色彩校正,來讓影像更突顯,
07:36
(Laughter)
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(笑聲)
07:38
use on-screen text to complement the video,
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還有用螢幕上的文字來補充影片,
07:41
(Laughter)
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(笑聲)
07:43
and compress any available microphone to make it sound and look
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及壓縮任何可取得的麥克風, 讓影片的聲音和影像
07:48
exactly like what they're accustomed to consuming online.
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完全和他們平常 在線上消費的影片一樣。
07:53
And the same processes that hooked viewers on Twitch
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而讓觀看者迷上 Twitch 的流程
07:55
are the same processes schools should use
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正是學校應該要運用的流程,
07:58
to learn how to engage students online and globally.
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用來學習如何吸引 線上及全球的學生。
08:01
That should be one of their objectives, shouldn't it?
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那應該是學校的目標之一,不是嗎?
08:04
(Laughter)
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(笑聲)
08:06
Hold on.
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等等。
08:07
What are the objectives of a post-secondary education anyway?
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總之,高等教育的目標是什麼?
08:12
And what could education overall learn from video games,
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整體教育又能向電玩遊戲學到什麼?
08:16
which clearly say:
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電玩遊戲很清楚地說:
08:18
start here,
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從這裡開始,
08:20
do these things
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做這些事,
08:22
and then obtain these things.
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然後取得這些東西。
08:26
Now, if the goal of a post-secondary education
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如果高等教育的目標
08:28
includes students getting a job in the same thing they went to school for,
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其中之一是讓學生在他們 就讀的領域中找到工作,
08:33
guess what?
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猜猜如何?學校沒做到。
08:34
Schools are failing.
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08:36
More than half of graduates do not get jobs in their field of study.
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超過一半的畢業生,沒有在 他們就讀的領域中找到工作。
08:40
That would be like enrolling in chef training
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那就好像去就讀餐飲系,
08:42
and then graduating to start a job in data analytics.
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畢業之後找的工作是資料分析。
08:48
Why not just enroll in data analytics?
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那為什麼不去讀 資料分析的科系就好了?
08:51
You could.
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又不是不能。
08:53
Grow with Google has an online program
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Grow with Google 有一個線上計畫專案,
08:55
promising you a job in data analytics starting at 74,000 dollars a year,
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保證你能取得資料分析 相關工作,起薪為
年薪七萬四千美金,
09:01
and that program is free to start.
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加入那個專案剛開始還是免費的。
09:05
Epic Games offers a pathway to become a developer
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Epic Games 提供一條 成為開發者的路,用的是
09:07
with its Unreal Engine for interactive 3D development,
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它的互動式 3D 開發 軟體 Unreal Engine,
09:11
a field that they say has gone up 601 percent
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據說這個領域成長了 601%,
09:15
and is paying people 57 percent more than the average salary.
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該領域的薪資也比平均值高 57%。
09:20
For clarity, their Unreal Engine is the same tool used to build Fortnite
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讓我說清楚,
他們的 Unreal Engine 正是用來 打造《要塞英雄》的工具。
09:25
and the same tool used to build some of the backgrounds
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也是為《曼達洛人》 創造一些背景的工具,
09:28
behind "The Mandalorian."
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09:30
At no cost to use.
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使用完全零成本。
09:33
Are y'all hearing all these near-free, no-fee examples I'm giving you?
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各位有聽進我講的這些 幾乎免費/無費用的例子嗎?
09:37
(Laughter)
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(笑聲)
09:38
University in particular is mad expensive.
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大學尤其昂貴。
09:41
The cost of university has gone up
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大學的成本已經提高許多,
09:44
1,200 percent since 1980.
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現在是 1980 年的 1200%!
09:49
To me ...
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對我而言……
09:52
To me, there's not a single job, trade or discipline
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對我而言,沒有任何一個 工具、行業,或學科
09:55
that doesn't in some way connect to the video games industry.
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沒有和電玩遊戲 有某種層面上的連結。
09:59
There are dentists like Dr. August de Oliveira,
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有像歐古斯特‧狄‧ 奧利維拉這樣的牙醫,
10:02
who are using augmented reality to see the roots of your teeth
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他運用擴增實境
來看你的牙根,
10:07
while working on your teeth.
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且是邊處理你的牙齒邊看。
10:11
Psychologists are using virtual reality to help you overcome a fear of spiders,
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心理學家則是用虛擬實境
來協助你克服對蜘蛛的恐懼,
10:16
and broadcast technicians responsible for filming a dragon
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還有廣播技術人員負責錄下
一隻龍飛過滿是人的現場體育館,
10:21
flying over a live stadium full of people
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10:24
as part of a League of Legends esports broadcast.
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那是《英雄聯盟》 電競轉播的一部分。
10:27
Video game technologies are embedded in all of these.
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上述這些都用到了電玩遊戲的技術。
10:30
And that must mean that the video games industry is not just made of players
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那一定意味著,電玩遊戲產業 不只包含玩家而已,
10:35
but made of you.
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還有你們所有人。
10:38
Now, I'm not suggesting that video games replace classroom instruction --
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我並不是要建議用電玩遊戲 來取代教室教學——
10:42
Settle down, internet.
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網民們別激動。
10:43
(Laughter)
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(笑聲)
10:50
I'm advocating for the components of video games,
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我在提倡的是將 電玩遊戲的構成要素,
10:53
especially the engaging ones,
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特別是有吸引力的要素,
10:55
to be ported into classroom instruction
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移值到教室教學上, 因為觀眾,即學生,
10:57
because the audience, the students,
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很明顯都了解這個媒體。
11:00
clearly understand the medium.
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11:02
There are roughly three billion video game players worldwide.
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全世界大約有三十億電玩遊戲玩家。
11:07
Video games contain the blueprint for engaging education
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要創造有吸引力的教育, 藍圖就在電玩遊戲中,
11:10
because of the way that they cater to human learning,
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因為遊戲的方式能夠迎合人類學習:
11:13
a complex story interwoven with learning content
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用複雜的故事
混合學習內容,
11:16
and a bit of artificial intelligence for difficulty and balance.
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還有一點人工智慧 來增加難度和保持平衡。
11:21
Online instruction can be enhanced
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線上教學是可以被強化的,
11:23
if schools turn to top streaming platforms and streamers
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只要學校能改用名列前茅的 串流平台,且直播主
11:27
to learn how to effectively engage students online.
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能學習如何在線上有效地吸引學生。
11:30
And the objectives for education overall need to be as specific as a video game
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至於整體教育的目標,
需要像電玩遊戲一樣明確,
11:36
so that those who are enrolled
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讓入學的人能夠很清楚看到 他們會往什麼方向前進。
11:38
have a clear line of sight to where they're headed.
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11:41
If we can start showing students how their passion for playing
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如果我們能開始讓學生了解 他們對於玩遊戲的熱情
11:44
connects to their futures,
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和他們的未來有所關聯,
11:46
we will have done our jobs.
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我們就是盡了我們的職責了。
11:49
The next generation of teachers
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下一代的老師是能夠 透過熱情將求學之路
11:50
are those who can connect the path of study
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11:53
to profession via passion.
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和職業連結起來的人。
11:56
Oh, and one last thing about the playing of video games.
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喔,關於玩電玩遊戲,還有一件事。
12:01
There's a 2022 study suggesting that the playing of video games
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2022 年有一項研究
指出玩電玩遊戲和下列影響有關:
12:05
is associated with heightened cognition,
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認知能力上升、
12:09
faster reaction times,
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反應時間更快、
12:11
improved working memory
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工作記憶改善,
12:13
and modifying the cortical networks associated with the process of playing.
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並更改和玩遊戲過程 相關的皮質網路。
12:18
And that ...
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上述這些,
12:20
is what I should have said to that teacher.
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是我當年應該要跟那位老師說的。
12:23
Thank you.
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謝謝。
12:24
(Applause and cheers)
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(掌聲及歡呼)
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