The transformative power of video games | Herman Narula

104,456 views ใƒป 2019-10-31

TED


ืื ื ืœื—ืฅ ืคืขืžื™ื™ื ืขืœ ื”ื›ืชื•ื‘ื™ื•ืช ื‘ืื ื’ืœื™ืช ืœืžื˜ื” ื›ื“ื™ ืœื”ืคืขื™ืœ ืืช ื”ืกืจื˜ื•ืŸ.

ืชืจื’ื•ื: Zeeva Livshitz ืขืจื™ื›ื”: Ido Dekkers
00:13
Hello.
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ื”ื™,
00:14
My name is Herman,
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ืฉืžื™ ื”ืจืžืŸ,
00:15
and I've always been struck by how the most important, impactful,
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ื•ืชืžื™ื“ ื ื“ื”ืžืชื™ ื›ื™ืฆื“ ื”ืฉื™ื ื•ื™ื™ื ื”ื—ืฉื•ื‘ื™ื ื•ื”ืžืฉืคื™ืขื™ื ื‘ื™ื•ืชืจ,
00:21
tsunami-like changes to our culture and our society
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ืขืœ ื”ืชืจื‘ื•ืช ื•ื”ื—ื‘ืจื” ืฉืœื ื•, ื‘ืขื•ืฆืžื” ืฉืœ ืฆื•ื ืืžื™,
00:24
always come from those things
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ืชืžื™ื“ ืžื’ื™ืขื™ื ืžื“ื‘ืจื™ื
00:26
that we least think are going to have that impact.
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ืฉืื ื—ื ื• ืคื—ื•ืช ื—ื•ืฉื‘ื™ื ืฉื™ืฉืคื™ืขื• ื›ืœ ื›ืš ื—ื–ืง.
00:29
I mean, as a computer scientist,
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ื›ืžื“ืขืŸ ืžื—ืฉื‘ื™ื,
00:31
I remember when Facebook was just image-sharing in dorm rooms,
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ืื ื™ ื–ื•ื›ืจ ืžืชื™ ืคื™ื™ืกื‘ื•ืง ืฉื™ืžืฉ ืจืง ืœืฉื™ืชื•ืฃ ืชืžื•ื ื•ืช ื‘ื—ื“ืจื™ ื”ืžืขื•ื ื•ืช,
00:34
and depending upon who you ask,
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ื•ืชืœื•ื™ ืืช ืžื™ ืืชื ืฉื•ืืœื™ื,
00:36
it's now involved in toppling elections.
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ื›ืขืช ื”ื•ื ืžืขื•ืจื‘ ื‘ื”ืคืœืช ื‘ื—ื™ืจื•ืช.
00:39
I remember when cryptocurrency or automated trading
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ืื ื™ ื–ื•ื›ืจ ื›ืฉืžื˜ื‘ืข ืงืจื™ืคื˜ื•ื’ืจืคื™ ืžื‘ื•ื–ืจ, ืื• ืžืกื—ืจ ืื•ื˜ื•ืžื˜ื™
00:42
were sort of ideas by a few renegades
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ื”ื™ื• ืกื•ื’ ืจืขื™ื•ื ื•ืช ืฉืœ ื›ืžื” ืžืชืžืจื“ื™ื
00:45
in the financial institutions in the world for automated trading,
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ื‘ืžื•ืกื“ื•ืช ื”ืคื™ื ื ืกื™ื™ื ื‘ืขื•ืœื, ืœืžืขืŸ ืžืกื—ืจ ืื•ื˜ื•ืžื˜ื™,
00:48
or online, for cryptocurrency,
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ืื• ื‘ืื™ื ื˜ืจื ื˜,ืขื‘ื•ืจ ืžื˜ื‘ืข ืงืจื™ืคื˜ื•,
00:50
and they're now coming to quickly shape the way that we operate.
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ื•ื›ืขืช ื”ื ืžื’ื™ืขื™ื ื›ื“ื™ ืœืขืฆื‘ ื‘ืžื”ื™ืจื•ืช ืืช ื”ื“ืจืš ื‘ื” ืื ื• ืคื•ืขืœื™ื.
00:53
And I think each of you can recall that moment
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ื•ืื ื™ ื—ื•ืฉื‘ ืฉื›ืœ ืื—ื“ ืžื›ื ื™ื›ื•ืœ ืœื”ื™ื–ื›ืจ ื‘ืจื’ืข
00:55
where one of these ideas felt like some ignorable, derisive thing,
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ืฉื‘ื• ื”ืชืขืœืžื• ืื• ื–ืœื–ืœื• ื‘ืื—ื“ ืžืจืขื™ื•ื ื•ืช ืืœื”,
00:59
and suddenly, oh, crap, the price of Bitcoin is what it is.
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ื•ืคืชืื•ื,ืื•ื™, ืžื—ื™ืจ ื”ื‘ื™ื˜ืงื•ื™ืŸ ื”ื•ื ืžื” ืฉื”ื•ื.
01:02
Or, oh, crap, guess who's been elected.
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ืื•, ื•ื•ื™, ื ื—ืฉื• ืžื™ ื ื‘ื—ืจ.
01:06
The reality is that, you know, from my perspective,
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ื”ืžืฆื™ืื•ืช ื”ื™ื ื›ื–ื•, ืฉืžื ืงื•ื“ืช ื”ืžื‘ื˜ ืฉืœื™,
01:10
I think that we're about to encounter that again.
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ืื ื™ ื—ื•ืฉื‘ ืฉืื ื—ื ื• ืขื•ืžื“ื™ื ืœื”ื™ืชืงืœ ื‘ื›ืš ืฉื•ื‘.
01:12
And I think one of the biggest,
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ื•ืื ื™ ื—ื•ืฉื‘ ืฉืื—ื“ ื”ืฉื™ื ื•ื™ื™ื
01:14
most impactful changes in the way we live our lives,
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ื”ื’ื“ื•ืœื™ื ื•ื”ืžืฉืคื™ืขื™ื ื‘ื™ื•ืชืจ ืขืœ ื“ืจืš ื”ื—ื™ื™ื ืฉืœื ื•,
01:16
to the ways we're educated,
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ื•ืขืœ ื”ื“ืจื›ื™ื ืฉื—ื•ื ื›ื ื• ืขืœ ืคื™ื”ืŸ,
01:18
probably even to how we end up making an income,
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ื•ื›ื ืจืื” ืืคื™ืœื• ืขืœ ื”ื“ืจืš ืฉื‘ื” ืื ื• ืžืจื•ื•ื™ื—ื™ื ื›ืกืฃ,
01:20
is about to come not from AI,
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ืขื•ืžื“ื™ื ืœื”ื’ื™ืข ืœื ืžื‘ื™ื ื” ืžืœืื›ื•ืชื™ืช,
01:22
not from space travel or biotech --
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ืœื ืžืžืกืข ื‘ื—ืœืœ ืื• ื‘ื™ื•ื˜ื›ื ื•ืœื•ื’ื™ื”
01:24
these are all very important future inventions --
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ื›ืœ ืืœื” ื”ืŸ ื”ืžืฆืื•ืช ืขืชื™ื“ื™ื•ืช ื—ืฉื•ื‘ื•ืช ืžืื•ื“ --
01:27
but in the next five years,
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ืื‘ืœ ื‘ื—ืžืฉ ื”ืฉื ื™ื ื”ื‘ืื•ืช,
01:28
I think it's going to come from video games.
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ืื ื™ ื—ื•ืฉื‘ ืฉื–ื” ื™ื’ื™ืข ืžืžืฉื—ืงื™ ื•ื™ื“ืื•.
01:34
So that's a bold claim, OK.
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ืื– ื–ื• ื˜ืขื ื” ื ื•ืขื–ืช, ื‘ืกื“ืจ.
01:35
I see some skeptical faces in the audience.
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ืื ื™ ืจื•ืื” ื›ืžื” ืคืจืฆื•ืคื™ื ืกืคืงื ื™ื™ื ื‘ืงื”ืœ.
01:38
But if we take a moment
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ืื‘ืœ ืื ืœืจื’ืข
01:39
to try to look at what video games are already becoming in our lives today,
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ื ื ืกื” ืœื”ืกืชื›ืœ ืื™ืœื• ืžืฉื—ืงื™ ื•ื™ื“ืื• ื”ื•ืคื›ื™ื ื›ื‘ืจ ื”ื™ื•ื ืœื—ืœืง ืžื”ื—ื™ื™ื ืฉืœื ื•,
01:42
and what just a little bit of technological advancement
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ื•ืžื” ื”ืชืงื“ืžื•ืช ื˜ื›ื ื•ืœื•ื’ื™ืช ืงื˜ื ื”
01:46
is about to create,
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ืขื•ืžื“ืช ืœื™ืฆื•ืจ,
01:47
it starts to become more of an inevitability.
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ื–ื” ืžืชื—ื™ืœ ืœื”ื™ื•ืช ื™ื•ืชืจ ื‘ืœืชื™ ื ืžื ืข.
01:49
And I think the possibilities are quite electrifying.
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ื•ืื ื™ ื—ื•ืฉื‘ ืฉื”ืืคืฉืจื•ื™ื•ืช ืžืจื’ืฉื•ืช ืœืžื“ื™.
01:52
So let's just take a moment to think about scale.
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ืื– ื‘ื•ืื• ื•ื ื—ืฉื•ื‘ ืจื’ืข ื›ื“ื™ ืขืœ ืงื ื” ื”ืžื™ื“ื”.
01:54
I mean, there's already 2.6 billion people who play games.
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2.6 ืžื™ืœื™ืืจื“ ืื ืฉื™ื ื›ื‘ืจ ืžืฉื—ืงื™ื ื‘ืžืฉื—ืงื™ื.
01:57
And the reality is that's a billion more than five years ago.
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ื•ื–ื” ืžื™ืœื™ืืจื“ ืื ืฉื™ื ื™ื•ืชืจ ืžืืฉืจ ืœืคื ื™ ื—ืžืฉ ืฉื ื™ื.
02:00
A billion more people in that time.
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ืžื™ืœื™ืืจื“ ืื ืฉื™ื ื ื•ืกืคื™ื ื‘ืื•ืชื” ืชืงื•ืคื”.
02:02
No religion, no media, nothing has spread like that.
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ืื™ืŸ ื“ืช, ืื• ืชืงืฉื•ืจืช ืฉื”ืชืคืฉื˜ื• ื‘ืื•ืคืŸ ื›ื–ื”.
02:06
And there's likely to be a billion more
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ื•ื›ื ืจืื” ืฉื™ื”ื™ื• ืžื™ืœื™ืืจื“ ื ื•ืกืคื™ื
02:08
when Africa and India gain the infrastructure
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ื›ืฉืืคืจื™ืงื” ื•ื”ื•ื“ื• ื™ืฉื™ื’ื• ืืช ื”ืชืฉืชื™ืช
02:11
to sort of fully realize the possibilities of gaming.
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ื›ื“ื™ ืœืžืžืฉ ื‘ืžืœื•ืืŸ ืืช ืืคืฉืจื•ื™ื•ืช ื”ื’ื™ื™ืžื™ื ื’.
02:14
But what I find really special is -- and this often shocks a lot of people --
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ืื‘ืœ ืžื” ืฉืžื™ื•ื—ื“ ื‘ืขื™ื ื™ื™ ื”ื•ื - ื•ืœืขืชื™ื ืงืจื•ื‘ื•ืช ืžื–ืขื–ืข ื”ืจื‘ื” ืื ืฉื™ื -
02:17
is that the average age of a gamer, like, have a guess, think about it.
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ื”ื•ื ืฉื”ื’ื™ืœ ื”ืžืžื•ืฆืข ืฉืœ ื”ื’ื™ื™ืžืจ, ื ืกื• ืœื ื—ืฉ, ื—ื™ืฉื‘ื• ืขืœ ื–ื”.
02:21
It's not six, it's not 18, it's not 12.
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ื”ื•ื ืœื 6, ืœื 18,ื•ืœื 12.
02:24
It's 34.
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ื”ื•ื 34.
02:26
[Average age of an American gamer]
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[ื”ื’ื™ืœ ื”ืžืžื•ืฆืข ืฉืœ ื’ื™ื™ืžืจ ืืžืจื™ืงืื™]
02:27
It's older than me.
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ื–ื” ื™ื•ืชืจ ืžื‘ื•ื’ืจ ืžืžื ื™.
02:29
And that tells us something,
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ื•ื–ื” ืื•ืžืจ ืœื ื• ืžืฉื”ื•,
02:30
that this isn't entertainment for children anymore.
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ืฉื–ื” ื›ื‘ืจ ืœื ืจืง ื‘ื™ื“ื•ืจ ืœื™ืœื“ื™ื ื™ื•ืชืจ.
02:33
This is already a medium like literature or anything else
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ื–ื” ื›ื‘ืจ ืžื“ื™ื•ื ื›ืžื• ืกืคืจื•ืช ืื• ื›ืœ ื“ื‘ืจ ืื—ืจ
02:36
that's becoming a fundamental part of our lives.
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ืฉื”ื•ืคืš ืœื”ื™ื•ืช ื—ืœืง ื‘ืกื™ืกื™ ืžื—ื™ื™ื ื•.
02:38
One stat I like is that people who generally picked up gaming
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ื ืชื•ืŸ ืกื˜ื˜ื™ืกื˜ื™ ืฉืื ื™ ืื•ื”ื‘ ื”ื•ื ืฉืื ืฉื™ื ืฉื‘ื“ืจืš ื›ืœืœ ื”ืชื—ื™ืœื• ืœืฉื—ืง
02:41
in the last sort of 15, 20 years
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ื‘ 15 ืื• 20 ืฉื ื” ื”ืื—ืจื•ื ื•ืช
02:42
generally don't stop.
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ื‘ื“ืจืš ื›ืœืœ ืœื ืžืคืกื™ืงื™ื.
02:44
Something changed in the way that this medium is organized.
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ืžืฉื”ื• ื”ืฉืชื ื” ื‘ืื•ืคืŸ ืฉื”ืžื“ื™ื•ื ื”ื–ื” ืžืื•ืจื’ืŸ.
02:46
And more than that, it's not just play anymore, right?
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ื•ื™ื•ืชืจ ืžื–ื”, ื–ื” ืื™ื ื• ืกืชื ืžืฉื—ืง ื™ื•ืชืจ, ื ื›ื•ืŸ?
02:50
You've heard some examples today,
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ืฉืžืขืชื ื›ืžื” ื“ื•ื’ืžืื•ืช ื”ื™ื•ื,
02:51
but people are earning an income playing games.
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ืื‘ืœ ืื ืฉื™ื ืžืจื•ื•ื™ื—ื™ื ื›ืกืฃ ื‘ืžืฉื—ืงื™ื.
02:54
And not in the obvious ways.
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ื•ืœื ื‘ื“ืจื›ื™ื ื”ืžื•ื‘ื ื•ืช.
02:55
Yes, there's e-sports, there's prizes,
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ื›ืŸ, ื™ืฉ ืกืคื•ืจื˜ ืืœืงื˜ืจื•ื ื™, ื™ืฉ ืคืจืกื™ื,
02:57
there's the opportunity to make money in a competitive way.
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ื™ืฉ ื”ื–ื“ืžื ื•ืช ืœื”ืจื•ื•ื™ื— ื›ืกืฃ ื‘ืฆื•ืจื” ืชื—ืจื•ืชื™ืช.
03:00
But there's also people earning incomes modding games, building content in them,
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ืื‘ืœ ื™ืฉ ื’ื ื›ืืœื” ืฉืžืจื•ื•ื™ื—ื™ื ื‘ืืžืฆืขื•ืช ืฉื™ื ื•ื™ ืชื•ื›ื ื•ืช ืžืฉื—ืงื™ื ื•ื‘ื ื™ื™ืช ืชื•ื›ืŸ
03:04
doing art in them.
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ื‘ื•ื ื™ื ื‘ื”ื ื™ืฆื™ืจื•ืช ืืžื ื•ืช.
03:05
I mean, there's something at a scale akin to the Florentine Renaissance,
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ื›ืœื•ืžืจ, ืžืฉื”ื• ื‘ืงื ื” ืžื™ื“ื” ืฉื“ื•ืžื” ืœืจื ืกื ืก ื”ืคืœื•ืจื ื˜ื™ื ื™,
03:09
happening on your kid's iPhone in your living room.
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ืงื•ืจื” ื‘ืื™ื™ืคื•ืŸ ืฉืœ ื™ืœื“ื™ื›ื, ื‘ืกืœื•ืŸ ืฉืœื›ื.
03:12
And it's being ignored.
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ืฉืžืชืขืœืžื™ื ืžืžื ื•.
03:14
Now, what's even more exciting for me is what's about to happen.
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ื•ืžื” ืฉืืคื™ืœื• ื™ื•ืชืจ ืžืจื’ืฉ ืื•ืชื™ ื–ื” ืžื” ืฉืขื•ืžื“ ืœืงืจื•ืช.
03:17
And when you think about gaming,
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ื•ื›ืฉืืชื ื—ื•ืฉื‘ื™ื ืขืœ ื’ื™ื™ืžื™ื ื’,
03:19
you're probably already imagining
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ืืชื ืœื‘ื˜ื— ื›ื‘ืจ ืžื“ืžื™ื™ื ื™ื
03:20
that it features these massive, infinite worlds,
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ืฉื”ื ื›ื•ืœืœื™ื ืืช ื”ืขื•ืœืžื•ืช ื”ืื™ื ืกื•ืคื™ื™ื ื”ืขืฆื•ืžื™ื ื”ืืœื”,
03:23
but the truth is,
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ืื‘ืœ ื”ืืžืช ื”ื™ื
03:24
games have been deeply limited for a very long time
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ืฉื”ืžืฉื—ืงื™ื ื”ื™ื• ืžื•ื’ื‘ืœื™ื ื‘ื™ื•ืชืจ ื‘ืžืฉืš ื–ืžืŸ ืืจื•ืš ืžืื•ื“
03:26
in a way that kind of we in the industry
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ื‘ืฆื•ืจื” ื›ื–ื• ืฉืื ื—ื ื• ื‘ืชืขืฉื™ื™ื”
03:28
have tried very hard to cover up with as much trickery as possible.
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ื ื™ืกื™ื ื• ืžืื•ื“ ืœื—ืคื•ืช ืขืœ ื›ืš ืขื ืชื—ื‘ื•ืœื•ืช ื›ื›ืœ ืฉื”ื™ื” ื ื™ืชืŸ .
03:32
The metaphor I like to use, if you'd let me geek out for a moment,
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ื”ืžื˜ืคื•ืจื” ืฉืื ื™ ืื•ื”ื‘ ืœื”ืฉืชืžืฉ ื‘ื”, ืื ืชืจืฉื• ืœื™ ืœืกื˜ื•ืช ืœืจื’ืข,
03:35
is the notion of a theater.
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ื”ื•ื ืจืขื™ื•ืŸ ื”ืชื™ืื˜ืจื•ืŸ.
03:36
For the last 10 years,
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ื‘ืžืฉืš 10 ื”ืฉื ื™ื ื”ืื—ืจื•ื ื•ืช,
03:37
games have massively advanced the visual effects,
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ื”ืžืฉื—ืงื™ื ืงื™ื“ืžื• ื‘ืื•ืคืŸ ืžืกื™ื‘ื™ ืืช ื”ืืคืงื˜ื™ื ื”ื•ื•ื™ื–ื•ืืœื™ื™ื,
03:41
the physical immersion, the front end of games.
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ื”ืึฒืคึดื™ืคื•ึผืช ื”ืคื™ื–ื™ืช ืฉืœ ื”ื—ืœืง ื”ืงื“ืžื™ ืฉืœ ืžืฉื—ืงื™ื.
03:43
But behind the scenes,
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ืื‘ืœ ืžืื—ื•ืจื™ ื”ืงืœืขื™ื,
03:45
the actual experiential reality of a game world
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ื”ืžืฆื™ืื•ืช ื”ื—ื•ื•ื™ื™ืชื™ืช ื”ืžืžืฉื™ืช ืฉืœ ืขื•ืœื ื”ืžืฉื—ืง
03:48
has remained woefully limited.
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ื ื•ืชืจื” ืœืžืจื‘ื” ื”ืฆืขืจ ืžื•ื’ื‘ืœืช.
03:49
I'll put that in perspective for a moment.
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ืื ื™ ืืฆื™ื’ ืืช ื–ื” ืœืจื’ืข ื‘ืคืจืกืคืงื˜ื™ื‘ื”.
03:51
I could leave this theater right now,
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ืื ื™ ื™ื›ื•ืœ ืœืขื–ื•ื‘ ืืช ื”ืชื™ืื˜ืจื•ืŸ ื”ื–ื” ืžืžืฉ ื›ืขืช,
03:53
I could do some graffiti, get in a fight, fall in love.
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ืื ื™ ื™ื›ื•ืœ ืœืฆื™ื™ืจ ื’ืจืคื™ื˜ื™ ื›ืœืฉื”ื•, ืœื”ื™ืœื—ื, ืœื”ืชืื”ื‘.
03:57
I might actually do all of those things after this,
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ืื ื™ ื™ื›ื•ืœ ื‘ืขืฆื ืœืขืฉื•ืช ืืช ื›ืœ ื”ื“ื‘ืจื™ื ื”ืืœื” ืœืื—ืจ ืžื›ืŸ,
03:59
but the point is that all of that would have consequence.
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ืื‘ืœ ืœื›ืœ ื–ื” ืชื”ื™ื” ื”ืฉืœื›ื”.
04:02
It would ripple through reality --
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ื–ื” ื™ื˜ืœื˜ืœ ืืช ื”ืžืฆื™ืื•ืช --
04:03
all of you could interact with that at the same time.
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ื›ื•ืœื›ื ืชื•ื›ืœื• ืœืงื™ื™ื ืื™ื ื˜ืจืืงืฆื™ื” ืขื ื–ื” ื‘ืื•ืชื• ื–ืžืŸ.
04:06
It would be persistent.
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ื–ื” ื™ื”ื™ื” ืžืชืžื™ื“.
04:07
And those are very important qualities to what makes the real world real.
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ื•ืืœื• ืชื›ื•ื ื•ืช ื—ืฉื•ื‘ื•ืช ืžืื•ื“ ืœืžื” ืฉื”ื•ืคืš ืืช ื”ืขื•ืœื ืœืืžื™ืชื™
04:11
Now, behind the scenes in games,
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ืขื›ืฉื™ื•, ืžืื—ื•ืจื™ ื”ืงืœืขื™ื ื‘ืžืฉื—ืงื™ื,
04:12
we've had a limit for a very long time.
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ื”ื™ื™ืชื” ืœื ื• ืžื’ื‘ืœื” ื‘ืžืฉืš ื”ืจื‘ื” ืžืื•ื“ ื–ืžืŸ.
04:14
And the limit is, behind the visuals,
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ื•ื”ื™ื, ืฉืžืื—ื•ืจื™ ื”ืจื›ื™ื‘ื™ื ื”ื—ื–ื•ืชื™ื™ื,
04:16
the actual information being exchanged between players or entities
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ื”ืžื™ื“ืข ืฉืžื•ื—ืœืฃ ื‘ืคื•ืขืœ ื‘ื™ืŸ ืฉื—ืงื ื™ื ืื• ื™ืฉื•ื™ื•ืช
04:20
in a single game world
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ื‘ืขื•ืœื ืžืฉื—ืง ืฉืœ ื™ื—ื™ื“
04:21
has been deeply bounded
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ื”ื™ื” ืžืื•ื“ ืžื•ื’ื‘ืœ
04:23
by the fact that games mostly take place on a single server
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ื‘ื’ืœืœ ื”ืขื•ื‘ื“ื” ืฉืžืฉื—ืงื™ื ืžืชืงื™ื™ืžื™ื ื‘ืขื™ืงืจ ืขืœ ืฉืจืช ื™ื—ื™ื“
04:27
or a single machine.
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ืื• ืขืœ ืžื›ืฉื™ืจ ืื—ื“.
04:28
Even The World of Warcraft is actually thousands of smaller worlds.
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ืืคื™ืœื• ื‘"ืขื•ืœื ื”ื•ื•ืจืงืจืืคื˜" ื™ืฉื ื ืœืžืขืฉื” ืืœืคื™ ืขื•ืœืžื•ืช ืงื˜ื ื™ื ื™ื•ืชืจ.
04:32
When you hear about concerts in Fortnite,
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ื›ืฉืืชื ืฉื•ืžืขื™ื ืขืœ ืงื•ื ืฆืจื˜ื™ื ื‘"ืคื•ืจื˜ื ื™ื™ื˜",
04:34
you're actually hearing about thousands of small concerts.
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ืืชื ืœืžืขืฉื” ืฉื•ืžืขื™ื ื‘ืขืจืš ืืœืคื™ ืงื•ื ืฆืจื˜ื™ื ืงื˜ื ื™ื.
04:37
You know, individual, as was said earlier today,
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ื›ืคื™ ืฉื ืืžืจ ืžื•ืงื“ื ื™ื•ืชืจ ื”ื™ื•ื,
04:39
campfires or couches.
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ืžื“ื•ืจื•ืช, ืื• ืกืคื•ืช ื™ื—ื™ื“ื•ืช
04:41
There isn't really this possibility to bring it all together.
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ืœื ื ื™ืชืŸ ืœื”ืคื’ื™ืฉ ืืช ื”ื›ืœ ื™ื—ื“.
04:44
Let's take a moment to just really understand what that means.
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ื ื ืกื” ืœืจื’ืข ืœื”ื‘ื™ืŸ ื‘ืืžืช ืžื” ื–ื” ืื•ืžืจ.
04:47
When you look at a game, you might see this, beautiful visuals,
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ื›ืฉืืชื ืžืกืชื›ืœื™ื ืขืœ ืžืฉื—ืง, ืืชื ืขืฉื•ื™ื™ื ืœืจืื•ืช ืืคืงื˜ื™ื ื—ื–ื•ืชื™ื™ื ื™ืคื™ื,
04:50
all of these things happening in front of you.
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ื›ืœ ื”ื“ื‘ืจื™ื ื”ืืœื” ืฉืงื•ืจื™ื ืžื•ืœื›ื.
04:52
But behind the scenes in an online game,
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ืื‘ืœ ืžืื—ื•ืจื™ ื”ืงืœืขื™ื ื‘ืžืฉื—ืง ืžืงื•ื•ืŸ,
04:54
this is what it looks like.
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ื–ื” ื ืจืื” ื›ืš.
04:56
To a computer scientist,
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ืœืžื“ืขืŸ ืžื—ืฉื‘ื™ื,
04:57
all you see is just a little bit of information
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ื›ืœ ืžื” ืฉืืชื ืจื•ืื™ื ื–ื” ืคืฉื•ื˜ ืงืฆืช ืžื™ื“ืข
04:59
being exchanged by a tiny handful of meaningful entities or objects.
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ืฉืžื•ื—ืœืฃ ื‘ืงื•ืžืฅ ื–ืขื™ืจ ืฉืœ ื™ืฉื•ื™ื•ืช ืื• ืฉืœ ืื•ื‘ื™ื™ืงื˜ื™ื ืžืฉืžืขื•ืชื™ื™ื,
05:02
You might be thinking, "I've played in an infinite world."
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ืืชื ืขืฉื•ื™ื ืœื—ืฉื•ื‘:"ืฉื™ื—ืงืชื™ ื‘ืขื•ืœื ืื™ื ืกื•ืคื™."
05:05
Well it's more that you've played on a treadmill.
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ื•ื‘ื›ืŸ ื™ื•ืชืจ ืฉื™ื—ืงืชื ืขืœ ื”ืœื™ื›ื•ืŸ.
05:08
As you've been walking through that world,
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ื›ืฉื”ืชื”ืœื›ืชื ื‘ื“ืจื›ื™ ื”ืขื•ืœื ื”ื–ื”,
05:10
we've been cleverly causing the parts of it that you're not in to vanish,
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ื’ืจืžื ื• ื‘ื—ื•ื›ืžื” ืœื—ืœืงื™ื ืžืžื ื• ืฉืื™ื ื›ื ื ืžืฆื ื‘ืชื•ื›ื, ืœื”ื™ืขืœื,
05:14
and the parts of it in front of you to appear.
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ื•ืœื—ืœืงื™ื ืžืžื ื• ืฉื ืžืฆืื™ื ืžื•ืœื›ื, ืœื”ื•ืคื™ืข.
05:16
A good trick, but not the basis for the revolution
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ืชื›ืกื™ืก ื˜ื•ื‘, ืืš ื–ื” ืœื ื”ื‘ืกื™ืก ืœืžื”ืคื›ื”
05:18
that I promised you in the beginning of this talk.
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ืฉื”ื‘ื˜ื—ืชื™ ืœื›ื ื‘ืชื—ื™ืœืช ื”ืฉื™ื—ื” ื”ื–ื•.
05:21
But the reality is, for those of you that are passionate gamers
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ืื‘ืœ ื”ืžืฆื™ืื•ืช ื”ื™ื, ืขื‘ื•ืจ ืืœื” ืžื›ื ืฉื”ื ื’ื™ื™ืžืจื™ื ื ืœื”ื‘ื™ื
05:24
and might be excited about this,
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ื•ืฉืขืฉื•ื™ื™ื ืœื”ืชืœื”ื‘ ืžื–ื”,
05:25
and for those of you that are afraid and may not be,
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ื•ืขื‘ื•ืจ ืืœื” ืžื›ื ืฉืžืคื—ื“ื™ื, ื•ืื•ืœื™ ืœื ื™ืชืœื”ื‘ื•,
05:28
all of that is about to change.
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ื›ืœ ื–ื” ืขื•ืžื“ ืœื”ืฉืชื ื•ืช.
05:29
Because finally, the technology is in place
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ื›ื™ ืกื•ืฃ ืกื•ืฃ, ื”ื˜ื›ื ื•ืœื•ื’ื™ื” ื ืžืฆืืช ื‘ืžืงื•ื
05:32
to go well beyond the limits that we've previously seen.
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ืฉืžืžื ื• ื”ื™ื ืชืขื‘ื•ืจ ื”ืจื‘ื” ืืœ ืžืขื‘ืจ ืœื’ื‘ื•ืœื•ืช ืฉืจืื™ื ื• ื‘ืขื‘ืจ.
05:34
I've dedicated my career to this,
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ื”ืงื“ืฉืชื™ ืืช ื”ืงืจื™ื™ืจื” ืฉืœื™ ืœื–ื”,
05:36
there are many others working on the problem --
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ื”ืจื‘ื” ืื—ืจื™ื ื’ื ื›ืŸ ืขื•ื‘ื“ื™ื ืขืœ ื”ื‘ืขื™ื” -
05:38
I'd hardly take credit for it myself,
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ืื ื™ ื‘ืงื•ืฉื™ ืืงื— ืงืจื“ื™ื˜ ืขืœ ื–ื” ืœืขืฆืžื™,
05:40
but we're at the point now where we can finally
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ืื‘ืœ ืื ื—ื ื• ืขื›ืฉื™ื• ื‘ืžืงื•ื ืฉืžืžื ื• ื ื•ื›ืœ ืกื•ืฃ ืกื•ืฃ
05:42
do this impossible hard thing
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ืœืขืฉื•ืช ืืช ื”ื“ื‘ืจ ื”ืงืฉื” ื•ื”ื‘ืœืชื™ ืืคืฉืจื™
05:44
of weaving together thousands of disparate machines
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ื•ืœืฉืœื‘ ื™ื—ื“ ืืœืคื™ ืžื—ืฉื‘ื™ื ื ืคืจื“ื™ื
05:47
into single simulations
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ืœืกื™ืžื•ืœืฆื™ื•ืช ื‘ื•ื“ื“ื•ืช
05:49
that are convenient enough to not be one-offs,
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ืฉื™ื”ื™ื• ืžืชืื™ืžื•ืช ื“ื™ื™ืŸ ื›ื“ื™ ืœื ืœื”ื™ื•ืช ื—ื“ ืคืขืžื™ื•ืช,
05:51
but to be buildable by anybody.
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ืืœื ื ื™ืชื ื•ืช ืœื‘ื ื™ื™ื” ืขืœ ื™ื“ื™ ื›ืœ ืื—ื“.
05:53
And to be at the point
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ื•ืœื”ื™ื•ืช ื‘ืžืงื•ื
05:54
where we can start to experience those things that we can't yet fathom.
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ืฉืžืžื ื• ื ื•ื›ืœ ืœื”ืชื—ื™ืœ ืœื—ื•ื•ืช ืืช ื”ื“ื‘ืจื™ื ืฉืขื“ื™ื™ืŸ ืื™ื ื ื• ื™ื›ื•ืœื™ื ืœืชืคื•ืก.
05:57
Let's just take a moment to visualize that.
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ื‘ื•ืื• ื•ื ื™ืงื— ืจื’ืข ืœื“ืžื™ื™ืŸ ืืช ื–ื”.
06:00
I'm talking about not individual little simulations
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ืื™ื ื™ ืžื“ื‘ืจ ืขืœ ืกื™ืžื•ืœืฆื™ื•ืช ืงื˜ื ื•ืช ืื™ื ื“ื™ื‘ื™ื“ื•ืืœื™ื•ืช
06:03
but a massive possibility of huge networks of interaction.
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ืืœื ืขืœ ืืคืฉืจื•ืช ืžืกื™ื‘ื™ืช ืฉืœ ืจืฉืชื•ืช ืื™ื ื˜ืจืืงืฆื™ื” ืขื ืงื™ื•ืช.
06:07
Massive global events that can happen inside that.
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ืื™ืจื•ืขื™ื ื’ืœื•ื‘ืœื™ื™ื ืขื ืงื™ื™ื ืฉื™ื•ื›ืœื• ืœื”ืชืจื—ืฉ ื‘ืชื•ืš ื–ื”.
06:09
Things that even in the real world
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ื“ื‘ืจื™ื ืฉืืคื™ืœื• ื‘ืขื•ืœื ื”ืืžื™ืชื™
06:11
become challenging to produce at that kind of scale.
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ืžืื•ืชื’ืจื™ื ืœื™ื™ืฆื•ืจ ื‘ืกื•ื’ ื›ื–ื” ืฉืœ ืžื™ื“ื”.
06:13
And I know some of you are gamers,
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ื•ืื ื™ ื™ื•ื“ืข ืฉื—ืœืง ืžื›ื ื”ื ื’ื™ื™ืžืจื™ื,
06:15
so I'm going to show you some footage of some things
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ืื– ืื ื™ ืืจืื” ืœื›ื ื›ืžื” ืงื˜ืขื™ื ืฉืœ ื“ื‘ืจื™ื ืื—ื“ื™ื
06:17
that I'm pretty sure I'm allowed to do, from some of our partners.
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ืฉืื ื™ ื“ื™ ื‘ื˜ื•ื— ืฉืžื•ืชืจ ืœื™ ืœืขืฉื•ืช ืžื‘ื—ื™ื ืช ื›ืžื” ืžื”ืฉื•ืชืคื™ื ืฉืœื ื•,
06:21
TED and me had a back-and-forth on this.
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TED ื•ืื ื™ ื“ื ื• ื‘ื›ืš ื”ืœื•ืš ื•ืฉื•ื‘.
06:22
These are a few things that not many people have seen before,
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ืืœื” ื›ืžื” ื“ื‘ืจื™ื ืฉืœื ื”ืจื‘ื” ืื ืฉื™ื ืจืื• ื‘ืขื‘ืจ,
06:25
some new experiences powered by this type of technology.
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ื›ืžื” ื—ื•ื•ื™ื•ืช ื—ื“ืฉื•ืช ืฉืžื•ืคืขืœื•ืช ืขืœ ื™ื“ื™ ืกื•ื’ ื–ื” ืฉืœ ื˜ื›ื ื•ืœื•ื’ื™ื”
06:28
I'll just [take] a moment to show you some of this stuff.
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ืื ื™ ืคืฉื•ื˜ ืืงื— ืจื’ืข ื›ื“ื™ ืœื”ืจืื•ืช ืœื›ื ื›ืžื” ืžื”ื“ื‘ืจื™ื ื”ืืœื”.
06:31
This is a single game world
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ื–ื”ื• ืขื•ืœื ืฉืœ ืžืฉื—ืง ื™ื—ื™ื“
06:32
with thousands of simultaneous people participating in a conflict.
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ืขื ืืœืคื™ ืื ืฉื™ื ืฉืžืฉืชืชืคื™ื ื‘ืขื™ืžื•ืช ื‘ื• ื–ืžื ื™ืช.
06:36
It also has its own ecosystem,
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ื™ืฉ ืœื• ื’ื ืžืขืจื›ืช ืืงื•ืœื•ื’ื™ืช ืžืฉืœื•,
06:39
its own sense of predator and prey.
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ืชื—ื•ืฉืช ื˜ื•ืจืฃ ื•ื ื˜ืจืฃ ืžืฉืœื•.
06:41
Every single object you see here is simulated in some way.
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ื›ืœ ืื•ื‘ื™ื™ืงื˜ ืฉืืชื ืจื•ืื™ื ื›ืืŸ ื”ื•ื ืžื“ื•ืžื” ื‘ื“ืจืš ื›ืœืฉื”ื™.
06:44
This is a game being built by one of the biggest companies in the world,
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ื–ื”ื• ืžืฉื—ืง ืฉืคื•ืชื— ืขืœ ื™ื“ื™ ืื—ืช ื”ื—ื‘ืจื•ืช ื”ื’ื“ื•ืœื•ืช ื‘ื™ื•ืชืจ ื‘ืขื•ืœื,
06:47
NetEase, a huge Chinese company.
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"ื ื˜ืื™ื–", ื—ื‘ืจืช ืขื ืง ืกื™ื ื™ืช.
06:49
And they've made an assistant creative simulation
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ื•ื”ื ื™ืฆืจื• ืกื™ืžื•ืœืฆื™ื” ื™ืฆื™ืจืชื™ืช ืžืกื™ื™ืขืช
06:51
where groups of players can cocreate together,
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ืฉื‘ื” ืงื‘ื•ืฆื•ืช ืฉืœ ืฉื—ืงื ื™ื ื™ื›ื•ืœื•ืช ืœื™ืฆื•ืจ ื™ื—ื“,
06:53
across multiple devices,
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ืขืœ ืคื ื™ ื”ืชืงื ื™ื ืžืจื•ื‘ื™ื,
06:54
in a world that doesn't vanish when you're done.
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ื‘ืขื•ืœื ืฉืœื ื ืขืœื ื›ืฉืืชื ืžืกื™ื™ืžื™ื.
06:57
It's a place to tell stories and have adventures.
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ื–ื” ืžืงื•ื ืœืกืคืจ ืกื™ืคื•ืจื™ื ื•ืœื”ื ื•ืช ืžื”ืจืคืชืงืื•ืช.
06:59
Even the weather is simulated.
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ืืคื™ืœื• ืžื–ื’ ื”ืื•ื•ื™ืจ ืžื“ื•ืžื”.
07:01
And that's kind of awesome.
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ื•ื–ื” ื“ื™ ืžื“ื”ื™ื.
07:02
And this is my personal favorite.
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ื•ืื™ืฉื™ืช, ื–ื” ื”ื—ื‘ื™ื‘ ืขืœื™ ื‘ื™ื•ืชืจ.
07:04
This is a group of people, pioneers in Berlin,
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ื–ื• ืงื‘ื•ืฆืช ืื ืฉื™ื, ืคื•ืจืฆื™ ื“ืจืš, ื‘ื‘ืจืœื™ืŸ,
07:06
a group called Klang Games,
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ืงื‘ื•ืฆื” ื‘ืฉื "ืงืœื ื’ ื’ื™ื™ืžื–",
07:08
and they're completely insane, and they'll love me for saying that.
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ื•ื”ื ืœื’ืžืจื™ ืžื˜ื•ืจืคื™ื, ื•ื”ื ื™ืื”ื‘ื• ืื•ืชื™ ื›ืฉืื ื™ ืื•ืžืจ ืืช ื–ื”.
07:11
And they found a way to model, basically, an entire planet.
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ื•ื”ื ืžืฆืื• ื“ืจืš ืœืขืฆื‘, ื‘ื™ืกื•ื“ื• ืฉืœ ื“ื‘ืจ, ื›ื•ื›ื‘ ืœื›ืช ืฉืœื.
07:14
They're going to have a simulation with millions of non-player characters
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ืชื”ื™ื” ืœื”ื ืกื™ืžื•ืœืฆื™ื” ืขื ืžื™ืœื™ื•ื ื™ ืื ืฉื™ื ืฉืื™ื ื ืฉื—ืงื ื™ื
07:17
and players engaging.
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ื•ืฉื—ืงื ื™ื ืžื•ืขืกืงื™ื.
07:18
They actually grabbed Lawrence Lessig
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ื”ื ืœืžืขืฉื” ืœืงื—ื• ืืช ืœื•ืจื ืก ืœืกื™ื’
07:20
to help understand the political ramifications
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ื›ื“ื™ ืฉื™ืขื–ื•ืจ ืœื”ื ืœื”ื‘ื™ืŸ ืืช ื”ื”ืฉืœื›ื•ืช ื”ืคื•ืœื™ื˜ื™ื•ืช
07:22
of the world they're creating.
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ืฉืœ ื”ืขื•ืœื ืฉื”ื ื™ื•ืฆืจื™ื.
07:24
This is the sort of astounding set of experiences,
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ื–ื•ื”ื™ ืžืขื™ืŸ ืžืขืจื›ืช ื—ื•ื•ื™ื•ืช ืžื“ื”ื™ืžื”
07:26
well beyond what we might have imagined,
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ื”ืจื‘ื” ืžืขื‘ืจ ืœืžื” ืฉื™ื›ื•ืœื ื• ืœื“ืžื™ื™ืŸ,
07:28
that are now going to be possible.
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ืฉืขื›ืฉื™ื• ื™ืชืืคืฉืจื•.
07:30
And that's just the first step in this technology.
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ื•ื–ื” ืจืง ื”ืฆืขื“ ื”ืจืืฉื•ืŸ ื‘ื˜ื›ื ื•ืœื•ื’ื™ื” ื–ื•.
07:32
So if we step beyond that, what happens?
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ืื– ืื ื ืขื‘ื•ืจ ืžืขื‘ืจ ืœื–ื”, ืžื” ื™ืงืจื”?
07:35
Well, computer science tends to be all exponential,
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ื•ื‘ื›ืŸ, ืžื“ืข ื”ืžื—ืฉื‘ ื ื•ื˜ื” ืœื”ื™ื•ืช ืžืขืจื™ื›ื™,
07:38
once we crack the really hard problems.
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ื‘ืจื’ืข ืฉืื ื—ื ื• ื ืคืฆื— ืืช ื”ื‘ืขื™ื•ืช ื”ืงืฉื•ืช ื‘ืืžืช.
07:40
And I'm pretty sure that very soon,
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ื•ืื ื™ ื“ื™ ื‘ื˜ื•ื— ืฉื‘ืงืจื•ื‘ ืžืื•ื“,
07:42
we're going to be in a place where we can make
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ื ื”ื™ื” ื‘ืžืงื•ื ืฉื‘ื• ื ื•ื›ืœ ืœื’ืจื•ื
07:44
this type of computational power look like nothing.
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ืœืกื•ื’ ื–ื” ืฉืœ ื›ื•ื— ื—ื™ืฉื•ื‘ื™ ืœื”ื™ืจืื•ืช ื›ืžื• ื›ืœื•ื.
07:46
And when that happens, the opportunities ...
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ื•ื›ืฉื–ื” ืงื•ืจื”, ื”ื”ื–ื“ืžื ื•ื™ื•ืช ...
07:49
It's worth taking a moment to try to imagine what I'm talking about here.
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ืฉื•ื•ื” ืœื ืกื•ืช ื•ืœื“ืžื™ื™ืŸ ืœืจื’ืข ืขืœ ืžื” ืื ื™ ืžื“ื‘ืจ ื›ืืŸ.
07:53
Hundreds of thousands or millions of people
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ืžืื•ืช ืืœืคื™ื, ืื• ืžื™ืœื™ื•ื ื™ ืื ืฉื™ื
07:55
being able to coinhabit the same space.
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ื™ื›ื•ืœื™ื ืœืื›ืœืก ืืช ืื•ืชื• ืžืจื—ื‘.
07:57
The last time any of us as a species
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ื”ืคืขื ื”ืื—ืจื•ื ื” ืฉืœืžื™ืฉื”ื• ืžืื™ืชื ื• ื›ื–ืŸ
07:59
had the opportunity to build or do something together
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ื”ื™ื™ืชื” ื”ื–ื“ืžื ื•ืช ืœื‘ื ื•ืช ืื• ืœืขืฉื•ืช ืžืฉื”ื• ื™ื—ื“
08:02
with that may people was in antiquity.
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ืขื ื›ืœ ื›ืš ื”ืจื‘ื” ืื ืฉื™ื, ื”ื™ืชื” ื‘ืขืช ื”ืขืชื™ืงื”.
08:04
And the circumstances were less than optimal, shall we say.
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ื•ื”ื ืกื™ื‘ื•ืช ื”ื™ื• ืคื—ื•ืช ืžื™ื˜ื‘ื™ื•ืช.
08:08
Mostly conflicts or building pyramids.
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ื‘ืขื™ืงืจ ืกื›ืกื•ื›ื™ื ืื• ื‘ื ื™ื™ืช ืคื™ืจืžื™ื“ื•ืช.
08:10
Not necessarily the best thing for us to be spending our time doing.
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ืœืื• ื“ื•ื•ืงื ื”ื“ื‘ืจ ื”ื˜ื•ื‘ ื‘ื™ื•ืชืจ ืขื‘ื•ืจื ื• ื›ื“ื™ ืœื‘ืœื•ืช ื‘ืขืฉื™ื™ื”.
08:13
But if you bring together that many people,
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ืื‘ืœ ืื ืžืคื’ื™ืฉื™ื ื™ื—ื“ ื›ืœ ื›ืš ื”ืจื‘ื” ืื ืฉื™ื,
08:15
the kind of shared experience that can create ...
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ืกื•ื’ ื”ื—ื•ื•ื™ื” ื”ืžืฉื•ืชืคืช ืฉื™ื›ื•ืœื” ืœื™ืฆื•ืจ ...
08:18
I think it exercises a social muscle in us
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ืื ื™ ื—ื•ืฉื‘ ืฉื–ื” ืžืคืขื™ืœ ื‘ื ื• ืฉืจื™ืจ ื—ื‘ืจืชื™
08:21
that we've lost and forgotten.
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ืฉืื™ื‘ื“ื ื• ื•ืฉื›ื—ื ื•.
08:22
Going even beyond that,
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ื•ืืคื™ืœื• ืžืขื‘ืจ ืœื›ืš,
08:24
I want to take a moment to think about what it means
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ื ื—ืฉื•ื‘ ืœืจื’ืข ืžื” ื–ื” ืื•ืžืจ
08:26
for relationships, for identity.
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ืœื’ื‘ื™ ืžืขืจื›ื•ืช ื™ื—ืกื™ื, ืœื’ื‘ื™ ื–ื”ื•ืช.
08:28
If we can give each other worlds, experiences at scale
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ืื ื ื•ื›ืœ ืœื”ืขื ื™ืง ื–ื” ืœื–ื” ืขื•ืœืžื•ืช, ื—ื•ื•ื™ื•ืช ื‘ืงื ื” ืžื™ื“ื” ื’ื“ื•ืœ
08:31
where we can spend a meaningful amount of our time,
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ื‘ืžืงื•ื ืฉื‘ื• ื ื•ื›ืœ ืœื‘ืœื•ืช ื›ืžื•ืช ืžืฉืžืขื•ืชื™ืช ืฉืœ ื–ืžื ื ื•,
08:33
we can change what it means to be an individual.
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ื ื•ื›ืœ ืœืฉื ื•ืช ืืช ื”ืžืฉืžืขื•ืช ืฉืœ ืœื”ื™ื•ืช ื™ื—ื™ื“ื ื™.
08:35
We can go beyond a single identity
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ื ื•ื›ืœ ืœืขื‘ื•ืจ ืืœ ืžืขื‘ืจ ืœื–ื”ื•ืช ื™ื—ื™ื“ื”
08:37
to a diverse set of personal identities.
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ืœืžืขืจื›ืช ืžื’ื•ื•ื ืช ืฉืœ ื–ื”ื•ื™ื•ืช ืื™ืฉื™ื•ืช.
08:40
The gender, the race, the personality traits you were born with
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ื”ืžื’ื“ืจ, ื”ืžื™ืจื•ืฅ,ื”ืชื›ื•ื ื•ืช ื”ืื™ืฉื™ื•ืช ืฉื ื•ืœื“ืชื ืื™ืชืŸ
08:43
might be something you want to experiment differently with.
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ื™ื›ื•ืœื™ื ืœื”ื™ื•ืช ืžืฉื”ื• ืฉืชืจืฆื• ืœื”ืชื ืกื•ืช ืื™ืชื ืื—ืจืช.
08:46
You might be someone that wants to be more than one person.
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ืชื•ื›ืœื• ืœื”ื™ื•ืช ืžื™ืฉื”ื• ืฉืจื•ืฆื” ืœื”ื™ื•ืช ื™ื•ืชืจ ืžืื“ื ืื—ื“.
08:49
We all are, inside, multiple people.
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ื›ื•ืœื ื•, ื‘ืคื ื™ืžื™ื•ืชื ื•, ืื ืฉื™ื ืจื‘ื™ื.
08:51
We rarely get the opportunity to flex that.
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ืœืขืชื™ื ืจื—ื•ืงื•ืช ืžืชืงื‘ืœืช ื”ื”ื–ื“ืžื ื•ืช ืœื”ืคื’ื™ืŸ ืืช ื–ื”.
08:53
It's also about empathy.
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ื–ื” ื’ื ืงืฉื•ืจ ืœืืžืคืชื™ื”.
08:55
I have a grandmother
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ื™ืฉ ืœื™ ืกื‘ืชื
08:56
who I have literally nothing in common with.
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ืฉืื™ืŸ ืœื™ ืื™ืชื”, ืคืฉื•ื˜ื• ื›ืžืฉืžืขื•, ืฉื•ื ื“ื‘ืจ ื‘ืžืฉื•ืชืฃ.
08:58
I love her to bits,
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ืื ื™ ืื•ื”ื‘ ืื•ืชื” ืžืื•ื“,
08:59
but every story she has begins in 1940 and ends sometime in 1950.
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ืื‘ืœ ื›ืœ ืกื™ืคื•ืจ ืฉืœื” ืžืชื—ื™ืœ ื‘ืฉื ืช 1940 ื•ืžืกืชื™ื™ื ืžืชื™ืฉื”ื• ื‘ -1950.
09:03
And every story I have is like 50 years later.
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ื•ื›ืœ ืกื™ืคื•ืจ ืฉืœื™ ืงื•ืจื” 50 ืฉื ื” ืžืื•ื—ืจ ื™ื•ืชืจ.
09:06
But if we could coinhabit,
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ืื‘ืœ ืื ื”ื™ื™ื ื• ื™ื›ื•ืœื™ื ืœื’ื•ืจ ื™ื—ื“,
09:07
co-experience things together,
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ืœื—ื•ื•ืช ื“ื‘ืจื™ื ื™ื—ื“,
09:09
that undiminished by physical frailty or by lack of context,
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ืฉืœื ื”ืชืžืขื˜ื• ืขืงื‘ ื—ื•ืœืฉื” ืคื™ื–ื™ืช ืื• ื—ื•ืกืจ ื”ืงืฉืจ,
09:12
create opportunities together,
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ืœื™ืฆื•ืจ ื”ื–ื“ืžื ื•ื™ื•ืช ื™ื—ื“,
09:14
that changes things, that bonds people in different ways.
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ื–ื” ืžืฉื ื” ื“ื‘ืจื™ื, ื–ื” ืžืื’ื“ ืื ืฉื™ื ื‘ื“ืจื›ื™ื ืฉื•ื ื•ืช.
09:17
I'm struck by how social media has amplified our many differences,
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ืื ื™ ื ื“ื”ื ืžื›ืš ืฉื”ืžื“ื™ื” ื”ื—ื‘ืจืชื™ืช ื”ืขืฆื™ืžื” ืืช ื”ื”ื‘ื“ืœื™ื ื”ืจื‘ื™ื ื‘ื™ื ื™ื ื•,
09:21
and really made us more who we are in the presence of other people.
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ื•ืžืžืฉ ื’ืจืžื” ืœื ื• ืœื”ื™ื•ืช ื™ื•ืชืจ ืžื™ ืฉืื ื—ื ื• ื‘ื ื•ื›ื—ื•ืช ืื ืฉื™ื ืื—ืจื™ื.
09:24
I think games could really start to create
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ืื ื™ ื—ื•ืฉื‘ ืฉืžืฉื—ืงื™ื ื‘ืืžืช ื™ื›ื•ืœื™ื ืœื”ืชื—ื™ืœ ืœื™ืฆื•ืจ
09:27
an opportunity for us to empathize again.
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ื‘ืฉื‘ื™ืœื ื• ื”ื–ื“ืžื ื•ืช ืœื—ื•ืฉ ืฉื•ื‘ ืืžืคืชื™ื”.
09:29
To have shared adversity, shared opportunity.
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ืœื—ืœื•ืง ืžืฆื•ืงื” ืžืฉื•ืชืคืช, ื”ื–ื“ืžื ื•ืช ืžืฉื•ืชืคืช.
09:31
I mean, statistically, at this moment in time,
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ืื ื™ ืžืชื›ื•ื•ืŸ, ืฉืกื˜ื˜ื™ืกื˜ื™ืช, ื‘ืจื’ืข ื–ื” ื‘ื–ืžืŸ,
09:33
there are people who are on the opposite sides of a conflict,
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ื™ืฉ ืื ืฉื™ื ืฉื ืžืฆืื™ื ื‘ืฆื“ื“ื™ื ื”ืžื ื•ื’ื“ื™ื ืฉืœ ืกื›ืกื•ืš,
09:37
who have been matchmade together into a game
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ืฉืฉื•ื“ื›ื• ื™ื—ื“ ืœืžืฉื—ืง
09:40
and don't even know it.
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ื•ื”ื ืืคื™ืœื• ืœื ื™ื•ื“ืขื™ื ืืช ื–ื”.
09:41
That's an incredible opportunity to change the way we look at things.
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ื–ื• ื”ื–ื“ืžื ื•ืช ืžื“ื”ื™ืžื” ืœืฉื ื•ืช ืืช ื”ื“ืจืš ื‘ื” ืื ื• ืžืกืชื›ืœื™ื ืขืœ ื”ื“ื‘ืจื™ื.
09:45
Finally, for those of you who perhaps are more cynical about all of this,
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ื•ืœื‘ืกื•ืฃ, ืœืฆื™ื ื™ืงื ื™ื ืžื‘ื™ื ื™ื›ื,
09:48
who maybe don't think that virtual worlds and games are your cup of tea.
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ืฉืื•ืœื™ ืœื ื—ื•ืฉื‘ื™ื ืฉืขื•ืœืžื•ืช ื•ื™ืจื˜ื•ืืœื™ื™ื ื•ืžืฉื—ืงื™ื ื”ื ืžืžืฉ ืœื˜ืขืžื.
09:52
There's a reality you have to accept,
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ื™ืฉ ืžืฆื™ืื•ืช ืฉืขืœื™ื›ื ืœืงื‘ืœ,
09:53
and that is that the economic impact of what I'm talking about
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ื•ื”ื™ื ืฉื”ื”ืฉืคืขื” ื”ื›ืœื›ืœื™ืช ืฉืœ ื”ื“ื‘ืจ ืฉืขืœื™ื• ืื ื™ ืžื“ื‘ืจ
09:56
will be profound.
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ืชื”ื™ื” ืžืฉืžืขื•ืชื™ืช.
09:57
Right now, thousands of people have full-time jobs in gaming.
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ื›ืจื’ืข ืืœืคื™ ืื ืฉื™ื ืžื•ืขืกืงื™ื ื‘ื’ื™ื™ืžื™ื ื’ ื‘ืžืฉืจื” ืžืœืื”.
10:00
Soon, it will be millions of people.
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ื‘ืงืจื•ื‘ ื–ื” ื™ื”ื™ื” ืžื™ืœื™ื•ื ื™ ืื ืฉื™ื.
10:03
Wherever there's a mobile phone, there will be a job.
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ื‘ื›ืœ ืžืงื•ื ืฉื™ืฉ ื˜ืœืคื•ืŸ ื ื™ื™ื“, ืชื”ื™ื” ืขื‘ื•ื“ื”.
10:06
An opportunity for something that is creative and rich
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ื”ื–ื“ืžื ื•ืช ืœืžืฉื”ื• ื™ืฆื™ืจืชื™ ื•ืขืฉื™ืจ
10:09
and gives you an income, no matter what country you're in,
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ืฉืžื ื™ื‘ ื”ื›ื ืกื”, ื•ืœื ืžืฉื ื” ื‘ืื™ื–ื• ืžื“ื™ื ื” ืืชื ื ืžืฆืื™ื,
10:11
no matter what skills or opportunities you might think you have.
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ื•ืœื ืžืฉื ื” ืื™ืœื• ื›ื™ืฉื•ืจื™ื ืื• ื”ื–ื“ืžื ื•ื™ื•ืช ืชื—ืฉื‘ื• ืฉื™ืฉ ืœื›ื.
10:15
Probably the first dollar most kids born today make
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ื›ื ืจืื” ื”ื“ื•ืœืจ ื”ืจืืฉื•ืŸ ืฉืจื•ื‘ ื”ื™ืœื“ื™ื ืฉื ื•ืœื“ื• ื”ื™ื•ื, ื™ืจื•ื•ื™ื—ื•
10:17
might be in a game.
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ืขืฉื•ื™ ืœื”ื™ื•ืช ื‘ืžืฉื—ืง.
10:19
That will be the new paper route,
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ื•ื™ื”ื™ื” ืžืกืœื•ืœ ื—ืœื•ืงืช ื”ืขื™ืชื•ื ื™ื ื”ื—ื“ืฉ,
10:20
that will be the new opportunity for an income
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ืฉื™ื”ื•ื•ื” ืืช ื”ื”ื–ื“ืžื ื•ืช ื”ื—ื“ืฉื” ืœื”ื›ื ืกื”
10:22
at the earliest time in your life.
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ื‘ืชืงื•ืคืช ื—ื™ื™ื›ื ื”ืžื•ืงื“ืžืช ื‘ื™ื•ืชืจ.
10:24
So I kind of want to end with almost a plea,
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ืื– ืื ื™ ืจื•ืฆื” ืœืกื™ื™ื ืขื ืชื—ื™ื ื” ื›ืžืขื˜,
10:28
really, more than thoughts.
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ื™ื•ืชืจ ืžืžื—ืฉื‘ื•ืช,
10:30
A sense of, I think, how we need to face this new opportunity
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ืชื—ื•ืฉื” ืฉืœ, ื”ืื•ืคืŸ ื‘ื• ืขืœื™ื ื• ืœื”ืชืžื•ื“ื“ ืขื ื”ื”ื–ื“ืžื ื•ืช ื”ื—ื“ืฉื” ื”ื–ื•
10:33
a little differently to some we have in the past.
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ืงืฆืช ืฉื•ื ื” ืžืืœื” ืฉื”ื™ื• ืœื ื• ื‘ืขื‘ืจ
10:36
It's so hypocritical for yet another technologist
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ื–ื• ืฆื‘ื™ืขื•ืช ืœืฉืžื” ื›ืฉื˜ื›ื ื•ืœื•ื’ ื ื•ืกืฃ
10:38
to stand up on stage and say,
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ื™ืขืžื•ื“ ืขืœ ื”ื‘ืžื” ื•ื™ืืžืจ,
10:39
"The future will be great, technology will fix it."
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"ื”ืขืชื™ื“ ื™ื”ื™ื” ื ืคืœื, ื”ื˜ื›ื ื•ืœื•ื’ื™ื” ืชืชืงืŸ ืื•ืชื•."
10:42
And the reality is, this is going to have downsides.
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ื•ื”ืžืฆื™ืื•ืช ื”ื™ื, ืฉื™ื”ื™ื• ืœื–ื” ื—ืกืจื•ื ื•ืช.
10:44
But those downsides will only be amplified
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ืื‘ืœ ื—ืกืจื•ื ื•ืช ืืœื• ืจืง ื™ืชืขืฆืžื•
10:46
if we approach, once again, with cynicism and derision,
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ืื ื”ื’ื™ืฉื” ืฉืœื ื• , ืฉื•ื‘ ืชื”ื™ื”, ืฆื™ื ื™ืช ื•ืžื–ืœื–ืœืช,
10:50
the opportunities that this presents.
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ืœื’ื‘ื™ ื”ื”ื–ื“ืžื ื•ื™ื•ืช ืฉื–ื” ืžืฆื™ื’.
10:52
The worst thing that we could possibly do
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ื”ื“ื‘ืจ ื”ื’ืจื•ืข ื‘ื™ื•ืชืจ ืฉื ื•ื›ืœ ืœืขืฉื•ืช
10:54
is let the same four or five companies
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ื”ื•ื ืœืชืช ืœืื•ืชืŸ ืืจื‘ืข ืื• ื—ืžืฉ ื—ื‘ืจื•ืช
10:56
end up dominating yet another adjacent space.
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ืœืฉืœื•ื˜ ื‘ืกื•ืคื• ืฉืœ ื“ื‘ืจ ื‘ืขื•ื“ ืžืจื—ื‘ ืกืžื•ืš,
10:59
(Applause)
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(ืžื—ื™ืื•ืช ื›ืคื™ื™ื)
11:01
Because they're not just going to define how and who makes money from this.
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ื›ื™ ื”ื ืœื ืจืง ื™ื’ื“ื™ืจื• ืื™ืš ื•ืžื™ ืžืจื•ื•ื™ื— ืžื–ื” ื›ืกืฃ.
11:05
The reality is, we're now talking about defining how we think,
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ื”ืžืฆื™ืื•ืช ื”ื™ื ืฉืื ื—ื ื• ืžื“ื‘ืจื™ื ืขื›ืฉื™ื• ืขืœ ื”ื’ื“ืจืช ื”ืื•ืคืŸ ื‘ื• ืื ื• ื—ื•ืฉื‘ื™ื,
11:09
what the rules are around identity and collaboration,
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ืžื”ื ื”ื—ื•ืงื™ื ื‘ื ื•ืฉืื™ ื–ื”ื•ืช ื•ืฉื™ืชื•ืฃ ืคืขื•ืœื”,
11:12
the rules of the world we live in.
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ื”ื›ืœืœื™ื ื‘ืขื•ืœื ืฉืื ื• ื—ื™ื™ื ืขืœ ืคื™ื”ื,
11:14
This has got to be something we all own,
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ื–ื” ื—ื™ื™ื‘ ืœื”ื™ื•ืช ืžืฉื”ื• ืฉื›ื•ืœื• ื‘ื‘ืขืœื•ืชื ื•,
11:16
we all cocreate.
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ืฉื›ื•ืœื ื• ื™ื•ืฆืจื™ื ื‘ื™ื—ื“.
11:17
So, my final plea is really to those engineers,
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ืื–, ื”ื‘ืงืฉื” ื”ืื—ืจื•ื ื” ืฉืœื™ ืžืžืฉ ืžื•ืคื ื™ืช ืœืื•ืชื ืžื”ื ื“ืกื™ื,
11:20
those scientists, those artists in the audience today.
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ืœืื•ืชื ืžื“ืขื ื™ื, ืœืื•ืชื ืืžื ื™ื, ืฉื™ื•ืฉื‘ื™ื ื‘ืงื”ืœ ื”ื™ื•ื.
11:24
Maybe some of you dreamed of working on space travel.
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ืื•ืœื™ ื—ืœืงื›ื ื—ืœืžื• ืขืœ ืขื‘ื•ื“ื” ืฉืงืฉื•ืจื” ืœืžืกืขื•ืช ื‘ื—ืœืœ.
11:27
The reality is, there are worlds you can build right here, right now,
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ื”ืžืฆื™ืื•ืช ื”ื™ื ืฉื™ืฉ ืขื•ืœืžื•ืช ืฉืืชื ื™ื›ื•ืœื™ื ืœื‘ื ื•ืช ืžืžืฉ ื›ืืŸ, ืžืžืฉ ืขื›ืฉื™ื•,
11:30
that can transform people's lives.
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ืฉื™ื›ื•ืœื™ื ืœืฉื ื•ืช ืืช ื—ื™ื™ื”ื ืฉืœ ื”ืื ืฉื™ื.
11:32
There are still huge technological frontiers
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ื™ืฉ ืขื“ื™ื™ืŸ ื’ื‘ื•ืœื•ืช ื˜ื›ื ื•ืœื•ื’ื™ื™ื ืขื ืงื™ื™ื
11:35
that need to be overcome here,
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ืฉืฆืจื™ืš ืœื”ืชื’ื‘ืจ ืขืœื™ื”ื ื›ืืŸ,
11:36
akin to those we faced when building the early internet.
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ื‘ื“ื•ืžื” ืœืืœื” ืฉื”ืชืžื•ื“ื“ื ื• ืื™ืชื ื‘ื‘ื ื™ื™ืช ื”ืื™ื ื˜ืจื ื˜ ื”ืžื•ืงื“ื.
11:39
All the technology behind virtual worlds is different.
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ื›ืœ ื”ื˜ื›ื ื•ืœื•ื’ื™ื” ืžืื—ื•ืจื™ ืขื•ืœืžื•ืช ื•ื™ืจื˜ื•ืืœื™ื™ื ื”ื™ื ืฉื•ื ื”.
11:42
So, my plea to you is this.
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ืื– ื”ื‘ืงืฉื” ืฉืœื™ ืžื›ื ื”ื™ื ื–ื•:
11:43
Let's engage, let's all engage,
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ื‘ื•ืื• ื•ื ื”ื™ื” ืžืขื•ืจื‘ื™ื, ื‘ื•ืื• ื•ื ื™ืงื— ื›ื•ืœื ื• ื—ืœืง ื‘ื–ื”,
11:45
let's actually try to make this something that we shape in a positive way,
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ื‘ื•ืื• ื•ื ื ืกื” ื‘ืืžืช ืœื”ืคื•ืš ืืช ื–ื” ืœืžืฉื”ื• ืฉืื ื—ื ื• ืžืขืฆื‘ื™ื ื‘ืฆื•ืจื” ื—ื™ื•ื‘ื™ืช,
11:49
rather than once again have be done to us.
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ื‘ืžืงื•ื ืฉืฉื•ื‘ ื™ืขืฉื• ื–ืืช ืขื‘ื•ืจื ื•.
11:52
Thank you.
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ืชื•ื“ื” ืจื‘ื”,
11:53
(Applause)
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(ืžื—ื™ืื•ืช ื›ืคื™ื™ื)
ืขืœ ืืชืจ ื–ื”

ืืชืจ ื–ื” ื™ืฆื™ื’ ื‘ืคื ื™ื›ื ืกืจื˜ื•ื ื™ YouTube ื”ืžื•ืขื™ืœื™ื ืœืœื™ืžื•ื“ ืื ื’ืœื™ืช. ืชื•ื›ืœื• ืœืจืื•ืช ืฉื™ืขื•ืจื™ ืื ื’ืœื™ืช ื”ืžื•ืขื‘ืจื™ื ืขืœ ื™ื“ื™ ืžื•ืจื™ื ืžื”ืฉื•ืจื” ื”ืจืืฉื•ื ื” ืžืจื—ื‘ื™ ื”ืขื•ืœื. ืœื—ืฅ ืคืขืžื™ื™ื ืขืœ ื”ื›ืชื•ื‘ื™ื•ืช ื‘ืื ื’ืœื™ืช ื”ืžื•ืฆื’ื•ืช ื‘ื›ืœ ื“ืฃ ื•ื™ื“ืื• ื›ื“ื™ ืœื”ืคืขื™ืœ ืืช ื”ืกืจื˜ื•ืŸ ืžืฉื. ื”ื›ืชื•ื‘ื™ื•ืช ื’ื•ืœืœื•ืช ื‘ืกื ื›ืจื•ืŸ ืขื ื”ืคืขืœืช ื”ื•ื•ื™ื“ืื•. ืื ื™ืฉ ืœืš ื”ืขืจื•ืช ืื• ื‘ืงืฉื•ืช, ืื ื ืฆื•ืจ ืื™ืชื ื• ืงืฉืจ ื‘ืืžืฆืขื•ืช ื˜ื•ืคืก ื™ืฆื™ืจืช ืงืฉืจ ื–ื”.

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