Animation basics: The art of timing and spacing - TED-Ed

710,239 views ใƒป 2014-01-28

TED-Ed


ืื ื ืœื—ืฅ ืคืขืžื™ื™ื ืขืœ ื”ื›ืชื•ื‘ื™ื•ืช ื‘ืื ื’ืœื™ืช ืœืžื˜ื” ื›ื“ื™ ืœื”ืคืขื™ืœ ืืช ื”ืกืจื˜ื•ืŸ.

ืžืชืจื’ื: Ido Dekkers ืžื‘ืงืจ: Tal Dekkers
00:07
Norman McLaren, the great 20th century pioneer of animation technique,
0
7188
3728
ื ื•ืจืžืŸ ืžืงืœืืจืŸ, ื—ืœื•ืฅ ื˜ื›ื ื•ืœื•ื’ื™ื•ืช ื”ืื ื™ืžืฆื™ื” ืฉืœ ื”ืžืื” ื” 20,
00:10
once said, "Animation is not the art of drawings that move,
1
10916
2877
ืืžืจ ืคืขื, "ืื ื™ืžืฆื™ื” ื”ื™ื ืœื ื”ืื•ืžื ื•ืช ืฉืœ ืœืฆื™ื™ืจ ืžืฉื”ื• ืฉื–ื–,
00:13
but the art of movements that are drawn.
2
13793
2061
ืืœื ื”ืื•ืžื ื•ืช ืฉืœ ืชื–ื•ื–ื•ืช ืฉืžืฆื•ื™ื™ืจื•ืช.
00:15
What happens between each frame is more important
3
15854
2359
ืžื” ืฉืงื•ืจื” ื‘ื™ืŸ ื›ืœ ืคืจื™ื™ื ื—ืฉื•ื‘ ื™ื•ืชืจ
00:18
than what exists on each frame."
4
18213
2210
ืžืžื” ืฉืงื™ื™ื ื‘ื›ืœ ืคืจื™ื™ื."
00:20
What did he mean?
5
20423
2097
ืœืžื” ื”ื•ื ื”ืชื›ื•ื•ืŸ?
00:22
Well, for an object to appear in motion,
6
22520
1832
ื•ื‘ื›ืŸ, ื›ื“ื™ ืฉืื•ื‘ื™ื™ืงื˜ ื™ื•ืคื™ืข ื‘ืชื ื•ืขื”,
00:24
it necessarily has to change in position over time.
7
24352
3002
ื”ื•ื ื—ื™ื™ื‘ ื‘ื”ื›ืจื— ืœืฉื ื•ืช ืžื™ืงื•ื ื‘ืžืฉืš ื”ื–ืžืŸ.
00:27
If time passes and no change in position occurs,
8
27354
2289
ืื ื”ื–ืžืŸ ืขื•ื‘ืจ ื•ืฉื™ื ื•ื™ ืžื™ืงื•ื ืœื ืžืชืจื—ืฉ,
00:29
the object will appear to be still.
9
29643
2709
ื”ืื•ื‘ื™ื™ืงื˜ ื™ืจืื” ื›ืื™ืœื• ื”ื•ื ื ื™ื™ื—.
00:32
This relationship between the passage of time
10
32352
2046
ื”ื™ื—ืก ื”ื–ื” ื‘ื™ืŸ ื”ืžืขื‘ืจ ืฉืœ ื”ื–ืžืŸ
00:34
and the amount of change that occurs in that time
11
34398
2456
ื•ื›ืžื•ืช ื”ืฉื™ื ื•ื™ ืฉืงื•ืจื” ื‘ืื•ืชื• ื”ื–ืžืŸ
00:36
is at the heart of every time-based art form,
12
36854
2666
ื”ื™ื ืœื‘ ื›ืœ ืื•ืžื ื•ืช ืžื‘ื•ืกืกืช ื–ืžืŸ,
00:39
be it music, dance, or motion pictures.
13
39520
3667
ื‘ื™ืŸ ืื ื–ื” ืžื•ื–ื™ืงื”, ืจื™ืงื•ื“, ืื• ืกืจื˜ื™ื.
00:43
Manipulating the speed and amount of change
14
43187
1972
ืฉื™ื ื•ื™ ื”ืžื”ื™ืจื•ืช ื•ื›ืžื•ืช ื”ืฉื™ื ื•ื™
00:45
between the frames is the secret alchemy
15
45159
2194
ื‘ื™ืŸ ื”ืคืจื™ื™ืžื™ื ื”ื™ื ื”ืืœื›ื™ืžื™ื” ื”ืกื•ื“ื™ืช
00:47
that gives animation the ability to convey the illusion of life.
16
47353
3918
ืฉื ื•ืชื ืช ืœืื ื™ืžืฆื™ื” ืืช ื”ื™ื›ื•ืœืช ืœื”ืขื‘ื™ืจ ืืช ื”ืืฉืœื™ื” ืฉืœ ื—ื™ื™ื.
00:51
In animation, there are two fundamental principles
17
51271
2022
ื‘ืื ื™ืžืฆื™ื”, ื™ืฉ ืฉื ื™ ืขืงืจื•ื ื•ืช ื‘ืกื™ืกื™ื™ื
00:53
we use to do this:
18
53293
1643
ื‘ื”ื ื”ืฉืชืžืฉื ื• ื›ื“ื™ ืœืขืฉื•ืช ืืช ื–ื”:
00:54
timing and spacing.
19
54936
2525
ืชื™ื–ืžื•ืŸ ื•ืจื™ื•ื•ื—.
00:57
To illustrate the relationship between them,
20
57461
2002
ื›ื“ื™ ืœื”ื“ื’ื™ื ืืช ื”ื™ื—ืก ื‘ื™ื ื”ื,
00:59
we'll use a timeless example: the bouncing ball.
21
59463
2909
ืื ื—ื ื• ื ืฉืชืžืฉ ื‘ื“ื•ื’ืžื” ืขืชื™ืงื”: ื”ื›ื“ื•ืจ ื”ืงื•ืคืฅ.
01:02
One way to think about timing
22
62372
2162
ื“ืจืš ืื—ืช ืœื—ืฉื•ื‘ ืขืœ ืชื–ืžื•ืŸ
01:04
is that it's the speed, or tempo,
23
64534
2152
ื”ื™ื ืฉื–ื• ื”ืžื”ื™ืจื•ืช, ืื• ื”ืงืฆื‘,
01:06
at which an action takes place.
24
66686
1953
ื‘ื• ืคืขื•ืœื” ืงื•ืจื”.
01:08
We determine the speed of an action
25
68639
1501
ืื ื—ื ื• ืงื•ื‘ืขื™ื ืืช ื”ืžื”ื™ืจื•ืช ืฉืœ ื”ืคืขื•ืœื”
01:10
by how many pictures, or frames, it takes to happen.
26
70140
3462
ืœืคื™ ื›ืžื” ืชืžื•ื ื•ืช, ืื• ืคืจื™ื™ืžื™ื, ืœื•ืงื— ืœื–ื” ืœืงืจื•ืช.
01:13
The more frames something takes to happen,
27
73602
1918
ื›ื›ืœ ืฉืœืžืฉื”ื• ืœื•ืงื— ื™ื•ืชืจ ืคืจื™ื™ืžื™ื ืœื”ืชืจื—ืฉ,
01:15
the more time it spends on screen,
28
75520
1667
ื”ื•ื ื ืžืฆื ื™ื•ืชืจ ื–ืžืŸ ืขืœ ื”ืžืกืš,
01:17
so the slower the action will be.
29
77187
3509
ื›ืš ืฉื”ืคืขื•ืœื” ืื™ื˜ื™ืช ื™ื•ืชืจ,
01:20
The fewer frames something takes to happen,
30
80696
2461
ื›ื›ืœ ืฉื”ืคืขื•ืœื” ื“ื•ืจืฉืช ืคื—ื•ืช ืคืจื™ื™ืžื™ื ื›ื“ื™ ืœื”ืชืจื—ืฉ,
01:23
the less screen time it takes,
31
83157
2333
ื”ื™ื ืชื”ื™ื” ืคื—ื•ืช ื–ืžืŸ ืขืœ ื”ืžืกืš,
01:25
which gives us faster action.
32
85490
3197
ืžื” ืฉื ื•ืชืŸ ืœื ื• ืคืขื•ืœื” ืžื”ื™ืจื” ื™ื•ืชืจ.
01:28
The timing is about more than just speed,
33
88687
2358
ื”ืชื–ืžื•ืŸ ื ื•ื’ืข ืœื™ื•ืชืจ ืžื”ืžื”ื™ืจื•ืช,
01:31
it's also about rhythm.
34
91045
1868
ื”ื•ื ื’ื ื ื•ื’ืข ืœืงืฆื‘.
01:32
Like a drumbeat or melody only exists
35
92913
1755
ื›ืžื• ืฉืžืงืฆื‘ ืฉืœ ืชื•ืคื™ื ืื• ืžืœื•ื“ื™ื” ืžืชืงื™ื™ืžื™ื ืจืง
01:34
when a song is being played,
36
94668
1707
ื›ืฉื”ืฉื™ืจ ืžืชื ื’ืŸ,
01:36
the timing of an action
37
96375
1146
ื”ืชื–ืžื•ืŸ ืฉืœ ืคืขื•ืœื”
01:37
only exists while it's happening.
38
97521
2024
ืงื™ื™ื ืจืง ื›ืฉื”ื™ื ืงื•ืจื”.
01:39
You can describe it in words,
39
99545
1502
ืืชื ื™ื›ื•ืœื™ื ืœืชืืจ ืื•ืชื” ื‘ืžื™ืœื™ื,
01:41
say, something will take 6 frames, 18 frames, or so on.
40
101047
3919
ื ื’ื™ื“, ืžืฉื”ื• ื™ืงื— 6 ืคืจื™ื™ืžื™ื, 18 ืคืจื™ื™ืžื™ื, ื•ื›ืš ื”ืœืื”.
01:44
But to really get a sense of it,
41
104966
1638
ืื‘ืœ ื›ื“ื™ ื‘ืืžืช ืœื”ื‘ื™ืŸ ืืช ื–ื”,
01:46
you need to act it out
42
106604
1189
ืืชื ืฆืจื™ื›ื™ื ืœืฉื—ืง ืืช ื–ื”
01:47
or experience it as it would happen in, well, real time.
43
107793
3542
ืื• ืœื—ื•ื•ืช ืืช ื–ื” ื›ืžื• ืฉื–ื” ืงื•ืจื”, ื•ื‘ื›ืŸ, ื‘ื–ืžืŸ ืืžืช.
01:51
Now, the timing of an action
44
111335
1306
ืขื›ืฉื™ื•, ื”ืชื–ืžื•ืŸ ืฉืœ ืคืขื•ืœื”
01:52
all depends on the context of the scene
45
112641
1795
ืชืœื•ื™ ื›ื•ืœื• ื‘ื”ืงืฉืจ ืฉืœ ื”ืกืฆื ื”
01:54
and what you're trying to communicate.
46
114436
2252
ื•ืžื” ืฉืืชื ืžื ืกื™ื ืœื”ืขื‘ื™ืจ.
01:56
What is doing the acting, and why?
47
116688
2753
ืžื” ืขื•ืฉื” ืืช ื”ืคืขื•ืœื”, ื•ืœืžื”?
01:59
Let's take our example.
48
119441
1708
ื‘ื•ืื• ื ื™ืงื— ืืช ื”ื“ื•ื’ืžื” ืฉืœื ื•.
02:01
What makes a ball bounce?
49
121149
2004
ืžื” ื’ื•ืจื ืœื›ื“ื•ืจ ืœืงืคื•ืฅ?
02:03
The action we're talking about here
50
123153
1251
ื”ืคืขื•ืœื” ืฉืื ื—ื ื• ืžื“ื‘ืจื™ื ืขืœื™ื” ืคื”
02:04
is a result of interacting physical forces,
51
124404
2765
ื”ื™ื ืชื•ืฆืื” ืฉืœ ื›ื•ื—ื•ืช ืคื™ืกื™ืงืœื™ื™ื ืฉืคื•ืขืœื™ื,
02:07
a moving ball's tendency to stay in motion,
52
127169
1864
ื”ื ื˜ื™ื™ื” ืฉืœ ื›ื“ื•ืจ ื ืข ืœื”ืฉืืจ ื‘ืชื ื•ืขื”,
02:09
or its force of momentum
53
129033
1668
ืื• ื›ื•ื— ื”ืชื ืข ืฉืœื•
02:10
vs. the constant force of gravity
54
130701
1551
ืžื•ืœ ื”ื›ื•ื— ื”ืงื‘ื•ืข ืฉืœ ื”ื›ื‘ื™ื“ื”
02:12
bringing it back down Earth.
55
132252
1744
ืฉืžื—ื–ื™ืจ ืื•ืชื• ืœื›ื“ื•ืจ ื”ืืจืฅ.
02:13
The degree to which these invisible forces apply,
56
133996
2045
ื”ืขื•ืฆืžื” ืฉื‘ื” ื”ื›ื•ื—ื•ืช ื”ื‘ืœืชื™ ื ืจืื™ื ื”ืืœื” ืคื•ืขืœื™ื,
02:16
and the reason why the ball behaves the way it does,
57
136041
2167
ื•ื”ืกื™ื‘ื•ืช ืœืžื” ื”ื›ื“ื•ืจ ืžืชื ื”ื’ ื›ืžื• ืฉื”ื•ื,
02:18
all depends on the physical properties of the ball.
58
138208
3543
ืชืœื•ื™ื™ื ื›ื•ืœื ื‘ืชื›ื•ื ื•ืช ื”ืคื™ืกื™ืงืœื™ื•ืช ืฉืœ ื”ื›ื“ื•ืจ.
02:21
A golf ball is small, hard and light.
59
141751
4501
ื›ื“ื•ืจ ื’ื•ืœืฃ ื”ื•ื ืงื˜ืŸ, ืงืฉื” ื•ืงืœ.
02:26
A rubber ball is small, soft and lighter.
60
146252
4916
ื›ื“ื•ืจ ื’ื•ืžื™, ื”ื•ื ืงื˜ืŸ, ืจืš ื•ืงืœ ื™ื•ืชืจ.
02:31
A beach ball is large, soft and light.
61
151168
4333
ื›ื“ื•ืจ ื—ื•ืฃ ื”ื•ื ื’ื“ื•ืœ, ืจืš ื•ืงืœ.
02:35
And a bowling ball is large, hard and heavy.
62
155501
4356
ื•ื›ื“ื•ืจ ื›ื“ื•ืจืช ื”ื•ื ื’ื“ื•ืœ, ืงืฉื” ื•ื›ื‘ื“.
02:39
So, each ball behaves very differently,
63
159857
1811
ืื–, ื›ืœ ื›ื“ื•ืจ ืžืชื ื”ื’ ืžืื•ื“ ืฉื•ื ื”,
02:41
according to its properties.
64
161668
2485
ืœืคื™ ื”ืชื›ื•ื ื•ืช ืฉืœื•.
02:44
Let's get a sense of the visual rhythm of each.
65
164153
5965
ื‘ื•ืื• ื ืงื‘ืœ ืžื•ืฉื’ ืฉืœ ืงืฆื‘ ืชื ื•ืขืชื™ ืฉืœ ื›ืœ ืื—ื“.
02:50
Each ball plays its own beat
66
170118
1828
ื›ืœ ื›ื“ื•ืจ ืงื•ืคืฅ ื‘ืงืฆื‘ ืฉืœื•
02:51
and tells us something about itself
67
171946
1174
ื•ืื•ืžืจ ืœื ื• ืžืฉื”ื• ืขืœ ืขืฆืžื•
02:53
and the time it takes to travel across the screen.
68
173120
12761
ื•ื”ื–ืžืŸ ืฉืœื•ืงื— ืœื ื•ืข ืขืœ ื”ืžืกืš.
03:05
The visual rhythm of these hits is the timing.
69
185881
3871
ื”ืงืฆื‘ ื”ื•ื™ื–ื•ืืœื™ ืฉืœ ื”ืคื’ื™ืขื•ืช ื”ืืœื• ื”ื•ื ื”ืชื–ืžื•ืŸ.
03:09
Okay, let's start animating our ball,
70
189752
1666
ืื•ืงื™ื™, ื‘ื•ืื• ื ืชื—ื™ืœ ืœื”ื ืคื™ืฉ ืืช ื”ื›ื“ื•ืจ ืฉืœื ื•,
03:11
bouncing up and down with a simple cycle of drawings.
71
191418
3166
ืžื ืชืจ ืœืžืขืœื” ื•ืœืžื˜ื” ืขื ืžื—ื–ื•ืจ ืคืฉื•ื˜ ืฉืœ ืื™ื•ืจื™ื.
03:14
We'll draw a circle here,
72
194584
1583
ืื ื—ื ื• ื ืฆื™ื™ืจ ืžืขื’ืœ ืคื”,
03:16
call it point A, our starting point.
73
196167
2309
ื ืงืจื ืœื• ื ืงื•ื“ื” A, ื ืงื•ื“ืช ื”ื”ืชื—ืœื” ืฉืœื ื•.
03:18
We'll have it hit the ground here, point B.
74
198476
3608
ื ื™ืชืŸ ืœื• ืœืคื’ื•ืข ื‘ืงืจืงืข ื›ืืŸ, ื ืงื•ื“ื” B.
03:22
Let's say it takes about a second
75
202084
1564
ื‘ื•ืื• ื ื’ื™ื“ ืฉืœื•ืงื— ื‘ืขืจืš ืฉื ื™ื”
03:23
to hit the ground and come back up again.
76
203648
2337
ื›ื“ื™ ืœืคื’ื•ืข ื‘ืงืจืงืข ื•ืื– ืœื—ื–ื•ืจ ืฉื•ื‘ ืœืžืขืœื”.
03:25
This is our timing.
77
205985
3045
ื–ื” ื”ืชื–ืžื•ืŸ ืฉืœื ื•.
03:29
Our spacing is where we position the circle
78
209030
2086
ื”ืจื™ื•ื•ื— ืฉืœื ื• ื”ื•ื ื”ืžื™ืงื•ื ืฉื‘ื• ื”ืฆื‘ื ื• ืืช ื”ืขื™ื’ื•ืœ
03:31
in the frames between point A and point B.
79
211116
2802
ื‘ืคืจื™ื™ืžื™ื ื‘ื™ืŸ ื ืงื•ื“ื” A ืœื ืงื•ื“ื” B.
03:33
If we were to move our ball
80
213918
1417
ืื ื”ื™ื™ื ื• ืžื–ื™ื–ื™ื ืืช ื”ื›ื“ื•ืจ
03:35
in evenly-spaced increments,
81
215335
1082
ื‘ืžืจื•ื•ื—ื™ื ืฉื•ื•ื™ื,
03:36
we'd get something like this.
82
216417
2085
ื ืงื‘ืœ ืžืฉื”ื• ื›ื–ื”.
03:38
It's not really telling us anything about itself.
83
218502
3166
ื–ื” ืœื ืžืžืฉ ืžืกืคืจ ืœื ื• ืขืœ ืขืฆืžื•.
03:41
Is it a bouncing ball or a circle on an elevator?
84
221668
3212
ื”ืื ื–ื” ื›ื“ื•ืจ ืงื•ืคืฅ ืื• ืขื™ื’ื•ืœ ื‘ืžืขืœื™ืช?
03:44
Let's look at our footage again
85
224880
1289
ื‘ื•ืื• ื ื‘ื™ื˜ ื‘ืกืจื˜ ืฉืœื ื• ืฉื•ื‘
03:46
and think about what's going on
86
226169
1128
ื•ื ื—ืฉื•ื‘ ืžื” ืงื•ืจื”
03:47
as each ball bounces.
87
227297
2921
ื›ืฉื›ืœ ื›ื“ื•ืจ ืงื•ืคืฅ.
03:50
Following each impact with the ground,
88
230218
1950
ื›ืฉืขื•ืงื‘ื™ื ืื—ืจื™ ื›ืœ ืคื’ื™ืขื” ื‘ืงืจืงืข,
03:52
the ball's upward momentum
89
232168
1333
ื”ืชื ืข ืฉืœ ื”ื›ื“ื•ืจ ืœืžืขืœื”
03:53
is eventually overcome by gravity.
90
233501
2389
ื‘ืกื•ืคื• ืฉืœ ื“ื‘ืจ ื ื›ื ืข ืœื›ื•ื— ื”ื›ื‘ื™ื“ื”.
03:55
This happens at the peak of each arc.
91
235890
1944
ื–ื” ืงื•ืจื” ื‘ืงืฆื” ื”ืขืœื™ื•ืŸ ืฉืœ ื›ืœ ืงืฉืช.
03:57
As things change direction,
92
237834
1500
ื›ืฉื“ื‘ืจื™ื ืžืฉื ื™ื ื›ื™ื•ื•ืŸ,
03:59
the motion is slowest.
93
239334
1770
ื”ืชื ื•ืขื” ื”ื™ื ื”ื›ื™ ืื™ื˜ื™ืช.
04:01
We see here the successive positions of the ball
94
241104
2042
ืื ื—ื ื• ืจื•ืื™ื ื›ืืŸ ืฉื”ืžื™ืงื•ืžื™ื ื”ืขื•ืงื‘ื™ื ืฉืœ ื”ื›ื“ื•ืจ
04:03
are close together.
95
243146
1771
ืงืจื•ื‘ื™ื ืื—ื“ ืœืฉื ื™.
04:04
The ball then speeds up as it falls,
96
244917
1859
ืื– ื”ื›ื“ื•ืจ ืžืื™ืฅ ื›ืฉื”ื•ื ื ื•ืคืœ,
04:06
and is at its fastest
97
246776
1334
ื•ื”ื•ื ื”ื›ื™ ืžื”ื™ืจ
04:08
when it's approaching and hitting the ground.
98
248110
2002
ื›ืฉื”ื•ื ืžื’ื™ืข ืœืคื’ื™ืขื” ื‘ืจืฆืคื”.
04:10
We can see here each position is further apart.
99
250112
3139
ืื ื—ื ื• ื™ื›ื•ืœื™ื ืœืจืื•ืช ืคื” ืฉื›ืœ ืžื™ืงื•ื ืจื—ื•ืง ื™ื•ืชืจ ืžื”ืงื•ื“ื.
04:13
The change in position between frames
100
253251
1742
ื”ืฉื™ื ื•ื™ ื‘ืžื™ืงื•ื ื‘ื™ืŸ ื”ืคืจื™ื™ืžื™ื
04:14
is the spacing.
101
254993
1543
ื”ื•ื ื”ืจื™ื•ื•ื—.
04:16
The smaller the change,
102
256536
1334
ื›ื›ืœ ืฉื”ืฉื™ื ื•ื™ ืงื˜ืŸ ื™ื•ืชืจ,
04:17
the slower the action will appear.
103
257870
3627
ื”ืชื ื•ืขื” ื ืจืื™ืช ืื™ื˜ื™ืช ื™ื•ืชืจ.
04:21
The greater the change,
104
261497
1088
ื›ื›ืœ ืฉื”ืฉื™ื ื•ื™ ื’ื“ื•ืœ ื™ื•ืชืจ,
04:22
the faster it will appear.
105
262585
4294
ื”ื•ื ื ืจืื” ืžื”ื™ืจ ื™ื•ืชืจ.
04:26
For an action to decelerate,
106
266879
1502
ื›ื“ื™ ืฉืคืขื•ืœื” ืชืื˜,
04:28
each change in position must be less than the change before it.
107
268381
4884
ื›ืœ ืฉื™ื ื•ื™ ื‘ืžื™ืงื•ื ื—ื™ื™ื‘ ืœื”ื™ื•ืช ืงืฆืจ ืžื”ืฉื™ื ื•ื™ ืœืคื ื™ื•.
04:33
Likewise, for an action to speed up, or accelerate,
108
273265
2383
ื•ื‘ื“ื•ืžื”, ื›ื“ื™ ืฉืคืขื•ืœื” ืชืื™ืฅ,
04:35
each successive change must be greater.
109
275648
4286
ื›ืœ ืฉื™ื ื•ื™ ืขื•ืงื‘ ืฆืจื™ืš ืœื”ื™ื•ืช ื’ื“ื•ืœ ื™ื•ืชืจ.
04:39
Let's change the mechanical spacing
110
279934
2003
ื‘ื•ืื• ื ืฉื ื” ืืช ื”ืžื™ืงื•ื ื”ืžื›ืื ื™
04:41
of our animated bounce
111
281937
1466
ืฉืœ ื”ืงืคื™ืฆื” ื”ืžื•ื ืคืฉืช ืฉืœื ื•
04:43
to reflect what we observed in the footage.
112
283403
2417
ื›ื“ื™ ืœืฉืงืฃ ืžื” ืฉืจืื™ื ื• ื‘ืฆื™ืœื•ื.
04:45
Slow at the top, fast when it's hitting the ground.
113
285820
5140
ืœืื˜ ืœืžืขืœื”, ืžื”ืจ ื›ืฉื”ื•ื ืคื•ื’ืข ื‘ืงืจืงืข.
04:50
Simply by adjusting the spacing,
114
290960
1903
ืคืฉื•ื˜ ืขืœ ื™ื“ื™ ื”ืชืืžืช ื”ืจื™ื•ื•ื—,
04:52
we've succeeded in suggesting
115
292863
1701
ื”ืฆืœื—ื ื• ื‘ื”ืขื‘ืจืช ื”ืชื—ื•ืฉื”
04:54
the forces of momentum and gravity at play
116
294564
2263
ืฉืœ ื›ื•ื—ื•ืช ื”ืชื ืข ื•ื”ื›ื‘ื™ื“ื”
04:56
and achieved a much more realistic motion.
117
296827
3324
ื•ื”ืฉื’ื ื• ืชื ื•ืขื” ื”ืจื‘ื” ื™ื•ืชืจ ืจืืœื™ืกื˜ื™ืช.
05:00
Same timing but different spacing
118
300151
2141
ืื•ืชื• ืชื–ืžื•ืŸ ืื‘ืœ ืจื™ื•ื•ื— ืื—ืจ
05:02
gives us vastly different results.
119
302292
4085
ื ื•ืชืŸ ืœื ื• ืชื•ืฆืื•ืช ืžืื•ื“ ืฉื•ื ื•ืช.
05:06
And in reality, as a ball bounces,
120
306377
1588
ื•ื‘ืžืฆื™ืื•ืช, ื›ืฉื›ื“ื•ืจ ืงื•ืคืฅ,
05:07
the physics of gravity eventually defeat
121
307965
2040
ื”ืคื™ืกื™ืงื” ืขืœ ื”ื›ื‘ื™ื“ื” ื’ื•ื‘ืจืช ืœื‘ืกื•ืฃ
05:10
the tendency of the ball to stay in motion.
122
310005
2544
ืขืœ ื”ื ื˜ื™ื” ืฉืœ ื”ื›ื“ื•ืจ ืœื”ืฉืืจ ื‘ืชื ื•ืขื”.
05:12
You can see this here in the decreasing height
123
312549
1827
ืืชื ื™ื›ื•ืœื™ื ืœืจืื•ืช ืืช ื–ื” ื‘ื’ื•ื‘ื” ื”ืคื•ื—ืช
05:14
of each successive bounce.
124
314376
2179
ืฉืœ ื›ืœ ืงืคื™ืฆื” ืขื•ืงื‘ืช.
05:16
However, again, this decrease varies
125
316555
2250
ืื•ืœื, ืฉื•ื‘, ื”ื”ืคื—ืชื” ืžืฉืชื ื”
05:18
according to the properties of the ball.
126
318805
1835
ืœืคื™ ื”ืชื›ื•ื ื•ืช ืฉืœ ื”ื›ื“ื•ืจ.
05:20
Even though these circles are the same size here,
127
320640
2796
ืœืžืจื•ืช ืฉื”ืขื™ื’ื•ืœื™ื ื”ืืœื” ื‘ืื•ืชื• ื’ื•ื“ืœ,
05:23
they're each telling us a different story about themselves,
128
323436
2250
ื”ื ืžืกืคืจื™ื ืœื ื• ืกื™ืคื•ืจ ืฉื•ื ื” ืขืœ ืขืฆืžื,
05:25
purely in how they move.
129
325686
4466
ืคืฉื•ื˜ ืœืคื™ ืื™ืš ืฉื”ื ื–ื–ื™ื.
05:30
The relationship between these principles
130
330152
1750
ื”ื™ื—ืก ื‘ื™ืŸ ื”ืขืงืจื•ื ื•ืช ื”ืืœื”
05:31
of timing and spacing
131
331902
1500
ืฉืœ ืชื–ืžื•ืŸ ื•ืจื™ื•ื•ื—
05:33
can be applied in countless ways
132
333402
1922
ื™ื›ื•ืœ ืœื”ื™ื•ืช ืžื•ื›ืœ ื‘ื“ืจื›ื™ื ืจื‘ื•ืช
05:35
and used to animate all types of action:
133
335324
5065
ื•ืœืฉืžืฉ ืœื”ื ืคื™ืฉ ืืช ื›ืœ ืกื•ื’ื™ ื”ืชื ื•ืขื•ืช:
05:40
a yo-yo,
134
340389
3485
ื™ื•ื™ื•,
05:43
a punch,
135
343874
3085
ืžื›ื”,
05:46
a gentle tap,
136
346959
2628
ื˜ืคื™ื—ื” ืงืœื”,
05:49
a push,
137
349587
3349
ื“ื—ื™ืคื”,
05:52
a saw,
138
352936
4083
ื ื™ืกื•ืจ,
05:57
the Sun traveling across the sky,
139
357019
6000
ื”ืฉืžืฉ ืขื•ื‘ืจืช ื‘ืฉืžื™ื™ื,
06:03
a pendulum.
140
363019
2711
ืžื˜ื•ื˜ืœืช.
06:05
Animation is a time-based art form.
141
365730
2417
ืื ื™ืžืฆื™ื” ื”ื™ื ืื•ืžื ื•ืช ืžื‘ื•ืกืกืช ื–ืžืŸ.
06:08
It may incorporate the aesthetic elements
142
368147
1833
ื”ื™ื ื™ื›ื•ืœื” ืœื›ืœื•ืœ ืืช ื”ืืœืžื ื˜ื™ื ื”ืืกื˜ื˜ื™ื™ื
06:09
of other graphic arts,
143
369980
1288
ืฉืœ ืื•ืžื ื•ื™ื•ืช ื’ืจืคื™ื•ืช ืื—ืจืช,
06:11
like illustration or painting,
144
371268
1583
ื›ืžื• ืื™ื•ืจ ืื• ืฆื™ื•ืจ,
06:12
but what sets animation apart
145
372851
1335
ืื‘ืœ ืžื” ืฉืžื™ื—ื“ ืื•ืชื”
06:14
is that, here, what you see
146
374186
1832
ื–ื”, ืฉืคื”, ืžื” ืฉืืชื ืจื•ืื™ื
06:16
is less important that what you don't see.
147
376018
2833
ืคื—ื•ืช ื—ืฉื•ื‘ ืžืžื” ืฉืืชื ืœื ืจื•ืื™ื.
06:18
An object's superficial appearance
148
378851
1418
ื”ื—ื–ื•ืช ื”ืžืœืื›ื•ืชื™ืช ืฉืœ ืื•ื‘ื™ื™ืงื˜
06:20
only tells us so much about itself.
149
380269
2416
ืžืกืคืจืช ืœื ื• ืจืง ื—ืœืงื™ืช ืขืœื™ื•.
06:22
It's only when it's in motion
150
382685
1269
ื–ื” ืจืง ื›ืฉื”ื•ื ื‘ืชื ื•ืขื”
06:23
that we really understand its nature.
151
383954
4000
ืฉืื ื—ื ื• ื‘ืืžืช ืžื‘ื™ื ื™ื ืืช ื”ื˜ื‘ืข ืฉืœื•.
ืขืœ ืืชืจ ื–ื”

ืืชืจ ื–ื” ื™ืฆื™ื’ ื‘ืคื ื™ื›ื ืกืจื˜ื•ื ื™ YouTube ื”ืžื•ืขื™ืœื™ื ืœืœื™ืžื•ื“ ืื ื’ืœื™ืช. ืชื•ื›ืœื• ืœืจืื•ืช ืฉื™ืขื•ืจื™ ืื ื’ืœื™ืช ื”ืžื•ืขื‘ืจื™ื ืขืœ ื™ื“ื™ ืžื•ืจื™ื ืžื”ืฉื•ืจื” ื”ืจืืฉื•ื ื” ืžืจื—ื‘ื™ ื”ืขื•ืœื. ืœื—ืฅ ืคืขืžื™ื™ื ืขืœ ื”ื›ืชื•ื‘ื™ื•ืช ื‘ืื ื’ืœื™ืช ื”ืžื•ืฆื’ื•ืช ื‘ื›ืœ ื“ืฃ ื•ื™ื“ืื• ื›ื“ื™ ืœื”ืคืขื™ืœ ืืช ื”ืกืจื˜ื•ืŸ ืžืฉื. ื”ื›ืชื•ื‘ื™ื•ืช ื’ื•ืœืœื•ืช ื‘ืกื ื›ืจื•ืŸ ืขื ื”ืคืขืœืช ื”ื•ื•ื™ื“ืื•. ืื ื™ืฉ ืœืš ื”ืขืจื•ืช ืื• ื‘ืงืฉื•ืช, ืื ื ืฆื•ืจ ืื™ืชื ื• ืงืฉืจ ื‘ืืžืฆืขื•ืช ื˜ื•ืคืก ื™ืฆื™ืจืช ืงืฉืจ ื–ื”.

https://forms.gle/WvT1wiN1qDtmnspy7