Why is Super Mario so popular? - 6 Minute English

92,791 views ・ 2021-11-11

BBC Learning English


Please double-click on the English subtitles below to play the video.

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Hello. This is 6 Minute English from
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BBC Learning English. I'm Rob.
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And I'm Georgina.
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Now, Georgina, you recently
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mentioned in one 6 Minute English
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programme about NFTs and that
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you had a collection of Pokemon
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cards when you were younger.
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Yes - I did, and I still
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can't find them. Why did
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you bring that up?
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Well, Pokemon started out as
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a video game series that turned
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into anime movies and trading
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cards among other things - and
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in this programme we're talking
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about a video game character
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that is iconic - a word which
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means widely known and recognised.
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That character's name
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is Super Mario.
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Ahhh I spent many hours of
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my childhood playing with
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Nintendo's Super Mario or his
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rival, Sega's Sonic the Hedgehog.
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Now, these days, video games
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are everywhere, and people
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of all ages enjoy playing them.
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There's also competitive
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e-sports events where gamers
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compete for what are often
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considerable amounts of money.
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Yes, and there are also
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streamers that appear on
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platforms like Twitch and
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YouTube who have become
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celebrities in their own right.
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Talking about celebrities,
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I have a question about the
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famous character we're talking
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about in this programme.
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Many people remember Super
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Mario Bros. as being the
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first time we saw Mario, but
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he first appeared in
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another game - which
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was it? Was it: a) The
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Legend of Zelda
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b) Donkey Kong; or
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c) Pokemon
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I'm not sure about that - I
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can't remember him being
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in Pokemon, so I'll go
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for a) The Legend of Zelda.
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OK, Georgina, we'll find out
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if you're right at the end
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of the programme. So, we
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established at the start
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of the programme that
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these days the video games
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industry is thriving.
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True - but it wasn't
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always that way. It's
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hard to imagine now, but
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in the 1980s the console
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market was struggling,
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particularly in the US.
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Keza MacDonalds, video
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games editor for the
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Guardian newspaper, explains
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what was happening in the
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early 1980s. Here she is
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on BBC World Service
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programme You and Yours,
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speaking with Peter White.
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Well, back then, especially
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in America, there had been
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a flood of games that were
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just not very high quality.
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One of the games that's
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often cited as a factor in the
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collapse was this game called
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ET on the Atari, which was
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so bad they ended up burying
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thousands of copies of it
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in the desert, because
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nobody liked it.
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And, so we'd had that,
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especially in America, this
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didn't happen so much in
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Europe, but in America just
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been lots and lots of software.
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None of it was all that great.
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There hadn't been anything
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really revolutionary in some
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years, so the video game
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boom was really falling off
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a cliff and Nintendo is
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what rescued in
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the US especially.
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Keza MacDonald used the
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term a flood of - meaning a
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large number in a short
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period of time - to
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describe the number of
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games that were coming out.
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She used cited, which
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means referenced or
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noted, when talking about
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the game ET being a
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reference for a factor
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in the collapse of
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the console market.
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And she said boom - a
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sudden period of growth.
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So as ET was mentioned as
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a factor in the collapse,
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many people say that Super
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Mario Bros. was the reason
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that video games really
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took off, especially
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in the US.
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It's interesting to consider
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what might have been if his
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creator, Shigeru Miyamoto, had
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never created that character.
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The question is, why is that
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game so popular, what made
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it so fun to play?
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Here is Keza Macdonald
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speaking again with Peter White,
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on BBC World Service programme,
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You and Yours, explaining why
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Mario is just so popular and
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what makes the original
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game so satisfying to play.
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It's just such a joy
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to play. It's running
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and jumping, and it's
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the joy of movement. When,
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when you play, even the
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original Super Mario Bros,
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you just feel this sense of
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joy in your movement,
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and it's one of
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the greatest games ever made.
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And a lot of games from 35
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years ago are basically
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unplayable now. They might
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have been a step to
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something greater, but
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Mario was one of those few
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that really holds up
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today as it did then.
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Keza Macdonald said that
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some games from 35 years
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ago are unplayable - so,
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not possible to play them.
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But she said that Mario
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holds up - a term used to
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say that something's
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standards or quality
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has not lessened.
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It certainly does
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hold up - in fact, I
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played it the other day
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and I had lots of fun
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with it - it reminded me
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of my childhood, and
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it's still as good
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now as it was then.
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Which reminds me of
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your quiz question, Rob.
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Yes, in my quiz question
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I asked Sam which game
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had the first appearance of
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that famous plumber, Mario.
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I went for a) The
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Legend of Zelda.
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Which is wrong, I'm afraid!
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Mario's first appearance
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was in Donkey Kong, and
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his creator, Shigeru Miyamoto,
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never thought he would
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be that popular.
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Well, I guess we've all
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really learnt something today.
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Let's recap the vocabulary
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from today's programme about
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Super Mario, starting with
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iconic - famously associated
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with something and
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instantly recognisable.
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Then we had a flood of
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which means a large amount
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of something in a
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short space of time.
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Cited means reference
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as or noted.
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Boom relates to explosion
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and means a short period
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of sudden growth.
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Unplayable describes something
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that can't be played or a
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game that is very
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difficult to enjoy.
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And finally, holds up
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means that the quality or
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standards of something
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hasn't changed and
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still looks good
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or plays well.
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That's all for
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this programme.
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Bye for now!
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Bye!
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